﻿NV_BASIC#
Basic Skill
^777777Skill related to using basic interfaces.^000000
[Level 1] : Trade.
^777777Enable trade with other players.^000000
[Level 2] : Emotion.
^777777Enable emotions (Alt+0~9).^000000
[Level 3] : Sit.
^777777Enable sitting,  speeding up recovery.^000000
^990000/Enabled the sit command.^000000
[Level 4] : Chat.
^777777Allow player to open a chat room.^000000
[Level 5] : Joing Party
^777777Allow player to join a party created by others.^000000
^990000/Player may now join parties.^000000
[Level 6] : Storage.
^777777Player may use the Kapra Storage function.^000000
[Level 7] : Make Party.
^777777Player may create new parties.^000000
^990000/Player may now create parties.^000000
[Level 9] : Class Change.
^777777Player may change into other classes.^000000
#
SM_SWORD#
Sword Mastery
Series : ^000099Passive^000000
Description : ^777777Increase attack when using swords.^000000
[Level 1] : ^777777Attack +4^000000
[Level 2] : ^777777Attack +8^000000
[Level 3] : ^777777Attack +12^000000
[Level 4] : ^777777Attack +16^000000
[Level 5] : ^777777Attack +20^000000
[Level 6] : ^777777Attack +24^000000
[Level 7] : ^777777Attack +28^000000
[Level 8] : ^777777Attack +32^000000
[Level 9] : ^777777Attack +36^000000
[Level 10] : ^777777Attack +40^000000
#
SM_TWOHAND#
2 Handed Sword Mastery
Series : ^000099Passive^000000
Description : ^777777Increase attack when using two-hand swords.^000000
[Level 1] : ^777777Attack +4^000000
[Level 2] : ^777777Attack +8^000000
[Level 3] : ^777777Attack +12^000000
[Level 4] : ^777777Attack +16^000000
[Level 5] : ^777777Attack +20^000000
[Level 6] : ^777777Attack +24^000000
[Level 7] : ^777777Attack +28^000000
[Level 8] : ^777777Attack +32^000000
[Level 9] : ^777777Attack +36^000000
[Level 10] : ^777777Attack +40^000000
#
SM_RECOVERY#
Fast Recovery
Series : ^000099Passive^000000
Description : ^777777Increase HP recovery speed based on VIT,  the higher the VIT the more HP is recovered.^000000
[Level 1] : ^777777HP recovery +5 every 10 seconds^000000
[Level 2] : ^777777HP recovery +10 every 10 seconds^000000
[Level 3] : ^777777HP recovery +15 every 10 seconds^000000
[Level 4] : ^777777HP recovery +20 every 10 seconds^000000
[Level 5] : ^777777HP recovery +25 every 10 seconds^000000
[Level 6] : ^777777HP recovery +30 every 10 seconds^000000
[Level 7] : ^777777HP recovery +35 every 10 seconds^000000
[Level 8] : ^777777HP recovery +40 every 10 seconds^000000
[Level 9] : ^777777HP recovery +45 every 10 seconds^000000
[Level 10] : ^777777HP recovery +50 every 10 seconds^000000
#
SM_BASH#
Bash
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Attack with great might. If Fatal Blow is at Lv 5 or above,  there is possibility of stunning the enemy.^000000
#
SM_MAGNUM#
Magnum Break
If a normal attack is launched 10 seconds after the skill is activated,  the fire property attack will increases for 20%. A certain amount of HP will be deducted when it is used.
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Attack designated enemy and neighbouring enemies. This skill expends player's HP. If a normal attack is launched 10 seconds after the skill is activated,  the fire property attack will increases for 20%. 
A certain amount of HP will be deducted when it is used.^000000
[Level 1] : attack  120%
[Level 2] : attack  140%
[Level 3] : attack  160%
[Level 4] : attack  180%
[Level 5] : attack  200%
[Level 6] : attack  220%
[Level 7] : attack  240%
[Level 8] : attack  260%
[Level 9] : attack  280%
[Level 10] : attack  300%
#
SM_PROVOKE#
Provoke
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Excite the target and decrease its defense. Useless against the undead.^000000
[Level 1] : Enemy's attack +5%,  Enemy's defense -10%
[Level 2] : Enemy's attack +8%,  Enemy's defense -15%
[Level 3] : Enemy's attack +11%,  Enemy's defense -20%
[Level 4] : Enemy's attack +14%,  Enemy's defense -25%
[Level 5] : Enemy's attack +17%,  Enemy's defense -30%
[Level 6] : Enemy's attack +20%,  Enemy's defense -35%
[Level 7] : Enemy's attack +23%,  Enemy's defense -40%
[Level 8] : Enemy's attack +26%,  Enemy's defense -45%
[Level 9] : Enemy's attack +29%,  Enemy's defense -50%
[Level 10] : Enemy's attack +32%,  Enemy's defense -55%
#
SM_ENDURE#
Endure
Series : ^777777Support^000000
Description : ^777777Attack and movement not hindered in a fixed time. 
The state of Endure will be deactivated after player is hit for 7 times. 
After player has activated Endure,  he can only activate Endure again at the time of 10 seconds after the first activation.^000000
[Level 1] : MDEF +1
[Level 2] : MDEF +2
[Level 3] : MDEF +3
[Level 4] : MDEF +4
[Level 5] : MDEF +5
[Level 6] : MDEF +6
[Level 7] : MDEF +7
[Level 8] : MDEF +8
[Level 9] : MDEF +9
[Level 10] : MDEF +10

#
MG_SRECOVERY#
Fast SP Recovery
Series : ^000099Passive^000000
Description : Increase SP recovery speed.^000000
[Level 1] : ^777777SP Recovery +3 every 10 seconds^000000
[Level 2] : ^777777SP Recovery +6 every 10 seconds^000000
[Level 3] : ^777777SP Recovery +9 every 10 seconds^000000
[Level 4] : ^777777SP Recovery +12 every 10 seconds^000000
[Level 5] : ^777777SP Recovery +15 every 10 seconds^000000
[Level 6] : ^777777SP Recovery +18 every 10 seconds^000000
[Level 7] : ^777777SP Recovery +21 every 10 seconds^000000
[Level 8] : ^777777SP Recovery +24 every 10 seconds^000000
[Level 9] : ^777777SP Recovery +27 every 10 seconds^000000
[Level 10] : ^777777SP Recovery +30 every 10 seconds^000000
#
MG_SIGHT#
Sight
Series : ^777777Support^bb0000(Fire Attribute)^000000
Description : ^777777Find cloaking enemies.^000000
#
MG_FIREBOLT#
Fire Bolt
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Summon fire spears falling from the sky to attack enemies.^000000
#
MG_FIREBALL#
Fire Ball
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Attack with fire ball. Damage received by the monsters around the target is 3/4 of damage received by the targetted monster. Cast time and after cast delay will be shortened after the skill reaches level 5 and above.^000000
#
MG_FIREWALL#
Fire Wall
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Establish fire wall to defend enemy attacks.^000000
#
MG_COLDBOLT#
Cold Bolt
Series : ^777777Attack^0000bb(Water Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Summon ice spears from the sky to attack enemies.^000000
#
MG_FROSTDIVER#
Frost Diver
Series : ^777777Attack^0000bb(Water Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Freeze enemies for a time period.^000000
#
MG_STONECURSE#
Stone Curse
Series : ^777777Curse^00bb00(Earth Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Turn one enemy to stone. Expends ^00bb00one Red Gemstone^777777 as catalyst.^000000
#
MG_LIGHTNINGBOLT#
Lightning Bolt
Series : ^777777Attack^bbbb00(Wind Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Summon lightning bolts from the sky to attack enemies.^000000
#
MG_THUNDERSTORM#
Thunder Storm
Series : ^777777Attack^bbbb00(Wind Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Drop a thunder storm from the sky to attack enemies.^000000
#
MG_NAPALMBEAT#
Napalm Beat
Series : ^777777Attack^bb00bb(Spiritual)^000000
Target : ^777777Enemy^000000
Description : ^777777Attack enemies directly using spiritual force.^000000
#
MG_SOULSTRIKE#
Soul Strike
Series : ^777777Attack^bb00bb(Spiritual)^000000
Target : ^777777Enemy^000000
Description : ^777777Summon spirits to attack. Especially effective against undead creatures.^000000
#
MG_SAFETYWALL#
Safety Wall
Series : ^777777Support^bb00bb(Spiritual)^000000
Target : ^777777Ground^000000
Description : ^777777Form a magic shield at the chosen spot for a fixed time,  to defend against enemy attacks. Expends^bb00bb one Blue Gemstone^777777.^000000
#
AL_DP#
Divine Protection
Series : ^000099Passive^000000
Description : ^777777Reduce damage from undead and ghosts. The defense will increase as the level of the character increases.^000000
[Level 1] : ^777777Defence +3^000000
[Level 2] : ^777777Defence +6^000000
[Level 3] : ^777777Defence +9^000000
[Level 4] : ^777777Defence +12^000000
[Level 5] : ^777777Defence +15^000000
[Level 6] : ^777777Defence +18^000000
[Level 7] : ^777777Defence +21^000000
[Level 8] : ^777777Defence +24^000000
[Level 9] : ^777777Defence +27^000000
[Level 10] : ^777777Defence +30^000000
#
AL_DEMONBANE#
Demonbane
Series : ^000099Passive^000000
Description : ^777777Increase damage done to undead and ghosts. The attack will increase as the level of the character increases.^000000
[Level 1] : ^777777Attack +3^000000
[Level 2] : ^777777Attack +6^000000
[Level 3] : ^777777Attack +9^000000
[Level 4] : ^777777Attack +12^000000
[Level 5] : ^777777Attack +15^000000
[Level 6] : ^777777Attack +18^000000
[Level 7] : ^777777Attack +21^000000
[Level 8] : ^777777Attack +24^000000
[Level 9] : ^777777Attack +27^000000
[Level 10] : ^777777Attack +30^000000
#
AL_ANGELUS#
Angelus
Series : ^777777Support^000000
Description : ^777777Raise Defence of player or team member.^000000
#
AL_CRUCIS#
Signum Crucis
Series : ^777777Support^000000
Description : ^777777Weaken Defence of undead and ghosts around the player.^000000
#
AL_BLESSING#
Blessing
Series : ^777777Support^000000
Target : ^777777Player^000000
Description : ^777777Temporarily raise DEX,  INT and STR. Restore cursed or stoned players to normal.^000000
#
AL_HEAL#
Heal
Series : ^777777Recovery^000000
Target : ^777777Player^000000
Description : ^777777Recover target player's HP. Higher skill level,  INT and base level of the caster will increase the amount recovered.^000000
#
AL_HOLYWATER#
Aqua Benedicta
Series : ^777777Recovery^000000
Description : ^777777Create holy water in empty bottles. Must be in a place filled with water.^000000
#
AL_CURE#
Cure
Series : ^777777Recovery^000000
Target : ^777777Player^000000
Description : ^777777Remove all curses. If this is casted on undead monsters,  they will be cursed with the `Chaos' status.^000000
#
AL_INCAGI#
Increase Agility
Series : ^777777Support^000000
Target : ^777777Player^000000
Description : ^777777Increase player AGI for a fixed time.^000000
#
AL_DECAGI#
Decrease Agility
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Decrease enemy agility for a fixed time.^000000
#
AL_RUWACH#
Ruwach
Series : ^777777Support^000000
Description : ^777777Find cloaking enemies and attack them with sacred force.^000000
#
AL_PNEUMA#
Pneuma
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Create a shield at the chosen spot for a fixed time,  blocking all enemy long-range attacks.^000000
#
AL_TELEPORT#
Teleportation
Series : ^777777Support^000000
Description : ^777777Teleport to another area.^000000
[Level 1] : ^777777Teleport to a random spot close by.^000000
[Level 2] : ^777777Teleport to the Save Point.^000000
#
AL_WARP#
Warp Portal
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Teleport between different maps. Teleports a maximum of 8 player (regardless of level). Expends ^000099one Blue Gemstone^777777.^000000
[Level 1] : ^777777 Move to Save Point^000000
[Level 2] : ^777777 Use 1 memo point^000000
[Level 3] : ^777777 Use 2 memo point^000000
[Level 4] : ^777777 Use 3 memo point^000000
^990000[Memo Points] : ^777777Type /memo to set memo points.^000000
#
MC_INCCARRY#
Enlarge Weight Limit
Series : ^000099Passive^000000
Description : ^777777Raise maximum weight the player can carry.^000000
[Level 1] : ^777777Maximum weight +200^000000
[Level 2] : ^777777Maximum weight +400^000000
[Level 3] : ^777777Maximum weight +600^000000
[Level 4] : ^777777Maximum weight +800^000000
[Level 5] : ^777777Maximum weight +1000^000000
[Level 6] : ^777777Maximum weight +1200^000000
[Level 7] : ^777777Maximum weight +1400^000000
[Level 8] : ^777777Maximum weight +1600^000000
[Level 9] : ^777777Maximum weight +1800^000000
[Level 10] : ^777777Maximum weight +2000^000000
#
MC_DISCOUNT#
Discount
Series : ^000099Passive^000000
Description : ^777777Get special discounts when buying items in stores.^000000
[Level 1] : ^777777Discount of 7%^000000
[Level 2] : ^777777Discount of 9%^000000
[Level 3] : ^777777Discount of 11%^000000
[Level 4] : ^777777Discount of 13%^000000
[Level 5] : ^777777Discount of 15%^000000
[Level 6] : ^777777Discount of 17%^000000
[Level 7] : ^777777Discount of 19%^000000
[Level 8] : ^777777Discount of 21%^000000
[Level 9] : ^777777Discount of 23%^000000
[Level 10] : ^777777Discount of 24%^000000
#
MC_OVERCHARGE#
Overcharge
Series : ^000099Passive^000000
Description : Sell items with a higher price to stores.^000000
[Level 1] : ^777777Overcharge of  7%^000000
[Level 2] : ^777777Overcharge of  9%^000000
[Level 3] : ^777777Overcharge of  11%^000000
[Level 4] : ^777777Overcharge of  13%^000000
[Level 5] : ^777777Overcharge of  15%^000000
[Level 6] : ^777777Overcharge of  17%^000000
[Level 7] : ^777777Overcharge of  19%^000000
[Level 8] : ^777777Overcharge of  21%^000000
[Level 9] : ^777777Overcharge of  23%^000000
[Level 10] : ^777777Overcharge of  24%^000000
#
MC_PUSHCART#
Pushcart
Series : ^000099Passive^000000
Description : ^777777Allow player to use a pushcart for high carrying capacity.^000000
^777777Rent a pushcart from the Kapra Staff,   ^000099press Alt-W to open the pushcart window^777777 to use pushcart.^000000
^777777Items on the pushcart cannot be used directly.^000000
#
MC_IDENTIFY#
Identify
Series : ^777777Support^000000
Description : ^777777Identify items and find its hidden properties.^000000
#
MC_VENDING#
Vending
Series : ^777777Support^000000
Description : ^777777Allow the player to open a shop anywhere.^000000
^777777More items can be put on sale with a higher skill level.^000000
#
MC_MAMMONITE#
Mammonite
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Attack a specific enemy with money.^000000
[Level 1] : ^777777Attack 150%,  spend 100Z^000000
[Level 2] : ^777777Attack 200%,  spend 200Z^000000
[Level 3] : ^777777Attack 250%,  spend 300Z^000000
[Level 4] : ^777777Attack 300%,  spend 400Z^000000
[Level 5] : ^777777Attack 350%,  spend 500Z^000000
[Level 6] : ^777777Attack 400%,  spend 600Z^000000
[Level 7] : ^777777Attack 450%,  spend 700Z^000000
[Level 8] : ^777777Attack 500%,  spend 800Z^000000
[Level 9] : ^777777Attack 550%,  spend 900Z^000000
[Level 10] : ^777777Attack 600%,  spend 1000Z^000000
#
AC_OWL#
Owl's Eye
Series : ^000099Passive^000000
Description : ^777777Raise DEX.^000000
[Level 1] : ^777777DEX +1^000000
[Level 2] : ^777777DEX +2^000000
[Level 3] : ^777777DEX +3^000000
[Level 4] : ^777777DEX +4^000000
[Level 5] : ^777777DEX +5^000000
[Level 6] : ^777777DEX +6^000000
[Level 7] : ^777777DEX +7^000000
[Level 8] : ^777777DEX +8^000000
[Level 9] : ^777777DEX +9^000000
[Level 10] : ^777777DEX +10^000000
#
AC_VULTURE#
Vulture's Eye
Series : ^000099Passive^000000
Description : ^777777Increase Bow range and accuracy.^000000
[Level 1] : ^777777Bow range +1^000000
[Level 2] : ^777777Bow range +2^000000
[Level 3] : ^777777Bow range +3^000000
[Level 4] : ^777777Bow range +4^000000
[Level 5] : ^777777Bow range +5^000000
[Level 6] : ^777777Bow range +6^000000
[Level 7] : ^777777Bow range +7^000000
[Level 8] : ^777777Bow range +8^000000
[Level 9] : ^777777Bow range +9^000000
[Level 10] : ^777777Bow range +10^000000
#
AC_CONCENTRATION#
Attention Concentrate
Series : ^777777Support^000000
Description : ^777777Temporarily increase DEX and AGI,  also detects cloaking enemies nearby.^000000
#
AC_DOUBLE#
Double Strafing
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Shoot two arrows instantly,  deal 2 times the damage to the same enemy.^000000
#
AC_SHOWER#
Arrow Shower
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Shoot many arrows and attack all nearby enemies.^000000
#
TF_DOUBLE#
Double Attack
Series : ^000099Passive^000000
Description : ^777777When using weapon of dagger class, there is certain rate to launch double attack. 
The rate of launching double attack increases according to the level. If character uses katar class weapon, damage dealt by left hand will be affected.^000000
#
TF_MISS#
Increase Dodge
Series : ^000099Passive^000000
Description : ^777777Increase dodge rate.^000000
[Level 1] : ^777777Increase dodge rate by 3%^000000
[Level 2] : ^777777Increase dodge rate by 6%^000000
[Level 3] : ^777777Increase dodge rate by 9%^000000
[Level 4] : ^777777Increase dodge rate by 12%^000000
[Level 5] : ^777777Increase dodge rate by 15%^000000
[Level 6] : ^777777Increase dodge rate by 18%^000000
[Level 7] : ^777777Increase dodge rate by 21%^000000
[Level 8] : ^777777Increase dodge rate by 24%^000000
[Level 9] : ^777777Increase dodge rate by 27%^000000
[Level 10] : ^777777Increase dodge rate by 30%^000000
#
TF_STEAL#
Steal
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Steal items from enemies.^000000
#
TF_HIDING#
Hiding
Series : ^777777Support^000000
Description : ^777777Hide underground to evade enemy attacks.^000000
#
TF_POISON#
Envenom
Series : ^777777Attack (Poison)^000000
Target : ^777777Enemy^000000
Description : ^777777Damage the enemy with poison. A fixed probability that the enemy is also poisoned.^000000
#
TF_DETOXIFY#
Detoxify
Series : ^777777Support (Poison)^000000
Target : ^777777Player^000000
Description : ^777777Remove Poison status of one player.^000000
#
KN_SPEARMASTERY#
Spear Mastery
Series : ^000099Passive^000000
Description : ^777777Increase attack when using spears. On Pecopecos,  attack gets an additional Level+1 boost.^000000
[Level 1] : ^777777Attack +4^000000
[Level 2] : ^777777Attack +8^000000
[Level 3] : ^777777Attack +12^000000
[Level 4] : ^777777Attack +16^000000
[Level 5] : ^777777Attack +20^000000
[Level 6] : ^777777Attack +24^000000
[Level 7] : ^777777Attack +28^000000
[Level 8] : ^777777Attack +32^000000
[Level 9] : ^777777Attack +36^000000
[Level 10] : ^777777Attack +40^000000
#
KN_PIERCE#
Pierce
Series : ^777777Attack^000000
Target : ^777777Enemy^000000 
Description : ^777777Attack enemies with spears. Different enemy sizes are attacked different number of times. ^00bb00Must be equipped with ^777777spears.^000000
[Small] : ^777777Attack once^000000
[Medium] : ^777777Attack twice^000000
[Great] : ^777777Attack 3 times^000000
#
KN_BRANDISHSPEAR#
Brandish Spear
Series : ^777777Attack^000000
Target : ^777777Enemy^000000 
Description : ^777777A powerful strike with the spear while riding Pecopecos. Must have ^00bb00Spear ^777777and ^00bb00Pecopeco ^777777.^000000
#
KN_SPEARSTAB#
Spear Stab
Series : ^777777Attack^000000
Target : ^777777Enemy^000000 
Description : ^777777Knock back enemies using the spear,  also attacks a whole row of enemies. ^00bb00Must be equipped with a ^777777Spear.^000000
#
KN_SPEARBOOMERANG#
Spear Boomerang
Series : ^777777Attack^000000
Target : ^777777Enemy^000000 
Description : ^777777Attack enemies from a distance with the spear. ^00bb00Must be equipped with a ^777777Spear.^000000
#
KN_TWOHANDQUICKEN#
Two-hand Quicken
Series : ^777777Support^000000
Description : ^777777Increase attack speed of two-hand swords for a fixed time. This skill is disabled when un-equipping the two-hand sword.^000000
[Level 1] : ^777777Continue for  30 seconds ^000000
[Level 2] : ^777777Continue for  60 seconds ^000000
[Level 3] : ^777777Continue for  1 minute 30 seconds ^000000
[Level 4] : ^777777Continue for  2 minutes ^000000
[Level 5] : ^777777Continue for  2 minutes 30 seconds ^000000
[Level 6] : ^777777Continue for  3 minutes ^000000
[Level 7] : ^777777Continue for  3 minutes 30 seconds ^000000
[Level 8] : ^777777Continue for  4 minutes ^000000
[Level 9] : ^777777Continue for  4 minutes 30 seconds ^000000
[Level 10] : ^777777Continue for  5 minutes ^000000
#
KN_AUTOCOUNTER#
Auto Counter
Series : ^777777Attack^000000
Target : ^777777Enemy^000000 
Description : ^777777Automatically counter-attack after defending against the coming attack. When auto-countering,  accuracy +20 and critical hit rate is doubled.
The counter attack will be launched in the form of critical attack.^000000
#
KN_BOWLINGBASH#
Bowling Bash
Series : ^777777Attack^000000
Target : ^777777Enemy^000000 
Description : ^777777Make enemies nearby bump into and damage each other. Has a wide attack radius.
Caused enemies to collides among each other. Can attack multiple enemies at once.^000000
#
KN_RIDING#
Riding
Series : ^000099Passive^000000
Description : ^777777Allow player to ride trained Pecopecos.^000000
#
KN_CAVALIERMASTERY#
Cavalier Mastery
Series : ^000099Passive^000000
Description : ^777777Increase attack speed while riding a Pecopeco. When completing this skill,  attack speed will be restored to the normal speed.^000000
#
PR_MACEMASTERY#
Mace Mastery
Series : ^000099Passive^000000
Description : ^777777Increase attack when using a mace.^000000
[Level 1] : ^777777Attack +3^000000
[Level 2] : ^777777Attack +6^000000
[Level 3] : ^777777Attack +9^000000
[Level 4] : ^777777Attack +12^000000
[Level 5] : ^777777Attack +15^000000
[Level 6] : ^777777Attack +18^000000
[Level 7] : ^777777Attack +21^000000
[Level 8] : ^777777Attack +24^000000
[Level 9] : ^777777Attack +27^000000
[Level 10] : ^777777Attack +30^000000
#
PR_IMPOSITIO#
Impositio Manus
Series : ^777777Blessing^000000
Target : ^777777Player^000000
Description : ^777777Bless a person with the Layign on of hands. Increase weapon attack for 1 minute.^000000
[Level 1] : ^777777Attack +5^000000
[Level 2] : ^777777Attack +10^000000
[Level 3] : ^777777Attack +15^000000
[Level 4] : ^777777Attack +20^000000
[Level 5] : ^777777Attack +25^000000
#
PR_SUFFRAGIUM#
Suffragium
Series : ^777777Blessing^000000
Target : ^777777Players (except caster)^000000
Description : ^777777A sacrificial blessing skill for other people. Shortens skill cast time.^000000
[Level 1] : ^777777Shortens 15% casting time for 30 seconds ^000000
[Level 2] : ^777777Shortens 30% casting time for 20 seconds ^000000
[Level 3] : ^777777Shortens 45% casting time for 10 seconds ^000000
#
PR_ASPERSIO#
Aspersio
Series : ^777777Blessing^000000
Target : ^777777Players (except caster)^000000
Description : ^777777Baptize the player with holy water. Bless the weapon with Holy attribute for a fixed time (depending on level). ^00bb00Expends ^777777Holy Water.^000000
[Level 1] : ^777777Last for 1 minute ^000000
[Level 2] : ^777777Last for 1 minutes 30 seconds ^000000
[Level 3] : ^777777Last for 2 minutes ^000000
[Level 4] : ^777777Last for 2 minutes 30 seconds ^000000
[Level 5] : ^777777Last for 3 minutes ^000000
#
PR_BENEDICTIO#
Benedictio Sanctissimi Sacramenti
Series : ^777777Blessing^000000
Target : ^777777Ground^000000
Description : ^777777Benediction of the Blessed Sacrament. Endow the armor of the player standing on the choosen spot with Holy attribute. Requires two other ^00bb00priest class teammates^777777 to put the holy water on the ground.^000000
#
PR_SANCTUARY#
Sanctuary
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Endow the selected area with sacred strength. Players entering the area will recover HP,  while undead and ghosts enterings will be damaged. Needs a Blue Gemstone.^000000
#
PR_STRECOVERY#
Recovery
Series : ^777777Support^000000
Target : ^777777Player^000000
Description : ^777777Recover players from abnormal status such as undead,  frozen and stone. When casted on undead monsters,  they will fall into darkness.^000000
#
PR_SLOWPOISON#
Slow Poison
Series : ^777777Support^000000
Target : ^777777Player^000000
Description : ^777777Slow down the poison effect on a poisoned player.^000000
#
ALL_RESURRECTION#
Resurrection
Series : ^777777Support^000000
Target : ^777777Players unable to fight^000000
Description : ^777777Revive players who are unable to fight. Needs a Blue Gemstone.^000000
[Level 1] : ^777777Revive with 10% HP ^000000
[Level 2] : ^777777Revive with 30% HP ^000000
[Level 3] : ^777777Revive with 50% HP ^000000
[Level 4] : ^777777Revive with 80% HP ^000000
#
PR_KYRIE#
Kyrie Eleison
Series : ^777777Eulogy^000000
Description : ^777777Temporary complete defence for all team members from all attacks.^000000
[Level 1] : ^777777Lasting 10 seconds,  1 defences^000000
[Level 2] : ^777777Lasting 20 seconds,  1 defences^000000
[Level 3] : ^777777Lasting 30 seconds,  1 defences^000000
[Level 4] : ^777777Lasting 40 seconds,  1 defences^000000
[Level 5] : ^777777Lasting 50 seconds,  1 defences^000000
[Level 6] : ^777777Lasting 60 seconds,  2 defences^000000
[Level 7] : ^777777Lasting 70 seconds,  2 defences^000000
[Level 8] : ^777777Lasting 80 seconds,  2 defences^000000
[Level 9] : ^777777Lasting 90 seconds,  2 defences^000000
[Level 10] : ^777777Lasting 100 seconds,  3 defences^000000
#
PR_MAGNIFICAT#
Magnificat
Series : ^777777Eulogy^000000
Description : ^777777Increase recovery speed of HP and SP for all teammates.^000000
#
PR_GLORIA#
Gloria
Series : ^777777Eulogy^000000
Description : ^777777LUK +30 for all teammates for a fixed time.^000000
#
PR_LEXDIVINA#
Lex Divina
Series : ^777777Exorcising^000000
Target : ^777777Enemy^000000 
Description : ^777777Prevent an enemy from casting spells for a fixed time.^000000
#
PR_TURNUNDEAD#
Turn Undead
Series : ^777777Exorcising^000000
Target : ^777777Enemy^000000 
Description : ^777777A fixed probability of instant death for an undead monster. Damage is dealt in case of failure.^000000
#
PR_LEXAETERNA#
Lex Aeterna
Series : ^777777Exorcising^000000
Target : ^777777Enemy^000000 
Description : ^777777Double the damage the enemy is going to receive. Cannot be used on frozen or stoned enemies.^000000
#
PR_MAGNUS#
Magnus Exorcismus
Series : ^777777Exorcising^000000
Target : ^777777Ground^000000
Description : ^777777Draw a huge cross on the ground. Ghosts and undead monsters entering the area will be severely damaged. Needs a ^00bb00Blue Gemstone^777777 as catalyst.^000000
#
WZ_FIREPILLAR#
Fire Pillar
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Form fire pillars on the chosen spot to attack enemies. Needs a ^00bb00Blue Gemstone^777777 as catalyst. 
Blue gemstone is required as a media to activate the attack of Fire Pillar of level 6 and above.^000000
#
WZ_SIGHTRASHER#
Sight Rasher
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Description : ^00bb00Use when Sight is active. ^777777Spread fireballs to attack enemies around the caster.^000000
#
WZ_FIREIVY#
Fire Ivy
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Summon free moving ivy vines of flame to attack.^000000
#
WZ_METEOR#
Meteor Storm
Series : ^777777Attack^bb0000(Fire Attribute)^000000
Target : ^777777Ground^000000 
Description : ^777777Drop meteors in the chosen area to attack.^000000
#
WZ_JUPITEL#
Jupitel Thunder
Series : ^777777Attack^bbbb00(Wind Attribute)^000000
Target : ^777777Enemy^000000 
Description : ^777777A thunder spell that will deal great damage to monsters.^000000
#
WZ_VERMILION#
Lord of Vermilion
Series : ^777777Attack^bbbb00(Wind Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Strong thunderbolt attack spell. Although level does not influence power,  but higher levels take shorter to cast.^000000
#
WZ_WATERBALL#
Water Ball
Series : ^777777Attack^0000bb(Water Attribute)^000000
Target : ^777777Enemy^000000 
Description : ^777777Attack with water. Caster must be standing in water.^000000
#
WZ_ICEWALL#
Ice Wall
Series : ^777777Support^0000bb(Water Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Freeze the ground to form obstacles to defend against enemies.^000000
#
WZ_FROSTNOVA#
Frost Nova
Series : ^777777Support^0000bb(Water Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Freeze nearby enemies.^000000
#
WZ_STORMGUST#
Storm Gust
Series : ^777777Attack^0000bb(Water Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Create a storm gust at the chosen place to attack enemies.^000000
#
WZ_EARTHSPIKE#
Earth Spike
Series : ^777777Attack^00bb00(Earth Attribute)^000000
Target : ^777777Enemy^000000 
Description : ^777777Raise the ground that the enemy is standing on to attack.^000000
#
WZ_HEAVENDRIVE#
Heaven's Drive
Series : ^777777Attack^00bb00(Earth Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Raise the ground in the chosen area to attack.^000000
#

WZ_QUAGMIRE#
Quag Mire
50 units of AGI and DEX will reduced at most. Effect of this skills towards player will be halved.
Series : ^777777Support^00bb00(Earth Attribute)^000000
Target : ^777777Ground^000000
Description : ^777777Form a marsh on the chosen area. All players and monsters who enter the area will have their DEX and AGI halved.^000000
#
WZ_ESTIMATION#
Estimation
Series : ^777777Support^000000
Target : ^777777Monster^000000
Description : ^777777Show information of a specific monster to teammates.^000000
#
BS_IRON#
Iron
Series : ^000099Passive^000000
Description : ^777777Making Iron. Higher level gives higher probability of success.^000000
#
BS_STEEL#
Steel
Series : ^000099Passive^000000
Description : ^777777Making Steel. Higher level gives higher probability of success.^000000
#
BS_ENCHANTEDSTONE#
Enchanted Stone
Series : ^000099Passive^000000
Description : ^777777Making Enchanted Stone of 4 different attributes. Higher level gives higher probability of success.^000000
#
BS_ORIDEOCON#
Orideocon
Series : ^000099Passive^000000
Description : ^777777Enable forging of level 3 weapons with ^00bb00Orideocon^777777. Higher level gives higher probability of success.^000000
#
BS_DAGGER#
Dagger
Series : ^000099Passive^000000
Description : ^777777Forge Dagger class weapons. Higher level gives higher probability of success.^000000
#
BS_SWORD#
Sword
Series : ^000099Passive^000000
Description : ^777777Forging Sword class weapons. Higher level gives higher probability of success.^000000
#
BS_TWOHANDSWORD#
Two-hand Sword
Series : ^000099Passive^000000
Description : ^777777Forging two-hand sword class weapons. Higher level gives higher probability of success.^000000
#
BS_AXE#
Axe
Series : ^000099Passive^000000
Description : ^777777Forging Axe class weapons. Higher level gives higher probability of success.^000000
#
BS_MACE#
Mace
Series : ^000099Passive^000000
Description : ^777777Forging Mace class weapons. Higher level gives higher probability of success.^000000
#
BS_KNUCKLE#
Knuckle
Series : ^000099Passive^000000
Description : ^777777Forging Knuckle class weapons. Higher level gives higher probability of success.^000000
#
BS_SPEAR#
Spear
Series : ^000099Passive^000000
Description : ^777777Forging Spear class weapons. Higher level gives higher probability of success.^000000
#
BS_HILTBINDING#
Hilt Biding
Series : ^000099Passive^000000
Description : ^777777Allow player to keep weapons held at death,  avoids dropping weapons.^000000
#
BS_FINDINGORE#
Finding Ore
Series : ^000099Passive^000000
Description : ^777777Finding ores from monsters with certain probabilities.^000000
#
BS_WEAPONRESEARCH#
Research Weapon
Series : ^000099Passive^000000
Description : ^777777Raise knowledge of weapons,  helps with wielding and forging of weapons.^000000
#
BS_REPAIRWEAPON#
Repair Weapon
Series : ^000099Supportive^000000
Target : ^777777Weapons^000000
Description : ^777777Repair damaged weapon.^000000
#
BS_SKINTEMPER#
Skin Tempering
Series : ^000099Passive^000000
Description : ^777777Raise fire attribute and defence.^000000
[Level 1] : ^777777Defence +5%^000000
[Level 2] : ^777777Defence +10%^000000
[Level 3] : ^777777Defence +15%^000000
[Level 4] : ^777777Defence +20%^000000
[Level 5] : ^777777Defence +25%^000000
#
BS_HAMMERFALL#
Hammer Fall
Series : ^000099Supportive^000000
Target : ^777777Ground^000000
Description : ^777777Hammering the ground at the chosen area to stun the surrounding enemies.^000000
#
BS_ADRENALINE#
Adrenaline Rush
Series : ^000099Supportive^000000
Description : ^777777Double the attack speed of Axe and Mace class weapons for a fixed time.^000000
#
BS_WEAPONPERFECT#
Weapon Perfection
Series : ^000099Supportive^000000
Description : ^777777Attack monsters of all sizes with  100% damage for a fixed time.^000000
#
BS_OVERTHRUST#
Over Thrust
Series : ^000099Supportive^000000
Description : ^777777Increase attack,  but weapons are more likely to be damaged.^000000
[Level 1] : ^777777Attack increase by 5%,  weapon damage rate +0.1%^000000
[Level 2] : ^777777Attack increase by 10%,  weapon damage rate +0.1%^000000
[Level 3] : ^777777Attack increase by 15%,  weapon damage rate +0.1%^000000
[Level 4] : ^777777Attack increase by 20%,  weapon damage rate +0.1%^000000
[Level 5] : ^777777Attack increase by 25%,  weapon damage rate +0.1%^000000
#
BS_MAXIMIZE#
Maximize Power
Series : ^000099Supportive^000000
Description : ^777777Maximize power of the weapon. Drains SP continually until the status is cancelled by using this skill again.^000000
#
HT_SKIDTRAP#
Skid Trap
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777A trap that slides enemies in the direction assigned by the player. ^00bb00Requires 1^777777 Booby Trap.^000000
[Level 1] : ^777777Skid distance 6 cells,  active time 300 seconds ^000000
[Level 2] : ^777777Skid distance 7 cells,  active time 240 seconds ^000000
[Level 3] : ^777777Skid distance 8 cells,  active time 180 seconds ^000000
[Level 4] : ^777777Skid distance 9 cells,  active time 120 seconds ^000000
[Level 5] : ^777777Skid distance 10 cells,  active time 60 seconds ^000000
#
HT_LANDMINE#
Land Mine
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777Trap that attacks when stepped on. ^00bb00Requires 1^777777 Booby Trap.^000000
[Level 1] : ^777777Attack 50%,  active time 65 seconds ^000000
[Level 2] : ^777777Attack 75%,  active time 50 seconds ^000000
[Level 3] : ^777777Attack 100%,  active time 35 seconds ^000000
[Level 4] : ^777777Attack 125%,  active time 20 seconds ^000000
[Level 5] : ^777777Attack 150%,  active time 5 seconds ^000000
#
HT_ANKLESNARE#
Ankle Snare
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777Holds the enemy down if stepped on. ^00bb00Requires 1^777777 Booby Trap. The time that the enemy is held down is related to enemy's AGI.^000000
#
HT_FLASHER#
Flasher
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777Flashes bright light when stepped on,  making enemies loose their vision. ^00bb00Requires 2^777777 Booby Traps.^000000
[Level 1] : ^777777Active time 150 seconds ^000000
[Level 2] : ^777777Active time 120 seconds ^000000
[Level 3] : ^777777Active time 90 seconds ^000000
[Level 4] : ^777777Active time 60 seconds ^000000
[Level 5] : ^777777Active time 30 seconds ^000000
#
HT_SHOCKWAVE#
Shockwave Trap
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777Consume enemy SP if stepped on. ^00bb00Requires 2^777777 Booby Traps.^000000
[Level 1] : ^777777Consume 20% SP,  active time 200 seconds ^000000
[Level 2] : ^777777Consume 35% SP,  active time 160 seconds ^000000
[Level 3] : ^777777Consume 50% SP,  active time 120 seconds ^000000
[Level 4] : ^777777Consume 65% SP,  active time 80 seconds ^000000
[Level 5] : ^777777Consume 80% SP,  active time 40 seconds ^000000
#
HT_SANDMAN#
Sandman
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777Put enemy and other surrounding enemies to sleep if stepped on. ^00bb00Requires 2^777777 Booby Traps.^000000
[Level 1] : ^777777Active time 150 seconds ^000000
[Level 2] : ^777777Active time 120 seconds ^000000
[Level 3] : ^777777Active time 90 seconds ^000000
[Level 4] : ^777777Active time 60 seconds ^000000
[Level 5] : ^777777Active time 30 seconds ^000000
#
HT_FREEZINGTRAP#
Freezing Trap
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777Freezes enemy if stepped on. ^00bb00Requires 2^777777 Booby Traps.^000000
[Level 1] : ^777777Active time 150 seconds ^000000
[Level 2] : ^777777Active time 120 seconds ^000000
[Level 3] : ^777777Active time 90 seconds ^000000
[Level 4] : ^777777Active time 60 seconds ^000000
[Level 5] : ^777777Active time 30 seconds ^000000
#
HT_BLASTMINE#
Blast Mine
Series : ^000099Trap (Visible)^000000
Target : ^777777Ground^000000
Description : ^777777Trap that explodes after the active time elapses. ^00bb00Requires 1^777777Booby Trap.^000000
[Level 1] : ^777777Active time 10 seconds ^000000
[Level 2] : ^777777Active time 8 seconds ^000000
[Level 3] : ^777777Active time 6 seconds ^000000
[Level 4] : ^777777Active time 4 seconds ^000000
[Level 5] : ^777777Active time 2 seconds ^000000
#
HT_CLAYMORETRAP#
Claymore Trap
Series : ^000099Trap (Visible)^000000
Target : ^777777Ground^000000
Description : ^777777Trap that explodes and does area damage if stepped on. ^00bb00Requires 2^777777Booby Traps.^000000
[Level 1] : ^777777Active time 20 seconds ^000000
[Level 2] : ^777777Active time 40 seconds ^000000
[Level 3] : ^777777Active time 60 seconds ^000000
[Level 4] : ^777777Active time 80 seconds ^000000
[Level 5] : ^777777Active time 100 seconds ^000000
#
HT_REMOVETRAP#
Remove Trap
Series : ^000099Supportive^000000
Target : ^777777Trap laid on the ground^000000
Description : ^777777Remove traps laid on the ground. Also recovers the ^00bb00Booby Trap^777777 item.^000000
#
HT_TALKIEBOX#
Talkie Box
Series : ^000099Trap (Hidden)^000000
Target : ^777777Ground^000000
Description : ^777777A message window with pre-set messages will pop up for whoever steps on the trap. Active time 600 seconds . Requires ^00bb001 Booby Trap^777777.^000000
#
HT_BEASTBANE#
Beast Bane
Series : ^000099Passive^000000
Description : ^777777Increases the attack power towards monsters of Brute and Insect Class.^000000
[Level 1] : ^777777Attack +4^000000
[Level 2] : ^777777Attack +8^000000
[Level 3] : ^777777Attack +12^000000
[Level 4] : ^777777Attack +16^000000
[Level 5] : ^777777Attack +20^000000
[Level 6] : ^777777Attack +24^000000
[Level 7] : ^777777Attack +28^000000
[Level 8] : ^777777Attack +32^000000
[Level 9] : ^777777Attack +36^000000
[Level 10] : ^777777Attack +40^000000
#
HT_FALCON#
Falcon Mastery
Series : ^000099Passive^000000
Description : ^777777Allow users to rent hunting falcons from the Hunters Guild^000000
#
HT_STEELCROW#
Steel Crow
Series : ^000099Passive^000000
Description : ^777777Raise attack when falcon attacks.^000000
[Level 1] : ^777777Attack +6^000000
[Level 2] : ^777777Attack +12^000000
[Level 3] : ^777777Attack +18^000000
[Level 4] : ^777777Attack +24^000000
[Level 5] : ^777777Attack +30^000000
[Level 6] : ^777777Attack +36^000000
[Level 7] : ^777777Attack +42^000000
[Level 8] : ^777777Attack +48^000000
[Level 9] : ^777777Attack +54^000000
[Level 10] : ^777777Attack +60^000000
#
HT_BLITZBEAT#
Blitz Beat
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Use the falcon to attack a specific enemy. Increased attack range: 3 + (Vulture's Eye).^000000
#
HT_DETECTING#
Detecting
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Use the falcon to detect enemy hiding in the distance.^000000
#
HT_SPRINGTRAP#
Spring Trap
Series : ^777777Support^000000
Target : ^777777Traps laid on the ground^000000
Description : ^777777This trap explodes either after a period of time or after taking a fixed amount of damage.^000000
#
AS_RIGHT#
Right
Series : ^000099Passive^000000
Description : ^777777Raise attack of right hand weapon when using two weapons. Recovers right hand attack to maximum of 100%.^000000
[Level 1] : ^777777Attack 60%^000000
[Level 2] : ^777777Attack 70%^000000
[Level 3] : ^777777Attack 80%^000000
[Level 4] : ^777777Attack 90%^000000
[Level 5] : ^777777Attack 100%^000000
#
AS_LEFT#
Left
Series : ^000099Passive^000000
Description : ^777777Raise attack of left hand weapon when using two weapons. Recovers left hand attack to maximum of 80%.^000000
[Level 1] : ^777777Attack 40%^000000
[Level 2] : ^777777Attack 50%^000000
[Level 3] : ^777777Attack 60%^000000
[Level 4] : ^777777Attack 70%^000000
[Level 5] : ^777777Attack 80%^000000
#
AS_KATAR#
Katar
Series : ^000099Passive^000000
Description : ^777777Raise attack when using Katars.^000000
[Level 1] : ^777777Attack +3^000000
[Level 2] : ^777777Attack +6^000000
[Level 3] : ^777777Attack +9^000000
[Level 4] : ^777777Attack +12^000000
[Level 5] : ^777777Attack +15^000000
[Level 6] : ^777777Attack +18^000000
[Level 7] : ^777777Attack +21^000000
[Level 8] : ^777777Attack +24^000000
[Level 9] : ^777777Attack +27^000000
[Level 10] : ^777777Attack +30^000000
#
AS_CLOAKING#
Cloaking
Series : ^000099Supportive^000000
Description : ^777777Moving invisibly in blindspots. This skill can only be used close to walls. The effect is cancelled when player is far away from a wall. When skill level is 1 or 2,  character can only use it near walls.^000000
#
AS_SONICBLOW#
Sonic Blow
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Attack an enemy with increased speed,  with a certain probability in stoning the enemy.^000000
#
AS_GRIMTOOTH#
Grim Tooth
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Attack when hidden. This skill cannot be used to attack enemies far away.^000000
#
AS_ENCHANTPOISON#
Enchant Poison
Series : ^777777Supportive (Poison)^000000
Target : ^777777Player^000000
Description : ^777777Enchant chosen player's weapon with Poison attribute. When attacking enemies,  there is a fixed probability in poisoning the enemy.^000000
#
AS_POISONREACT#
Poison React
Series : ^777777Supportive (Poison)^000000
Target : ^777777Player^000000
Description : ^777777When a specific player is attacked with the Poison attribute,  this skill reflects the poison back to the enactor. This skill is only effective once.^000000
#
AS_VENOMDUST#
Venom Dust
Series : ^777777Supportive (Poison)^000000
Target : ^777777Ground^000000
Description : ^777777Spread venom in a chosen area. Requires a ^00bb00Red Gemstone^777777 as catalyst.^000000
#
AS_SPLASHER#
Venom Splasher
Series : ^777777Attack (Poison)^000000
Target : ^777777Enemy^000000
Description : ^777777Consume 1 Red Gemstone,  deals poison explosion to enemies after certain period of time. Can only be used when the HP of enemies is less than 3/4 of MHP. Deals damage to enemies in the area of effect during explosion and spead the posion.^000000
#
NV_FIRSTAID#
First Aid
Series : ^777777Recovery^000000
Target : ^777777Self^000000
Description : ^777777Use 3 SP to recover 5 HP^000000
#
SM_MOVINGRECOVERY#
Moving Recovery
Series : ^000099Passive^000000
Description : ^777777HP recovers automatically when moving,  and raised to 25% rate when standing still. Amount recovered is not influenced by other HP recovery skills.^000000
#
AC_MAKINGARROW#
Arrow Making
Series : ^777777Support^000000
Target : ^777777Item^000000
Description : ^777777Exchange the items held into arrows. The result of the exchange will depend on the type and quantity of the items held.^000000
#
TF_SPRINKLESAND#
Sprinkle Sand
Series : ^777777Attack (Ground Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777The attack of this skill is 130% of normal attack. There is a certain possibility of inflicting darkness or stun status towards enemy.^000000
#
MC_CARTREVOLUTION#
Cart Revolution
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Run enemies over with the pushcart. Enemy is damaged repeatedly with 150% Attack. The heavier the pushcart the higher the Attack.^000000
#
AL_HOLYLIGHT#
Holy Light
Series : ^777777Attack (Holy Attribute)^000000
Target : ^777777Enemy^000000
Description : ^777777Attack enemies with the holy light.^000000
#
MG_ENERGYCOAT#
Energy Coat
Series : ^777777Support^000000
Target : ^777777Self^000000
Description : ^777777Surround oneself with spiritual energy to reduce damages from enemy attacks. The more SP available the less damage is done. SP is deducted everytime the player is attacked.^000000
#
NV_TRICKDEAD#
Trick Dead
Series : ^777777Support^000000
Target : ^777777Self^000000
Description : ^777777Escape danger by faking death. Using this skill again returns to normal status.^000000
#
SM_FATALBLOW#
Fatal Blow
Series : ^000099Passive^000000
Description : ^777777At level 5 and above,  there's a fixed probability to stun enemies when using Bash. The stun probability is higher as Bash level increases.^000000
#
AC_CHARGEARROW#
Charge Arrow
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Shoot arrows with more strength,  but takes longer. Knocks enemy back by 4 paces.^000000
#
TF_BACKSLIDING#
Back Sliding
Series : ^777777Support^000000
Target : ^777777Self^000000
Description : ^777777Move backward as if sliding. This dodges enemy attack safely. When the skill level or the level of player increases,  the stun rate will increase as well.^000000
#
MC_CHANGECART#
Change Cart
Series : ^777777Support^000000
Target : ^777777Self^000000
Description : ^777777Change the pushcart into 5 different styles,  depending on the player's level.^000000
#
SM_AUTOBERSERK#
Auto Berserk
Series : ^000099Passive^000000
Description : ^777777Go into berserk when near-death (HP less than 25%). This is the same as if Provoked. This status is cancelled when any skills that can cancel Provoke is used.^000000
#
TF_PICKSTONE#
Pick Stone 
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Pick up stones from the ground.^000000
#
TF_THROWSTONE#
Throw Stone
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Throw stones. Damages 50 regardless of Defence. Requires one stone. Inflict enemies with Stun or Darkness status.^000000
#
MC_LOUD#
Loud
Series : ^777777Support^000000
Target : ^777777Self^000000
Description : ^777777Shout loudly to increase strength. STR +4 for five minutes.^000000
#
GD_APPROVAL#
Official Guild Approval
Skill Form : ^777777Passive^000000
Target : ^777777The Guild^000000
Description : ^777777Receive a certification as an official guild of the Rune Midgard Kindom. Members in the official guild are authorized to attack an emperium of another guild,who own a guild territory.^000000
#
GD_KAFRACONTRACT#
Contract With Kafra
Skill Form : ^777777Passive^000000
Target : ^777777The Guild^000000
Description : ^777777Sign a contract with the Kafra Headquarter,Al De Baran.Through the contract,the guild can hire a Kafra employee for their territory.^000000
#
GD_GUARDRESEARCH#
Guardian Research
Skill Form : ^777777Passive^000000
Target : ^777777The Guild^000000
Description : ^777777Study technology of Guardian.Through the research,  the guild can hire guardians for their territory.^000000
#
GD_EXTENSION#
Guild Extension
Skill Form : ^777777Passive^000000
Target : ^777777The Guild^000000
Description : ^777777Increase the maximum capacity of guildsmen.^000000
[Level 1] : ^777777+4 ppl^000000
[Level 2] : ^777777+8 ppl^000000
[Level 3] : ^777777+12 ppl^000000
[Level 4] : ^777777+16 ppl^000000
[Level 5] : ^777777+20 ppl^000000
[Level 6] : ^777777+24 ppl^000000
[Level 7] : ^777777+28 ppl^000000
[Level 8] : ^777777+32 ppl^000000
[Level 9] : ^777777+36 ppl^000000
[Level 10] : ^777777+40 ppl^000000
#
RG_SNATCHER#
Snatcher
Series : ^000099Passive^000000
Target : ^777777Player^000000
Description : ^777777Able to steal while attacks an enemy,  stealing accuracy depends on the  ^00bb00skill level^777777 .^000000
#
RG_STEALCOIN#
Steal Coin
Series : ^777777Support^000000
Target : ^777777Enemy(Players excepted)^000000
Description : ^777777Steals zenny from monsters,  unable to steal twice from the same enemy. Accurate and amount depends on skill level.^000000
#
RG_BACKSTAP#
Back Stab
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Attack enemy from behind,  enemy are unable to avoid from back attack. ^000000
^777777Able to cast while hidden; disable hidden when activate. Always hit the target. 
The target of this skill will turn around after being attacked. When this skill is executed using bow,  the damage is halved.^000000
#
RG_TUNNELDRIVE#
Tunnel Drive
Series : ^000099Passive^000000
Target : ^777777Player^000000
Description : ^777777Able to move while hidden,  but moving speed slower than normal.^000000
#
RG_RAID#
Raid
Series : ^777777Attack^000000
Target : ^7777779 Cell Around Caster^000000
Description : ^777777Only able to cast while in hidden status. Cause damage to enemy that enters to the cast areas,  has a chance to cause Darkness. Hidden status will deactivate when the skill is cast.^000000
#
RG_STRIPWEAPON#
Strip Weapon
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Able to strips off encounter's weapon. Can cast during PVP mode and cause encounter not allowed to equip any weapon in certain period. Ineffective to monster,  but ATK will decrease 25% in certain of period. ^000000
^777777Success rate depends on the skill level and caster's DEX. ^000000
#
RG_STRIPSHIELD#
Strip Shield
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Able to strips off encounter's shield. Can cast during PVP mode and cause encounter not allowed to equip any shield in certain period. Ineffective to monster,  but DEF will decrease 15% in certain of period. ^000000
^777777Success rate depends on the skill level and caster's DEX. ^000000
#
RG_STRIPARMOR#
Strip Armor
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Able to strips off encounter's armor. Can cast during PVP mode and cause encounter not allowed to equip any armor in certain period. Ineffective to monster,  but DEF will decrease 40% in certain of period. ^000000
^777777Success rate depends on the skill level and caster's DEX. ^000000
#
RG_STRIPHELM#
Strip Helm
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Able to strips off encounter's helm. Can cast during PVP mode and cause encounter not allowed to equip any helm in certain period. Ineffective to monster,  but DEF will decrease 40% in certain of period. ^000000
^777777Success rate depends on the skill level and caster's DEX. ^000000
#
RG_INTIMIDATE#
Intimidate
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Teleport to another spot within the map while attacks an encounter. Success rate depends on the skill level of caster or the target's basic Lv. ^000000
#
RG_GRAFFITI#
Graffiti
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777The words of graffiti will paint within the selected areas. The graffiti allowed up to 20 words. ^000000
^777777Not allowed to paint the 2nd graffiti before the 1st graffiti disappear. Consume ^000099a large brush^777777. (Unavailable yet) ^000000
#
RG_FLAGGRAFFITI#
Flag Graffiti
Series : ^777777Support^000000
Target : ^777777Flag^000000
Description : ^777777Graffiti on the guild's flag. Pattern of graffiti increase depends on the skill level. ^000000
^777777Consume ^000099a small brush^777777. (Unavailable yet) ^000000
#
RG_CLEANER#
Cleaner
Series : ^777777Support^000000
Target : ^777777Flag^000000
Description : ^777777Remove the graffiti on flag. Each cleaner consume ^000099a mop^777777. (Unavailable yet)^000000
#
RG_GANGSTER#
GangSter Paradise
Series : ^000099Passive^000000
Description : ^777777One self and Rogues nearby will not get attack by monsters. Ineffective against Boss type monster. ^000000
#
RG_COMPULSION#
Compulsion Discount
Series : ^000099Passive^000000
Description : ^777777Trading at the lowest price from merchant.^000000
[Level 1] : ^777777Discount 9%^000000
[Level 2] : ^777777Discount 13%^000000
[Level 3] : ^777777Discount 17%^000000
[Level 4] : ^777777Discount 21%^000000
[Level 5] : ^777777Discount 25%^000000
#
RG_PLAGIARISM#
Plagiarism
Series : ^000099Passive^000000
Description : ^777777Duplicates the last skill being attacked. Accuracy depends on skill level.^000000
#
AM_AXEMASTERY#
Axe Mastery
Series : ^000099Passive^000000
Description : ^777777Increases the strength when equip with Axe. ^000000
[Level 1] : ^777777ATK +3^000000
[Level 2] : ^777777ATK +6^000000
[Level 3] : ^777777ATK +9^000000
[Level 4] : ^777777ATK +12^000000
[Level 5] : ^777777ATK +15^000000
[Level 6] : ^777777ATK +18^000000
[Level 7] : ^777777ATK +21^000000
[Level 8] : ^777777ATK +24^000000
[Level 9] : ^777777ATK +27^000000
[Level 10] : ^777777ATK +30^000000
#
AM_LEARNINGPOTION#
Learning Potion
Series : ^000099Passive^000000
Description : ^777777Increases the effect when use potion. Effective for make potion. ^000000
#
AM_PHARMACY#
Pharmacy
Series : ^777777Support^000000
Description : ^777777Manufacture Potion or Medicines. You can use this with ^000099Medicine Bowl^777777 1ea. For the manufacture Potion,  pertinent ^000099Creat Book^777777 will be needed.^000000
#
AM_DEMONSTRATION#
Demonstration
Series : ^777777Attack^bb0000(Fire)^000000
Target : ^777777Ground^000000
Description : ^777777Cause damage to selected areas. Has a chance to cause damage on enemy's weapon. Consume one ^000099Fire Bottle ^7777771.^000000
#
AM_ACIDTERROR#
Acid Terror
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Damage enemies and inflict Wound status. There is certain rate to damage the armour. Consume one^000099Acid Bottle ^777777. ^000000
^777777When the skill level increases,  the success rate to damage the armour or inflict Wound status increases.^000000
#
AM_POTIONPITCHER#
Potion Pitcher
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Recovers teammates' HP by pitch Potion. Effect of recovery depends on skill level and potion type. Potion type depends on skill level. ^000000
[Level 1] : ^777777Able to use Red Potion ^000000
[Level 2] : ^777777Able to use Scarlet Potion ^000000
[Level 3] : ^777777Able to use Yellow Potion  ^000000
[Level 4] : ^777777Able to use White Potion ^000000
[Level 5] : ^777777Able to use Blue Potion ^000000
#
AM_CANNIBALIZE#
Bio Cannibalize
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Summon ^000099Plant Class^777777 on selected ground for attack your enemy. The summoned monster will disappear after a period of time. The MHP of monsters differs according to the skill level. Different monsters will be summoned according to different level of skill. 
You can use this with one ^000099MenEater Plant Bottle^777777 .^000000
Player cannot summon more than one monster of the similar species. When the skill level is low,  character can summon more monsters. Character can only summon one monster when the skill level reaches level 5.^000000
#
AM_SPHEREMINE#
Sphere Main
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Summon ^000099Maine Sphere^777777 to attack enemy. ^000099Maine Sphere ^777777 will explode when being attack. Consume one ^000099MenEater Plant Bottle ^777777.^000000
#
AM_CP_WEAPON#
Chemical Protection Weapon
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Target's weapon turns into indestructible in certain period. Duration depends on skill level. Consume one^000099 Coating Bottle^777777.^000000
#
AM_CP_SHIELD#
Chemical Protection Shield
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Target's shield turns into indestructible in certain period. Duration depends on skill level. Consume one ^000099 Coating Bottle ^777777.^000000
#
AM_CP_ARMOR#
Chemical Protection Armor
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Target's armor turns into indestructible in certain period. Duration depends on skill level. Consume one^000099 Coating Bottle ^777777 1.^000000
#
AM_CP_HELM#
Chemical Protection Helm
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Target's helm turns into indestructible in certain period. Duration depends on skill level. Consume one^000099 Coating Bottle ^777777 1.^000000
#
AM_BIOETHICS#
Bioethics
Series : ^000099Passive^000000
Description : ^777777No special effect,  just to create bio life. But it's important for person that responsibles to prolong a life cycle. ^000000
#
AM_BIOTECHNOLOGY#
Biotechnology
Series : ^000099Passive^000000
Description : ^777777Learn about life theory. Increases creature's MHP. ^000000
#
AM_CREATECREATURE#
Create Creature
Series : ^777777Support^000000
Description : ^777777Able to create creature ^000099Germination Breed^777777. Success rate depends on skill level.^000000
#
AM_CULTIVATION#
Cultivation
Series : ^777777Support^000000
Description : ^777777Able to tames creature Germination Breed as pet. Success rate depends on skill level. ^000000
#
AM_FLAMECONTROL#
Flame Control
Series : ^000099Passive^000000
Description : ^777777Control reactor for creating creature. Increases Fire Attribute's target DEF. ^000000
#
AM_CALLHOMUN#
Call Homunculus
Series : ^777777Support^000000
Description : ^777777Summon the existing homunculus or create a homunculus. You need to create a homunculus before you summon it. 
Creation of homunculus requires an 'Germination Breed' item and the homunculus must be in 'rest' status when you summon it.^000000
#
AM_REST#
Rest
Series : ^777777Support^000000
Description : ^777777 Let the homunculus rest in order to gain full recovery on HP and SP. However,  
this can only be done when the HP of homunculus is at least 80% of MHP. 
Homunculus can be summoned through Call Homunculus skill.^000000
#
AM_DRILLMASTER#
Drillmaster
Series : ^000099Passive^000000
Description : ^777777Increases creature's STR. ^000000
[Level 1] : ^777777STR +3^000000
[Level 2] : ^777777STR +6^000000
[Level 3] : ^777777STR +9^000000
[Level 4] : ^777777STR +12^000000
[Level 5] : ^777777STR +15^000000
[Level 6] : ^777777STR +18^000000
[Level 7] : ^777777STR +21^000000
[Level 8] : ^777777STR +24^000000
[Level 9] : ^777777STR +27^000000
[Level 10] : ^777777STR +30^000000
#
AM_HEALHOMUN#
Heal Homunculus
Series : ^777777Support^000000
Target : ^777777Heal Creature^000000
Description : ^777777Recovers creature's HP. The amount of recovery is similar to Acolyte ^000099Heal ^777777skill.^000000
#
AM_RESURRECTHOMUN#
Resurrection Homunculus
Series : ^777777Support^000000
Target : ^777777Creature^000000
Description : ^777777Revives creature.^000000
#
CR_TRUST#
Faith
Series : ^000099Passive^000000
Target : ^777777Creature^000000
Description : ^777777Maximizes HP. Increases DEF towards Holy Attribution attack.^000000
#
CR_AUTOGUARD#
Auto Guard
Series : ^777777Support^000000
Description : ^777777Able to protect oneself from physic attack in certain period and distance. Must equip with a shield. ^000000
^777777Character will suffer 0.3 delay when using Auto Defense. When the skill level increases,  the duration of delay will reduces^000000
#
CR_SHIELDCHARGE#
Shield Charge
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Uses shield to attack. Target will slide backward to a certain distance and cause mystify. ^000000
^777777Must equip with a shield.  ^000000
#
CR_SHIELDBOOMERANG#
Shield Boomerang
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Throws the shield to attack a long-distance enemy. Damage depends on the weight of shield. ^000000
^777777Must equip with a shield. ^000000
#
CR_REFLECTSHIELD#
Reflect Shield
Series : ^777777Support^000000
Description : ^777777Auto counter attack enemy in certain period and within a close distance. ^000000
^777777Must equip with a shield.^000000
#
CR_HOLYCROSS#
Holy Cross
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Cast holy cross to attacks twice. Have a specific chance to cause Darkness. ^000000
#
CR_GRANDCROSS#
Grand Cross
Series : ^777777Attack^000000
Target : ^777777Ground^000000
Description : ^777777Use yourself as the center of cast a huge holy cross. Extra damage given to the caster who is in 20% HP left. ^000000
^777777Effective and cause Darkness towards Undead,  Demon monster (except Boss type monster). ^000000
#
CR_DEVOTION#
Devotion
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Character will receive the damage receive by the other character that is assigned by the skill. Only effective within the same map or certain distance. ^000000
^777777Level of target must within Lv10 from oneself. Ineffective towards Crusader.^000000
#
CR_PROVIDENCE#
Providence
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Increases DEF against Demon and Holy attacks.^000000
#
CR_DEFENDER#
Defender
Series : ^777777Support^000000
Description : ^777777Decreases damage from long distance physic attack. Amount of damage depends on skill level. ^000000
^777777Re-activate to deactivate the skill. Must equip with a shield. ^000000
#
CR_SPEARQUICKEN#
Spear Quicken
Series : ^777777Attack^000000
Description :^777777Increases AGI when attack with two-handed spear. Agility depends on skill level. ^000000
^777777Must equip with a two-handed spear. ^000000
#
MO_IRONHAND#
Iron Palm
Series : ^000099Passive^000000
Description : ^777777Increases STR of Claw or Fist.^000000
[Level 1] : ^777777STR +3^000000
[Level 2] : ^777777STR +6^000000
[Level 3] : ^777777STR +9^000000
[Level 4] : ^777777STR +12^000000
[Level 5] : ^777777STR +15^000000
[Level 6] : ^777777STR +18^000000
[Level 7] : ^777777STR +21^000000
[Level 8] : ^777777STR +24^000000
[Level 9] : ^777777STR +27^000000
[Level 10] : ^777777STR +30^000000
#
MO_SPIRITSRECOVERY#
Spiritual Relaxation
Series : ^000099Passive^000000
Description : ^777777Extra HP and SP recovery when sit down for every 10 second. When weight exceed 50%,  extra HP and SP recovery for every 20 second. ^000000
#
MO_CALLSPIRITS#
Spirit SPhere
Series : ^777777Support^000000
Description : ^777777Gathers spirits that will affect you when cast a skill. ^000000
#
MO_ABSORBSPIRITS#
Inhale Spirit Sphere
Series : ^777777Support^000000
Description : ^777777Gathers spirits that can recover SP in a sphere form. Each vigor sphere recovers 10 SP. Able to uses during PVP mode and Guild Battle. ^000000
#
MO_TRIPLEATTACK#
Triple Blows
Series : ^000099Passive^000000
Description : ^777777Attacks with 3 continuous hits. When 'Quadruple Blows' learned,  duration required to cast 'Triple Blows'. ^000000
#	
MO_BODYRELOCATION#
Dash like a bullet
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Teleportation to the previous spots. Fail if the spot are block. ^000000
^777777Skill that consumes 1 Vigor Sphere. In the critical explosion condition,  the Vigor Sphere shall not be consumed.^000000
#
MO_DODGE#
Falling Pear Petals
Series : ^000099Passive^000000
Description : ^777777Increases FLEE rate.^000000
#
MO_INVESTIGATE#
Psychic Wave
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Attacks by using Spirits. Damage depends on enemy's DEF,  the higher the enemy's DEF,  the higher the damage,  and vice versa. ^000000
^777777Consume a vigor sphere.^000000
#
MO_FINGEROFFENSIVE#
Manipulate Spirit Sphere
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Long distance attack by using Spirits. ^000000
^777777Acquired vigor sphere when level increase.^000000
#
MO_STEELBODY#
Physical Immune
Series : ^777777Support^000000
Description : ^777777Maximizes caster's DEF and MDEF in certain period,  but unable to cast any skill. ^000000
^777777Consume 5 vigor sphere.^000000
#
MO_BLADESTOP#
Dilema
Series : ^777777Support^000000
Description :^777777Grab and attack an enemy. Ineffective against Boss type monster. ^000000
^777777Consume a vigor sphere.^000000
[Level 1] : ^777777Duration 20sec ^000000
[Level 2] : ^777777Duration 30sec,  able to use Finger Offensive ^000000
[Level 3] : ^777777Duration 40sec,  able to use Investigate ^000000
[Level 4] : ^777777Duration 50sec,  able to use Quadruple Blows ^000000
[Level 5] : ^777777Duration 60sec,  able to use ^000000
^777777You can use Extremity Fist only when you're in Vigor Explosion condition and have over 4 vigor sphere.^000000
#
MO_EXPLOSIONSPIRITS#
Critic Explosion
Series : ^777777Support^000000
Description : ^777777Cause explosion in certain period to increases CRI rate. SP will not auto heal in 'Critic Explosion' status. ^000000
^777777Consume 5 vigor sphere.^000000
#
MO_EXTREMITYFIST#
Asura Strike
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Cause serious damage towards enemy in 'Critic Explosion' status. SP will not auto heal 'Critic Explosion' status. ^000000
^777777Consume 5 vigor sphere.^000000
#
MO_CHAINCOMBO#
Quadruple Blows
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Activate 'Quadruple Blows' within certain duration. The effects similar to 'Sonic Blow'. ^000000
#
MO_COMBOFINISH#
The Way of the Dragon
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Allowed to use after activate 'Quadruple Blows'. Cause serious damage and slide backward to target. ^000000
^777777Required 4 vigor sphere but only consume 1. ^000000
#
SA_ADVANCEDBOOK#
Advanced Book
Series : ^000099Passive^000000
Description : ^777777Increases STR,AGI when uses book as weapon.^000000
[Level 1] : ^777777Attack Speed +0.5%^000000
[Level 2] : ^777777Attack Speed +1%^000000
[Level 3] : ^777777Attack Speed +1.5%^000000
[Level 4] : ^777777Attack Speed +2%^000000
[Level 5] : ^777777Attack Speed +2.5%^000000
[Level 6] : ^777777Attack Speed +3%^000000
[Level 7] : ^777777Attack Speed +3.5%^000000
[Level 8] : ^777777Attack Speed +4%^000000
[Level 9] : ^777777Attack Speed +4.5%^000000
[Level 10] : ^777777Attack Speed +5%^000000
#
SA_CASTCANCEL#
Cast Cancel
Series : ^777777Support^000000
Description : ^777777Cancels a casting magic. Amount of consumed SP depends on skill level. ^000000
#
SA_FREECAST#
Free Cast
Series : ^000099Passive^000000
Description : ^777777Able to move and attack while casting a magic. Moving speed and attack agility depends on skill level. ^000000
#
SA_SPELLBREAKER#
Spell Breaker
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Dispels enemy magic while absorbs SP from the magic cast. ^000000
#
SA_AUTOSPELL#
Auto Spell
Series : ^777777Support^000000
Description : ^777777Auto cast a magic with only spend 2/3 SP without magic casting time. Unable to cast a magic not yet learn. ^000000
^777777Magic depends on roulette.^000000
[Level 1] : ^777777Napalm Beat ^000099Level 3 ^777777 ^000000
[Level 2] : ^777777Cold Bolt,Fire Bolt,Lightning Bolt ^000099Level 1 ^777777 ^000000
[Level 3] : ^777777Cold Bolt,Fire Bolt,Lightning Bolt ^000099Level 2 ^777777 ^000000
[Level 4] : ^777777Cold Bolt,Fire Bolt,Lightning Bolt ^000099Level 3 ^777777 ^000000
[Level 5] : ^777777Soul Strike ^000099Level 1 ^777777 ^000000
[Level 6] : ^777777Soul Strike ^000099Level 2 ^777777 ^000000
[Level 7] : ^777777Soul Strike ^000099Level 3 ^777777 ^000000
[Level 8] : ^777777Fire Bolt ^000099Level 1 ^777777 ^000000
[Level 9] : ^777777Fire Bolt ^000099Level 2 ^777777 ^000000
[Level 10] : ^777777Frost Driver ^000099Level 1 ^777777 ^000000
^777777The level of casted skill'll be chose ^000099at random^777777.^000000
#
SA_MAGICROD#
Magic Rod
Series : ^777777Support^000000
Description : ^777777Protect oneself from any magic attack,  while able to absorb target's SP. ^000000
^777777If target cast Spell Breaker to dispelling a magic,  absorb target's 20% SP when cast Magic Rod. ^000000
#
SA_VOLCANO#
Volcano
Series : ^777777Support^bb0000(Fire)^000000
Target : ^777777Ground^000000
Description : ^777777Increases fire attribution ATK in selected areas. Fire Attribute's target will increase ATK. Unable to cast ^000099'Ice Wall' ^777777in selected areas. Unable to attach any other land skills towards selected areas. ^000000
^777777Consume a Yellow Gemstone when character uses the skill. During the active period,  character does not need to consume any Yellow Gemstone to cast Volcano,  Deluge,  Violent Gale or any other repeating skills.^000000
#
SA_DELUGE#
Deluge
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Increases water attribution ATK in selected areas. Water Attribute's target will maximizes HP. Only applicable on places have ^000099 water^777777 . Unable to attach any other land skills towards selected areas. ^000000
^777777Consume a Yellow Gemstone when character uses the skill. During the active period,  character does not need to consume any Yellow Gemstone to cast Volcano,  Deluge,  Violent Gale or any other repeating skills.^000000
#
SA_VIOLENTGALE#
Violent Gale
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Increases wind attribution ATK in selected areas. Wind Attribute's target will increase dodge rate. This will also increase ^000099cast time of Fire Pillar^777777 to x1.5. Unable to attach any other land skills towards selected areas. ^000000
^777777Consume a Yellow Gemstone when character uses the skill. During the active period,  character does not need to consume any Yellow Gemstone to cast Volcano,  Deluge,  Violent Gale or any other repeating skills.^000000
#
SA_BARRENZONE#
Barren Zone
#
SA_LANDPROTECTOR#
Land Protector
Series : ^777777Support^000000
Target : ^777777Ground^000000
Description : ^777777Disable encounter and able to remove magic that casting on the selected areas. Unable to attach any other land skills towards selected areas. ^000000
^777777Consume a ^000099Yellow Gemstone ^777777and a ^000099Blue Gemstone^777777.^000000
#
SA_FLAMELAUNCHER#
Flame Launcher
Series : ^777777Support^bb0000(Fire)^000000
Target : ^777777Teammate^000000
Description : ^777777Add fire attribution towards target's weapon in certain period. Success rate depends on skill level. Weapon damage once fails. ^000000
^777777Consume a  ^000099Flame Heart Red Ore^777777.^000000
#
SA_FROSTWEAPON#
Frost Weapon
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Add water attribution towards target's weapon in certain period. Success rate depends on skill level. Weapon damage once fails. ^000000
^777777Consume a ^000099Mistic Frozen Blue Ore^777777.^000000
#
SA_LIGHTNINGLOADER#
Lightning Loader
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Add wind attribution towards target's weapon in certain period. Success rate depends on skill level. Weapon damage once fails. ^000000
^777777Consume a ^000099Rough Wind Green Ore^777777.^000000
#
SA_SEISMICWEAPON#
Seismic Weapon
Series : ^777777Support^000000
Target : ^777777Teammate^000000
Description : ^777777Add earth attribution towards target's weapon in certain period. Success rate depends on skill level. Weapon damage once fails. ^000000
^777777Consume a ^000099Great Nature Yellow Ore^777777.^000000
#
SA_DRAGONOLOGY#
Dragonology
Series : ^000099Passive^000000
Description : ^777777Increases ATK and DEF against Dragon tribe.
When the skill level increases,  the INT increment increases for 3 unit.^000000
#
SA_DISPELL#
Dispell
Series : ^777777Support^000000
Target : ^777777Enemy^000000
Description : ^777777Able to dispels the magic on target. ^000000
^777777Consume 1 Yellow Gemstone when activated.^000000
#
SA_ABRACADABRA#
Abracadabra
Series : ^777777?^000000
Target : ^777777?^000000
Description : ^777777A roulette skill. Skill type depends on skill level. ^000000
^777777Consume two ^000099Yellow Gemstone^777777.^000000
#
SA_MONOCELL#
Mono Cell
Series : Active
Target : Enemy
Description : Changes target to Poring.
Others : Only uses upon skill Abracadabra is activate.
#
SA_CLASSCHANGE#
Class Change
Series : Active
Target : Enemy
Description : Changes target to Boss type monster.	
Others : Only uses upon skill Abracadabra is activate.
#
SA_SUMMONMONSTER#
Summon Monster
Series : Active
Target : One self
Description : Identical efficacy with Dead Branch.
Others : Only uses upon skill Abracadabra is activate
#
SA_REVERSEORCISH#
Reverse Orcish
Series : Active
Target : One self
Description : Able to imitates Orc's look in certain period.
Others : Only uses upon skill Abracadabra is activate.
#
SA_DEATH#
Death
Series : Active
Target : Enemy 
Description : Selected target dead instantly. No EXP or item is given to target.	
Others : Only uses upon skill Abracadabra is activate.
#
SA_FORTUNE#
Fortune
Series : Active
Target	 : Enemy 
Description : Get zeny of the Object Lv * 100.
Others : Only uses upon skill Abracadabra is activate.
#
SA_TAMINGMONSTER#
Taming Monster
Series : Active
Target : Enemy 
Description : Tames the target monsters as pet.
Others : Only uses upon skill Abracadabra is activate.
#
SA_QUESTION#
Question
Series : Active
Target : Enemy 
Description : A '?' emoticon shows on target.	
Others : Only uses upon skill Abracadabra is activate.
#
SA_GRAVITY#
Gravity
Series : Active
Target : One self
Description : A GRAVITY emoticon shows on target. 
Others : Only uses upon skill Abracadabra is activate.
#
SA_LEVELUP#
Level Up#
Series : Active
Target : One self
Description : Player's Level up.
Others : Only uses upon skill Abracadabra is activate.
#
SA_INSTANTDEATH#
Instant Death
Series : Active
Target : One self
Description : Unable to fight and loses Exp. 
Others : Only uses upon skill Abracadabra is activate.
#
SA_FULLRECOVERY#
Full Recovery
Series : Active
Target : One self
Description : Graffiti on the guild's flag. Pattern of graffiti increase depends on the skill level. Each graffiti consume a small brush. (Unavailable yet)
OTHERS: Only uses upon skill Abracadabra is activate.
#
SA_COMA#
Coma
Series : Active
Target : One self
Description : Graffiti on the guild's flag. Pattern of graffiti increase depends on the skill level. Each graffiti consume a small brush. (Unavailable yet)
Others : Only uses upon skill Abracadabra is activate.	
#
BD_ADAPTATION#
Adaptation To Circumstances
Series : ^777777Support^000000
Description : ^777777Halt the dance or sing,  encore not allowed. ^000000
#
BD_ENCORE#
Encore
Series : ^777777Support^000000
Description : ^777777Consume 1/2 SP to replay the last dance or song once again. ^000000
#
BD_LULLABY#
Lullaby
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777Cause unconsciousness to the enemy that enters to the cast areas. Ineffective to Boss type monster. ^000000
#
BD_RICHMANKIM#
Mr. Kim A Rich Man
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777Increases Exp when monster dead within the cast areas. The amount of Exp to be share depends on the skill level. ^000000
#
BD_ETERNALCHAOS#
Eternal Chaos
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777DEF of enemies (Monsters,  Character) in the area of effect will become 0.^000000
#
BD_DRUMBATTLEFIELD#
The Sound Of a Drum On the Battlefield
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777Increases teammates' ATK and DEF within the cast areas. ^000000
#
BD_RINGNIBELUNGEN#
The Ring of Nibelungen
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777If the weapon level of party members in the area of effect is level 4,  the power of level 4 weapon will increases. ^000000
#
BD_ROKISWEIL#
Loki's Weil
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777Paralyze all the encounters within the cast areas. Boss type monster not included. ^000000
#
BD_INTOABYSS#
Into The Abyss
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777Able to cast the skill with teammates within the area without consume any Gemstone or Booby Trap. ^000000
#
BD_SIEGFRIED#
Invulnerable Siegfried
Series : ^000099Group^000000
Target : ^7777777 * 7 cell radius around caster^000000
Description : ^777777Increases teammates' prevention from fire and water elemental attack that enters into the cast areas. ^000000
[Level 1] : ^777777Decrease damage of all element attack  at 60% ^000000
[Level 2] : ^777777Decrease damage of all element attack  at 65% ^000000
[Level 3] : ^777777Decrease damage of all element attack  at 70% ^000000
[Level 4] : ^777777Decrease damage of all element attack  at 75% ^000000
[Level 5] : ^777777Decrease damage of all element attack  at 80% ^000000
#
BD_RAGNAROK#
RAGNAROK
#
BA_MUSICALLESSON#
Musical Lesson
Series : ^000099Passive^000000
Description : ^777777Increases the effect and movement speed of ^000099Performance Skill^777777^000000
[Level 1] : ^777777ATK +3^000000
[Level 2] : ^777777ATK +6^000000
[Level 3] : ^777777ATK +9^000000
[Level 4] : ^777777ATK +12^000000
[Level 5] : ^777777ATK +15^000000
[Level 6] : ^777777ATK +18^000000
[Level 7] : ^777777ATK +21^000000
[Level 8] : ^777777ATK +24^000000
[Level 9] : ^777777ATK +27^000000
[Level 10] : ^777777ATK +30^000000
#
BA_MUSICALSTRIKE#
Musical Strike
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Uses instrument as weapon to fire arrow. This skill only activate when equip with an instrument. ^000000
^777777The effect of attack is depends on the kind of arrow is used. ^000000
#
BA_DISSONANCE#
Dissonance
Series : ^777777Attack^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Cause a serious damage to the enemy that enters into the cast areas in a certain period. ^000000
#
BA_FROSTJOKE#
Frost Joker
Series : ^777777Attack^000000
Target : ^777777Full screen coverage^000000
Description : ^777777Everyone in screen get frost. Frost rate depends on skill level. Teammate of Dancer has a lower rate to be frost. ^000000
#
BA_WHISTLE#
A Whistle
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Increases the teammates' evade rate and dodge rate that enters into the cast areas. ^000000
#
BA_ASSASSINCROSS#
Assassin Cross of Sunset
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Increases the teammates' Agility who enters into the cast areas. Increases the Agility of Two-Handed Sword but ineffective to long-range attack. ^000000
#
BA_POEMBRAGI#
A Poem of Bragi
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Shorten teammates' magic casting time that enters into the cast areas. ^000000
#
BA_APPLEIDUN#
The Apple of Idun
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Maximizes teammates' HP who enters into the cast areas. HP will automatically recover in certain of period. ^000000
#
DC_DANCINGLESSON#
Dancing Lesson
Series : ^000099Passive^000000
Description : ^777777Increases the effect and movement speed of ^000099Dancing Skill^777777^000000
[Level 1] : ^777777ATK +3^000000
[Level 2] : ^777777ATK +6^000000
[Level 3] : ^777777ATK +9^000000
[Level 4] : ^777777ATK +12^000000
[Level 5] : ^777777ATK +15^000000
[Level 6] : ^777777ATK +18^000000
[Level 7] : ^777777ATK +21^000000
[Level 8] : ^777777ATK +24^000000
[Level 9] : ^777777ATK +27^000000
[Level 10] : ^777777ATK +30^000000
#
DC_THROWARROW#
Throw Arrow
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Description : ^777777Throw back the arrow by using a whip. This skill can use during music skill is activated,  but equip with whip is necessary. ^000000
^777777The effect of attack is depends on the kind of arrow is used. ^000000
#
DC_UGLYDANCE#
Ugly Dance
Series : ^777777Attack^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Cause serious SP damage to enemy who enters into the cast areas in certain of period. ^000000
#
DC_SCREAM#
Scream
Series : ^777777Attack^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Petrify all the enemies in screen,  petrify rate depends on skill level. Teammate of Dancer has a lower rate to be Petrify. ^000000
#
DC_HUMMING#
Humming
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Increases the accuracy of player who enters into the cast areas. ^000000
#
DC_DONTFORGETME#
Forget Me Not
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Decreases the agility and moving speed of enemy who enters into the cast areas. Moving speed up and agility up will deactivate when cast this skill. ^000000
#
DC_FORTUNEKISS#
Fortune's kiss
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Increases the deathblow rate of player who enters into the cast areas. ^000000
#
DC_SERVICEFORYOU#
At Your Service
Series : ^777777Support^000000
Target : ^7777775 * 5 cell radius around caster^000000
Description : ^777777Maximizes teammates' SP who enters into the cast areas. SP consumption will be decrease when cast this skill. ^000000
#
WE_MALE#
I'll save you,  if you are in danger
Skill that can only be used on the lovers.
Uses own HP to recover the HP for the partner
Consumes 10% of total HP amount. When the HP amount is less than 10%,  this skill cannot be used.
#
WE_FEMALE#
I'll sacrifice myself for you
Skill that can only be used on the lovers.
Uses own SP to recover the SP for the partner
Consumes 10% of total SP amount. When the SP amount is less than 10%,  this skill cannot be used.
#
WE_CALLPARTNER#
I'm missing you
After wearing the Wedding Ring,  the wearer can summon his/her partner to him.
There's possibly where this skill cannot be used at certain area (Guild War Map)
#



//------------8.0-----------------

LK_AURABLADE#
Aura Blade
Series : ^777777Supportive^000000
Description : ^777777Imbue the weapon with spiritual energy (aura) to get bonus attack that pierce the enemy's DEF
The bonus attack is not related with the hit rate and it will deal damage to the target^000000
[Level 1] : ^777777Additional Damage +20^000000
[Level 2] : ^777777Additional Damage +40^000000
[Level 3] : ^777777Additional Damage +60^000000
[Level 4] : ^777777Additional Damage +80^000000
[Level 5] : ^777777Additional Damage +100^000000
#
LK_PARRYING#
Parrying 
Series : ^777777Supportive^000000
Description : ^777777Uses the sword to block enemy's attack. If the blocking is successful,  the character will not receive any damage but his attack will be cancelled.
This skill can only be used when a weapon of two hand sword class is equipped^000000
[Level 1] : ^777777Defense Success Rate +23%^000000
[Level 2] : ^777777Defense Success Rate +26%^000000
[Level 3] : ^777777Defense Success Rate +29%^000000
[Level 4] : ^777777Defense Success Rate +32%^000000
[Level 5] : ^777777Defense Success Rate +35%^000000
[Level 6] : ^777777Defense Success Rate +38%^000000
[Level 7] : ^777777Defense Success Rate +41%^000000
[Level 8] : ^777777Defense Success Rate +44%^000000
[Level 9] : ^777777Defense Success Rate +47%^000000
[Level 10] : ^777777Defense Success Rate +50%^000000
#
LK_CONCENTRATION#
Concentration 
Type: ^777777Supportive^000000
Description : ^777777When this skill is used,  the character's hit rate and attack will increase. However,  the defense of the character will be reduced while the character is under the effect of Endurance skill^000000
[Level 1] : ^777777Hit Rate +10,  Attack +5%,  Defense -5^000000
[Level 2] : ^777777Hit Rate +20,  Attack +10%,  Defense -10^000000
[Level 3] : ^777777Hit Rate +30,  Attack +15%,  Defense -15^000000
[Level 4] : ^777777Hit Rate +40,  Attack +20%,  Defense -20^000000
[Level 5] : ^777777Hit Rate +50,  Attack +25%,  Defense -25^000000
#
LK_TENSIONRELAX#
Tension Relax  
Series : ^777777Supportive^000000
Description : ^777777Release the tension of muscle to increase the HP recovery rate
The efffect will be cancelled if character stands up,  uses item or equipment.^000000
#
LK_BERSERK#
Berserk
Series : ^777777Supportive^000000
Description : ^777777The character is enraged and increases the amount of HP,  movement and attack speed. However,  the dodge rate is decreased and the character cannot perform other action.
The character will not be able to use any item and Healing skill has no effect on him. As this skill continues to stay active,  HP and SP will not recover within the 5 minutes after this skill is used. ^000000
#
PA_PRESSURE#
Pressure
Series : ^777777Attack^000000
Description : ^777777Summon a huge Cross from the air to crush the enemies.
This skill does not depends on the caster's attack or target's defense and will deal fixed damage to the target. Target of the Pressure skill will lose a certain amount of SP.^000000
[Level 1] : ^777777Damage 800^000000
[Level 2] : ^777777Damage 1100^000000
[Level 3] : ^777777Damage 1400^000000
[Level 4] : ^777777Damage 1700^000000
[Level 5] : ^777777Damage 2000^000000
#
PA_SACRIFICE#
Sacrifice
Series : ^777777Attack^000000
Description : ^777777Consumes 9% of own HP to deal damage on enemies.
This skill deals 5 attacks. Player might be dead due to the consumption of health^000000
[Level 1] : ^777777Damage Increment 1 time of normal damage^000000
[Level 2] : ^777777Damage Increment 1.1 time of normal damage^000000
[Level 3] : ^777777Damage Increment 1.2 time of normal damage^000000
[Level 4] : ^777777Damage Increment 1.3 time of normal damage^000000
[Level 5] : ^777777Damage Increment 1.4 time of normal damage^000000
#
PA_GOSPEL#
Gospel
Series : ^777777Supportive^000000
Area of Effect : ^777777 7 cells radius around caster^000000
Description : ^777777When Gospel deals 10 types of negative status to enemies,  only 1 type of status will take effect. 
When Gospel deals 10 types of positive status to enemies,  only 1 type of status will take effect.
If the caster suffer Silence status when casting the skill of Gospel,  the skill will be canceled^000000
#
HP_ASSUMPTIO#
Assumption
Series : ^777777Supportive^000000
Description : ^777777Due to the blessing of Angel,  the damage received is reduced to 1/2 of the actual value
The effect of this skill cannot be accumulated with the effect of Kyrie Eleison
During Guild war of PVP,  the damage received is reduced to 2/3 of actual damage value.
In certain period of time,  the damage dealt is reduced to 1/4 of normal damage.^000000
[Level 1] : ^777777Active Duration 20 seconds^000000
[Level 2] : ^777777Active Duration 40 seconds^000000
[Level 3] : ^777777Active Duration 60 seconds^000000
[Level 4] : ^777777Active Duration 80 seconds^000000
[Level 5] : ^777777Active Duration 100 seconds^000000
#
HP_BASILICA#
Basilica
Series : ^777777Support^000000
Description : ^777777Defense against all enemies that approach the area of effect. 
All attacks from enemies will be blocked
Consumes 1 blue gemstone,  1 yellow gemstone,  1 red gemstone and 1 Holy water
Cannot be used against Boss class mosnters and during Guild War. 
This skill cannot be activated if there's obstacle in the are of effect^000000
[Level 1] : ^777777Duration 20 seconds^000000
[Level 2] : ^777777Duration 25 seconds^000000
[Level 3] : ^777777Duration 30 seconds^000000
[Level 4] : ^777777Duration 35 seconds^000000
[Level 5] : ^777777Duration 40 seconds^000000
#
HP_MEDITATIO#
Meditation
Series : ^777777Passive^000000
Explantion : ^777777Increase the amount of SP recovery rate and MSP through meditation. 
When Healing skill is used,  the amount of HP recovered increases as well.^000000
[Level 1] : ^777777MAXSP +1%,  SP Recovery rate 3% ^000000
[Level 2] : ^777777MAXSP +2%,  SP Recovery rate 6% ^000000
[Level 3] : ^777777MAXSP +3%,  SP Recovery rate 9% ^000000
[Level 4] : ^777777MAXSP +4%,  SP Recovery rate 12% ^000000
[Level 5] : ^777777MAXSP +5%,  SP Recovery rate 15% ^000000
[Level 6] : ^777777MAXSP +6%,  SP Recovery rate 18% ^000000
[Level 7] : ^777777MAXSP +7%,  SP Recovery rate 21% ^000000
[Level 8] : ^777777MAXSP +8%,  SP Recovery rate 24% ^000000
[Level 9] : ^777777MAXSP +9%,  SP Recovery rate 27% ^000000
[Level 10] : ^777777MAXSP +10%,  SP Recovery rate 30% ^000000
#
HW_SOULDRAIN#
Soul Drain 
Series : ^777777Passive^000000
Description : ^777777Increment of Max SP. When the enemies is killed using single target magic or normal physical attack,  
a certain amount of SP is absorbed according to the rate and level of the defeated enemies^000000
[Level 1] : ^777777MAXSP +2%,  SP absorbed 80%^000000
[Level 2] : ^777777MAXSP +4%,  SP absorbed 95%^000000
[Level 3] : ^777777MAXSP +6%,  SP absorbed 110%^000000
[Level 4] : ^777777MAXSP +8%,  SP absorbed 125%^000000
[Level 5] : ^777777MAXSP +10%,  SP absorbed 140%^000000
[Level 6] : ^777777MAXSP +12%,  SP absorbed 155%^000000
[Level 7] : ^777777MAXSP +14%,  SP absorbed 170%^000000
[Level 8] : ^777777MAXSP +16%,  SP absorbed 185%^000000
[Level 9] : ^777777MAXSP +18%,  SP absorbed 200%^000000
[Level 10] : ^777777MAXSP +20%,  SP absorbed 215%^000000
#
HW_MAGICCRASHER#
Magic Crasher
Series : ^777777Attack^000000
Description  : ^777777Uses the Magic attack (Matk)to deal none elemental physical attack to a single enemy. 
The damage dealt will decrease according to the DEF value of enemy.^000000
#
HW_MAGICPOWER#
Magic Power
Series : ^777777Supportive^000000
Description : ^777777After this skill is activated,  the MATK for the skill used after that will be increased^000000
[Level 1] : ^777777MATK +5%^000000
[Level 2] : ^777777MATK +10%^000000
[Level 3] : ^777777MATK +15%^000000
[Level 4] : ^777777MATK +20%^000000
[Level 5] : ^777777MATK +25%^000000
[Level 6] : ^777777MATK +30%^000000
[Level 7] : ^777777MATK +35%^000000
[Level 8] : ^777777MATK +40%^000000
[Level 9] : ^777777MATK +45%^000000
[Level 10] : ^777777MATK +50%^000000
#
CH_PALMSTRIKE#
Palm Push Strike
Series : ^777777Attack^000000
Description : ^777777Perform a fist attack towards the enemy. After being attacked,  the target will get the damage after 1 second.
This skill can only be used during the state of Critical Explosion^000000
[Level 1] : ^777777Attack +300%^000000
[Level 2] : ^777777Attack +400%^000000
[Level 3] : ^777777Attack +500%^000000
[Level 4] : ^777777Attack +600%^000000
[Level 5] : ^777777Attack +700%^000000
#
CH_TIGERFIST#
Tiger Knuckle Fist
Series : ^777777Attack^000000
Description : ^777777This is another combo skill that is created after Triple Blow,  Quadruple Blow and The Way of Dragon. 
This skill can only be used during the delay after using The Way of The Dragon
The action will be stopped at certain rate. This skill consumes 1 spirit sphere^000000
[Level 1] : ^777777Attack +140%,  Stop Rate 2%^000000
[Level 2] : ^777777Attack +240%,  Stop Rate 30%^000000
[Level 3] : ^777777Attack +360%,  Stop Rate 40%^000000
[Level 4] : ^777777Attack +480%,  Stop Rate 50%^000000
[Level 5] : ^777777Attack +600%,  Stop Rate 60%^000000
#
CH_CHAINCRUSH#
Chain Crush Combo
Series : ^777777Attack^000000
Description : ^777777This is another combo skill that is created after Triple Blow,  Quadruple Blow and The Way of Dragon. 
Consumes 2 Vigor Sphere to deals additional damage.
Player can cast Asura Strike after using Chain Crush Combo. After using The Way of The Dragon,  player can choose to use between Tiger Knuckle Fist and Chain Crush Combo. Player cannot use Chain Crush Combo after aktivating Tiger Knuckle Fist.^000000
[Level 1] : ^777777Attack +500%^000000
[Level 2] : ^777777Attack +600%^000000
[Level 3] : ^777777Attack +700%^000000
[Level 4] : ^777777Attack +800%^000000
[Level 5] : ^777777Attack +900%^000000
[Level 6] : ^777777Attack +1000%^000000
[Level 7] : ^777777Attack +1100%^000000
[Level 8] : ^777777Attack +1200%^000000
[Level 9] : ^777777Attack +1300%^000000
[Level 10] : ^777777Attack +1400%^000000
#
PF_HPCONVERSION#
Health Conversion
Series : ^777777Supportive^000000
Description : ^777777Reduce 10% of the character's HP to convert it to SP^000000
[Level 1] : ^777777 10% of the reduction amount of HP is converted to SP ^000000
[Level 2] : ^777777 20% of the reduction amount of HP is converted to SP^000000
[Level 3] : ^777777 30% of the reduction amount of HP is converted to SP^000000
[Level 4] : ^777777 40% of the reduction amount of HP is converted to SP^000000
[Level 5] : ^777777 50% of the reduction amount of HP is converted to SP^000000
#
PF_SOULCHANGE#
Soul Change
Series : ^777777Supportive^000000
Description : ^777777Exchange own SP with the target's SP. The amount of SP exchanged cannot exceed the amount of MSP ^000000
#
PF_SOULBURN#
Soul Burn
Series : ^777777Attack^000000
Description : ^777777Possesses certain rate to change the target's SP to 0. When the level 5 of this skill is used,  an additional damage is dealt to the enemy with the value of 2 fold of the SP remained.
If the skill failed,  the effect will fall on the caster. Currently,  this skill can only be used during Guild War and PVP. Character needs to wait for 15 seconds to use Soul Burn again after casting Soul Burn.^000000
[Level 1] : ^777777Success Rate 40%^000000
[Level 2] : ^777777Success Rate 50%^000000
[Level 3] : ^777777Success Rate 60%^000000
[Level 4] : ^777777Success Rate 70%^000000
[Level 5] : ^777777Success Rate 70%^000000
#
ASC_KATAR#
Advanced Katar Research
Series : ^777777Passive^000000
Description : ^777777Attack Increment for the Katar used by Assassin^000000
[Level 1] : ^777777Attack +12%^000000
[Level 2] : ^777777Attack +14%^000000
[Level 3] : ^777777Attack +16%^000000
[Level 4] : ^777777Attack +18%^000000
[Level 5] : ^777777Attack +20%^000000
#
ASC_BREAKER#
Soul Breaker
Series : ^777777Attack^000000
Description : ^777777Deals damage to a single enemy by reducing the enemy's DEF and MDEF to 1/2 the normal value
The damage of this skill depends on the caster ATK and INT^000000
#
SN_SIGHT#
True Sight
Series : ^777777Supportive^000000
Description : ^777777All Status value +5,  increment of Hit Rate,  ATK and Critical ^000000
[Level 1] : ^777777Hit Rate +3%,  Damage +2%,  Critical+1^000000
[Level 2] : ^777777Hit Rate +6%,  Damage +4%,  Critical+2^000000
[Level 3] : ^777777Hit Rate +9%,  Damage +6%,  Critical+3^000000
[Level 4] : ^777777Hit Rate +12%,  Damage +8%,  Critical+4^000000
[Level 5] : ^777777Hit Rate +15%,  Damage +10%,  Critical+5^000000
[Level 6] : ^777777Hit Rate +18%,  Damage +12%,  Critical+6^000000
[Level 7] : ^777777Hit Rate +21%,  Damage +14%,  Critical+7^000000
[Level 8] : ^777777Hit Rate +24%,  Damage +16%,  Critical+8^000000
[Level 9] : ^777777Hit Rate +27%,  Damage +18%,  Critical+9^000000
[Level 10] : ^777777Hit Rate +30%,  Damage +20%,  Critical+10^000000
#
SN_FALCONASSAULT#
Falcon Assault
Series : ^777777Attack^000000
Description : ^777777Uses the Falcon to perform attack on enemy^000000
[Level 1] : ^777777Damage +20%^000000
[Level 2] : ^777777Damage +40%^000000
[Level 3] : ^777777Damage +60%^000000
[Level 4] : ^777777Damage +80%^000000
[Level 5] : ^777777Damage +100%^000000
#
SN_SHARPSHOOTING#
Sharpshooting
Series : ^777777Attack^000000
Description : ^777777Lock on target to deal powerful damage
As the arrow shoots in the straight line to the target,  every enemy in the path will receive damage.
The critical attack rate of charcter +20 when this skill is activated.^000000
[Level 1] : ^777777Attack +150%^000000
[Level 2] : ^777777Attack +200%^000000
[Level 3] : ^777777Attack +250%^000000
[Level 4] : ^777777Attack +300%^000000
[Level 5] : ^777777Attack +350%^000000
#
SN_WINDWALK#
Wind Walk
Series : ^777777Supportive^000000
Description : ^777777Increase the movement speed and dodge rate of the character and the party member
This skill does not stack with the effect from other agility increase skill.
If the character under the effect of this skill is affected by Quag Mire or other agility decrement skill,  the effect of this skill will be cancelled.^000000
#
WS_MELTDOWN#
Meltdown
Series : ^777777Supportive^000000
Description : ^777777Under the condition of Meltdown,  the weapon and equipment of the target will has a certain rate to be damaged. When this is used on the monsters,  the attack and defense of the monsters will be reduced.
As the skill level increases,  the damage rate increases as well^000000
[Level 1] : ^777777Duration 15 seconds^000000
[Level 2] : ^777777Duration 20 seconds^000000
[Level 3] : ^777777Duration 25 seconds^000000
[Level 4] : ^777777Duration 30 seconds^000000
[Level 5] : ^777777Duration 35 seconds^000000
[Level 6] : ^777777Duration 40 seconds^000000
[Level 7] : ^777777Duration 45 seconds^000000
[Level 8] : ^777777Duration 50 seconds^000000
[Level 9] : ^777777Duration 55 seconds^000000
[Level 10] : ^777777Duration 60 seconds^000000
#
WS_CREATECOIN#
Coin Create
#
WS_CREATENUGGET#
Nugget Create
#
WS_CARTBOOST#
Cart Boost
Series : ^777777Supportive^000000
Description : ^777777Under the condition of Cart Boost,  the movement speed of the push cart equipped increased. This skill will not be affected by the value of agility or effects or agility decreasing skill^000000
#
WS_SYSTEMCREATE#
Auto Attack System Create
#
ST_CHASEWALK#
Chase Walk
Series : ^777777Supportive^000000
Description : ^777777When the character is in hiding mode,  he cannot be revealed by skills such as Sight,  Ruwah or Attention Concentrate.
Unlike Hiding,  character in chase walk can be damaged by area attack magic. When the character moves,  he will leave footprints.
This skill has no effect on Insect,  Demon and Boss class monsters. 
The SP consumption of this skill will be 5 times of normal SP consumption when this skill is used in Guild War.^000000
[Level 1] : ^777777Movement Speed 70%,  Consumes 12 SP for every 10 seconds,  STR +1 after 10 seconds.^000000
[Level 2] : ^777777Movement Speed 75%,  Consumes 14 SP for every 10 seconds,  STR +2 after 10 seconds.^000000
[Level 3] : ^777777Movement Speed 80%,  Consumes 16 SP for every 10 seconds,  STR +4 after 10 seconds.^000000
[Level 4] : ^777777Movement Speed 85%,  Consumes 18 SP for every 10 seconds,  STR +8 after 10 seconds.^000000
[Level 5] : ^777777Movement Speed 90%,  Consumes 20 SP for every 10 seconds,  STR +16 after 10 seconds.^000000
#
ST_REJECTSWORD#
Reject Sword
Series : ^777777Supportive^000000
Description : ^777777If the opponents uses a sword class weapon,  the character can uses this skill to deflect the weapon to recieve only 1/2 of the damage
As the skill level increases,  the deflection rate increases as well. There will be 3 times of deflection after this skill is activated. 
This skill can also be used against monsters to deflect 3 attacks of the monsters and receive only 1/2 damage from them. The attack that is reflected will deal additional damage to enemies.^000000
[Level 1] : ^777777Deflect Rate 15%^000000
[Level 2] : ^777777Deflect Rate 30%^000000
[Level 3] : ^777777Deflect Rate 45%^000000
[Level 4] : ^777777Deflect Rate 60%^000000
[Level 5] : ^777777Deflect Rate 75%^000000
#
CG_ARROWVULCAN#
Arrow Vulcan
Series : ^777777Attack^000000
Description : ^777777Shoots a great amount of arrow towards enemies. This skill can be used when the bard equips an instrument or a dancer equipes a whip^000000
[Level 1] : ^777777Attack 300%^000000
[Level 2] : ^777777Attack 400%^000000
[Level 3] : ^777777Attack 500%^000000
[Level 4] : ^777777Attack 600%^000000
[Level 5] : ^777777Attack 700%^000000
[Level 6] : ^777777Attack 800%^000000
[Level 7] : ^777777Attack 900%^000000
[Level 8] : ^777777Attack 1000%^000000
[Level 9] : ^777777Attack 1100%^000000
[Level 10] : ^777777Attack 1200%^000000
#
CG_MOONLIT#
A Moonlit Water Mill,  A Falling Petal
Series : ^777777Group Skill^000000
Description : ^777777This is a group skill of Bard and Dancer. When this skill is activated,  there will be a defense shield of 5x5 cell radius where nobody will be able to enter
However,  the character in the area of effect will still received damage from magic spells and range attacks. This skill cannot be activated if there is any obstacles in the area of effect^000000
[Level 1] : ^777777Duration 20 seconds^000000
[Level 2] : ^777777Duration 25 seconds^000000
[Level 3] : ^777777Duration 30 seconds^000000
[Level 4] : ^777777Duration 35 seconds^000000
[Level 5] : ^777777Duration 40 seconds^000000
#
CG_MARIONETTE#
Marionette Control
Series : ^777777Supportive^000000
Description : ^777777This skill can only be used on party member whose level difference with the caster is within 5 level. When this skill is activated,  all the status point of the caster will be transferred to the party member and the party member will receive increment of 1/2 the value of the caster status value.
The status value of the targetted party member cannot exceeds 99.
If the distance between caster and target is more than 7 cells,  the skill effect will be canceled.^000000
#
LK_SPIRALPIERCE#
Spiral Pierce 
Series : ^777777Attack^000000
Description : ^777777Launch a spinning spear attack to increase the power of piercing that possesses deadlier damage and continuous attacks.
The damage dealt by this skill is affected by the weight of the weapon. This skill will stop the enemies for 1 second.
When the skill level increases,  the damage increases as well. However,  the delay after the skill is performed increases too.^000000
#
LK_HEADCRUSH#
Head Crush 
Series : ^777777Attack^000000
Description : ^777777Deals a powerful attack on enemies that possesses certain rate to cause the enemies wounded. The wounded enemies will lose its health for every few seconds.^000000
[Level 1] : ^777777Attack 140%^000000
[Level 2] : ^777777Attack 180%^000000
[Level 3] : ^777777Attack 220%^000000
[Level 4] : ^777777Attack 260%^000000
[Level 5] : ^777777Attack 300%^000000
#
LK_JOINTBEAT#
Joint Beat 
Series : ^777777Attack^000000
Description : ^777777This skill can only be used when a spear class weapon in equipped. This skill attacks and damages the joint of enemies and deals several status effects.
AS the skill level increases,  the attack power and status ailments rate increase as well^000000
[Level 1] : ^777777Attack 60%^000000
[Level 2] : ^777777Attack 70%^000000
[Level 3] : ^777777Attack 80%^000000
[Level 4] : ^777777Attack 90%^000000
[Level 5] : ^777777Attack 100%^000000
[Level 6] : ^777777Attack 110%^000000
[Level 7] : ^777777Attack 120%^000000
[Level 8] : ^777777Attack 130%^000000
[Level 9] : ^777777Attack 140%^000000
[Level 10] : ^777777Attack 150%^000000
#
HW_NAPALMVULCAN#
Napalm Vulcan
Series : ^777777Attack ^bb00bb(Psychic energy)^000000
Target : ^777777Enemy^000000
Description : ^777777Uses psychic energy to deals continuous attacks on a single enemy and at the same time possesses a low rate to put the enemies in curse status
As the skill level increases,  the number of continuous attacks increases as well^000000
#
CH_SOULCOLLECT#
Dangerous Soul Collect
Series : ^777777Supportive^000000
Description : ^777777A dangerous skill that uses all the energy to materialize spirit energy. The character can materialize 5 spirit sphere at one time with this skill. The cast time is 2 times of cast duration for Spirit Sphere.^000000
#
PF_MINDBREAKER#
Mind Breaker 
Series : ^777777Supportive^000000
Description : ^777777Attacks the enemies' mind to cause break down of enemies; hence increases the magic attack and decreases the magic defense of the enemies
As the skill level increases,  the success rate increases as well^000000
[Level 1] : ^777777Enemy's MATK Increment 20%,  MDEF Deduction 12% ^000000
[Level 2] : ^777777Enemy's MATK Increment 40%,  MDEF Deduction 24% ^000000
[Level 3] : ^777777Enemy's MATK Increment 60%,  MDEF Deduction 36% ^000000
[Level 4] : ^777777Enemy's MATK Increment 80%,  MDEF Deduction 48% ^000000
[Level 5] : ^777777Enemy's MATK Increment 100%,  MDEF Deduction 60%^000000
#
PF_MEMORIZE#
Memorize
Series : ^777777Support^000000
Description : ^777777This skills lets the cast time of the assigned spells to decreased to 1/2 of normal cast time for 5 times casting.
If the assigned spells is not used,  the effect of Memorize will continue and will only be cancelled if the character died
When character uses Memorize,  cast time of skill is halved for 5 times of spell casting.^000000
#
PF_FOGWALL#
Wall of Fog 
Series : ^777777Supportive^000000
Description : ^777777Place a wall of Fog in the 5x3 cells of area to put players and monsters into darkness status and make it difficult for them to attack.
When the players in the area of effect try to lauch range attacks of magic attacks,  the damage dealt will be reduced and the accuracy will decrease as well.
This skill can only be used to monsters on field in PVP arena. When character deals spell or range attack to the players in the area of effect. ^000000
#
PF_SPIDERWEB#
Spider Web 
Series : ^777777Supportive^000000
Description : ^777777Skill will consume 1 Spider web item.
If the monsters were trapped in the Spider Web,  the dodge rate of monsters will be halved. The damage it receives from Fire element attack will be doubled while the effect of Spider Web will be canceled  after it receives the attack.
Character can shoot at most 2 Spider Web.^000000
#
ASC_METEORASSAULT#
Meteor Assault 
Series : ^777777Attack^000000
Description : ^777777Deals powerful attack to enemies around the 5x5 cells radius of caster. There will be certain rate that the target of this skill will suffer Stun,  Darkness or Wounded status^000000
[Level 1] : ^777777Attack 80%^000000
[Level 2] : ^777777Attack 120%^000000
[Level 3] : ^777777Attack 160%^000000
[Level 4] : ^777777Attack 200%^000000
[Level 5] : ^777777Attack 240%^000000
[Level 6] : ^777777Attack 280%^000000
[Level 7] : ^777777Attack 320%^000000
[Level 8] : ^777777Attack 360%^000000
[Level 9] : ^777777Attack 400%^000000
[Level 10] : ^777777Attack 440%^000000
#
ASC_CDP#
Create Deadly Poison 
Series : ^777777Supportive^000000
Description : ^777777Uses certain item to create deadly poison and obtain Poison Bottle x1
The ingredients of the Poison Bottle are: Poisonous Canine,  Needle of Cactus,  Bee Sting,  Poison Spore,  Karvodailnirol,  Berserk,  Empty Bottle,  one each.
The DEX and LUK attribute will affect the success rate. When this skill fails,  the 25% of MAXHP for character's HP will be deducted
When the Assassin Cross take the poison,  his attack speed will increased but the character will be poisoned. If other players drink it,  they will die instantly^000000
#
ASC_EDP#
Enchant Deadly Poison
Series : ^777777Supportive^000000
Description : ^777777This skill let character enchant deadly poison on the weapon
This skill will consumes Poison Bottle x1
Enemies attacked by the enchanted weapon will possibly be suffering poison status and the HP will rapidly decrease.
Deals extra damage to Boss class monsters and can be used as damage before envenom skill^000000
#
WE_BABY#
Dad,  Mom,  I love you
Series : ^777777Supportive^000000
Description : ^777777Children who is loved by their parents. In the 2 minutes duration of death,  character will not lose any experience. The SP consumption is 10% of MSP.^000000
#
WE_CALLBABY#
Dad,  Mom. I miss you
Series : ^777777Supportive^000000
Description : ^777777 Can summon baby.^000000
#
WE_CALLPARENT#
Come here,  baby
Series : ^777777Supportive^000000
Description : ^777777Can summon parents.^000000
#
GD_LEADERSHIP#
Great Leadership
Series : ^000099Passive^000000
Target : ^777777Guild Member in the radius of 5 cells.^000000
Description : ^777777All guild members in the 5x5 cells around the Guild Leader receives the effect of STR +5.^000000
#
GD_GLORYWOUNDS#
Wounds of Glory
Series : ^000099Passive^000000
Target : ^777777Guild Member in the radius of 5 cells.^000000
Description : ^777777All guild members in the 5x5 cells around the Guild Leader receives the effect of VIT +5.^000000
#
GD_SOULCOLD#
Soul of Cold
Series : ^777777Passive^000000
Target : ^777777Guild Member in the radius of 5 cells.^000000
Description : ^777777All guild members in the 5x5 cells around the Guild Leader receives the effect of AGI +5.^000000
#
GD_HAWKEYES#
Sharp Hawk Eyes
Series : ^000099Passive^000000
Target : ^777777Guild Member in the radius of 5 cells.^000000
Description : ^777777All guild members in the 5x5 cells around the Guild Leader receives the effect of DEX +5.^000000
#
GD_BATTLEORDER#
Battle Orders
Series : ^777777Supportive^000000
Target : ^777777All Guild Member in the screen.^000000
Description : ^777777This skill can only be used during Guild War.
This skill can only be used by Guild Leader. All guild member in the screen will gain 5 additional points in STR,  INT and DEX attribute. This skill lasts for 1 minutes and the Guild Leader will not be able to use any Guild skill for 5 minutes after using this skill.^000000
#
GD_REGENERATION#
Regeneration
Series : ^777777Supportive^000000
Target : ^777777All Guild Member in the screen.^000000
Description : ^777777This skill can only be used during Guild War.
This skill can only be used by Guild Leader. HP/SP recovery rate of all guild member in the screen will be increased. Guild Leader will not be able to use any Guild skill for 5 minutes after using this skill.^000000
[Level 1] : ^777777HP Recovery Rate increases by 200%^000000
[Level 2] : ^777777HP/SP Recovery Rate increases by 200%^000000
[Level 3] : ^777777HP/SP Recovery Rate increases by 300%^000000

#
GD_RESTORE#
Restore
Series : ^777777Supportive^000000
Target : ^777777All Guild Member in the screen.^000000
Description : ^777777This skill can only be used during Guild War.
This skill can only be used by Guild Leader. HP/SP of all guild member will recover to 90% of maximum value. Guild Leader will not be able to use any Guild skill for 5 minutes after using this skill.^000000
#
GD_EMERGENCYCALL#
Emergency Call
Series : ^777777Supportive^000000
Target : ^777777All Guild Member in the screen.^000000
Description : ^777777This skill can only be used during Guild war. Guild members in the guild will be gathered besides the Guild Leader. 
Guild leader will not be able to use any Guild skill for 5 minures after using this skill.^000000
#
GD_GUARDUP#
Build up the Guardian
Series : ^777777Passive^000000
Description : ^777777 Strengthen the Guardian of Guild Castle.
When skill level increases,  the attack power and attack speed of the Guardian increases as well.^000000
#
GD_DEVELOPMENT#
Emsolute Develop
Series : ^777777Passive^000000
Description : ^777777 When the level increases,  there is 50% chance of bonus development which increases the availability of development.^000000
^777777In other word,  there might be 2 times of development in 1 skill level.^000000
#
ST_PRESERVE#
Preserve
Series : ^777777Supportive^000000
Description : ^777777If character is attacked by other skill in the duration of 10 minutes,  character will not copy the skill.^000000
#
ST_FULLSTRIP#
Full Strip
Series : ^777777Supportive^000000
Target : ^777777Enemy^000000
Description : ^777777Uses 4 types of Strip skills at the same time.^000000
^777777When the DEX of caster is higher than the DEX of target,  the success rate increases.^000000
[Level 1] : ^777777Success Rate 7%^000000
[Level 2] : ^777777Success Rate 9%^000000
[Level 3] : ^777777Success Rate 11%^000000
[Level 4] : ^777777Success Rate 13%^000000
[Level 5] : ^777777Success Rate 15%^000000
#
WS_WEAPONREFINE#
Weapon Refine
Series : ^777777Creation^000000
Description : ^777777Refine weapon^000000
^777777The result of this skill is not affected by DEX and LUK value.^000000
^777777This skill is affected by the job level of character.^000000
^777777When the job level is 50,  the rate is similar to the success rate of refining Holy Guard.^000000
^777777When job level is 60,  the rate is 5% higher than the success rate of refining Holy Guard.^000000
^777777When job level is 70,  the rate is 10% higher than the success rate of refining Holy Guard.^000000
^777777If the success rate for refining Holy Guard is 50%,  +10%  equals to 60%^000000
^777777Phracon is required for refining level 1 weapon.^000000
^777777Emveretarcon is required for refining level 2 weapon.^000000
^777777Oridecon is required for refining level 3,  4 weapon.^000000
[Level 1] : ^777777Weapon can be refined until+1^000000
[Level 2] : ^777777Weapon can be refined until+2^000000
[Level 3] : ^777777Weapon can be refined until+3^000000
[Level 4] : ^777777Weapon can be refined until+4^000000
[Level 5] : ^777777Weapon can be refined until+5^000000
[Level 6] : ^777777Weapon can be refined until+6^000000
[Level 7] : ^777777Weapon can be refined until+7^000000
[Level 8] : ^777777Weapon can be refined until+8^000000
[Level 9] : ^777777Weapon can be refined until+9^000000
[Level 10] : ^777777Weapon can be refined until+10^000000
#
CR_SLIMPITCHER#
Slim Pitcher
^777777Consume 1 Slim Potion to use on target within the area of 7x7 cells.^000000
^777777Throw slim potion on party member to recover their health.^000000
[Level 1] : ^777777Effect of Slim Potion 110% [Red]^000000
[Level 2] : ^777777Effect of Slim Potion 120% [Red]^000000
[Level 3] : ^777777Effect of Slim Potion 130% [Red]]^000000
[Level 4] : ^777777Effect of Slim Potion 140% [Red]^000000
[Level 5] : ^777777Effect of Slim Potion 150% [Red]^000000
[Level 6] : ^777777Effect of Slim Potion 160% [Yellow]^000000
[Level 7] : ^777777Effect of Slim Potion 170% [Yellow]^000000
[Level 8] : ^777777Effect of Slim Potion 180% [Yellow]^000000
[Level 9] : ^777777Effect of Slim Potion 190% [Yellow]^000000
[Level 10] : ^777777Effect of Slim Potion 200% [White]^000000
#
CR_FULLPROTECTION#
Full Chemical Protection
Series : ^777777Supportive^000000
Description : ^777777Use 4 types of protection skill at the same time.^000000
^777777Consumes 1 Coating.^000000
[Level 1] : ^777777Duration lasts for 120 seconds^000000
[Level 2] : ^777777Duration lasts for 240 seconds^000000
[Level 3] : ^777777Duration lasts for 360 seconds^000000
[Level 4] : ^777777Duration lasts for 480 seconds^000000
[Level 5] : ^777777Duration lasts for 600 seconds^000000
#
ITM_TOMAHAWK#
Throws Tomahawk
#
PA_SHIELDCHAIN#
Shield Chain
Description : ^777777Skill that can only be used when a Shield is equipped. Launches 5 continuous attacks with Shield
Affected by the accuracy of character. Damage increases as the refine level and weight of Shield increases.
Attack range is 4 and there is a 1 second delay.^000000
[Lv 1] : ^777777Damage increases by 30%,  Hit rate +20^000000
[Lv 2] : ^777777Damage increases by 60%,  Hit rate +20^000000
[Lv 3] : ^777777Damage increases by 90%,  Hit rate +20^000000
[Lv 4] : ^777777Damage increases by 120%,  Hit rate +20^000000
[Lv 5] : ^777777Damage increases by 150%,  Hit rate +20^000000
#
HP_MANARECHARGE#
Mana Recharge
Description : ^777777Consumption of SP reduces when character uses skills ^000000
[Lv 1] : ^777777  4% ^000000
[Lv 2] : ^777777  8% ^000000
[Lv 3] : ^777777 12% ^000000
[Lv 4] : ^777777 16% ^000000
[Lv 5] : ^777777 20% ^000000
#
PF_DOUBLECASTING#
Double Casting
Description : ^777777If character uses arrow skills when Double Casting is active,
there is certain rate that the arrow skill will be activated one more time ^000000
[Lv 1] : ^777777Rate 40%,  duration 90seconds^000000
[Lv 2] : ^777777Rate 50%,  duration 90seconds^000000
[Lv 3] : ^777777Rate 60%,  duration 90seconds^000000
[Lv 4] : ^777777Rate 70%,  duration 90seconds^000000
[Lv 5] : ^777777Rate 80%,  duration 90seconds^000000
#
HW_GANBANTEIN#
Ganbantein
Description : ^777777Select a cell as target and cancel all the area spell in the area of 3x3 cells around the targetted cell.
Consumes 1 Blue Gemstone and Yellow Gemstone each.
If this skill is used on Land Protector,  it will cancels 3x3 cells of area with Land Protector effect.
This skill is not affected by gemstone consumption and item magic.
There is 5 seconds of after cast delay^000000
#
HW_GRAVITATION#
Gravitation Field
Description : ^777777Consumes 1 Blue gemstone to select cell and increases the gravity of the 5x5 cells area around it.
During the active duration,  this skill deals certain damage to enemies every second regardless of the enemies' defense.
Reduces the movement speed and attack speed of enemies.
Since this is a high level magic,  in the period of active duration,
the caster cannot move or perform any action.
The movement speed and attack speed reduction of this skill has no effect on Boss class enemies but this skill will still deal damage to the Boss class enemies.
There is a 2 seconds after cast delay^000000
[Lv 1] : ^777777Damage per second 400,  speed reduction rate 5%,  active duration 5seconds^000000
[Lv 2] : ^777777Damage per second 600,  speed reduction rate 10%,  active duration 6seconds^000000
[Lv 3] : ^777777Damage per second 800,  speed reduction rate 15%,  active duration 7seconds^000000
[Lv 4] : ^777777Damage per second 1000,  speed reduction rate 20%,  active duration 8seconds^000000
[Lv 5] : ^777777Damage per second 1200,  speed reduction rate 25%,  active duration 9seconds^000000
#
WS_CARTTERMINATION#
Cart Termination
Description : ^777777This skill can only be used when character is using a Push Cart. This skill attacks one enemy with Push Cart.
and consumes zeny to inflict Stun status on enemies at certain rate.
Damage dealt to enemies increases as the skill level increases. The damage differs according to the weight of the Push Cart^000000
[Lv 1] : ^777777Amount of zeny consumption  600z,  Stun rate  5%^000000
[Lv 2] : ^777777Amount of zeny consumption  700z,  Stun rate 10%^000000
[Lv 3] : ^777777Amount of zeny consumption  800z,  Stun rate 15%^000000
[Lv 4] : ^777777Amount of zeny consumption  900z,  Stun rate 20%^000000
[Lv 5] : ^777777Amount of zeny consumption 1000z,  Stun rate 25%^000000
[Lv 6] : ^777777Amount of zeny consumption 1100z,  Stun rate 30%^000000
[Lv 7] : ^777777Amount of zeny consumption 1200z,  Stun rate 35%^000000
[Lv 8] : ^777777Amount of zeny consumption 1300z,  Stun rate 40%^000000
[Lv 9] : ^777777Amount of zeny consumption 1400z,  Stun rate 45%^000000
[Lv 10] : ^777777Amount of zeny consumption 1500z,  Stun rate 50%^000000
#
WS_OVERTHRUSTMAX#
Overthrust Max
Description : ^777777Skill that consumes zeny to increase the attack of weapon drastically
This skill only takes effect on the caster
During the active period,  there is 0.1% rate that the weapon is damaged ^000000
[Lv 1] : ^777777Attack increases by 20%,  Amount of zeny consumption 3000z^000000
[Lv 2] : ^777777Attack increases by 40%,  Amount of zeny consumption 3500z^000000
[Lv 3] : ^777777Attack increases by 60%,  Amount of zeny consumption 4000z^000000
[Lv 4] : ^777777Attack increases by 80%,  Amount of zeny consumption 4500z^000000
[Lv 5] : ^777777Attack increases by 100%,  Amount of zeny consumption 5000z^000000
#
CG_LONGINGFREEDOM#
Longing for Freedom
Description : ^777777If this skill is used when the Gypsy and Minstrel are using a Combination skill,
teh caster will be able to move in the area of effect for the Combination skill
During the active duration of the combination skill,  if the Gypsy or Minstrel
is KO'ed,  get out of the effective area of combination skill or uses Adaption to Circumstances skill,  this skill is canceled.
When the caster of skill continue to use the combination skill,  he will consume 3SP for every 3 seconds.
Caster can use normal attack and normal skills in the effective area of Combination skill.
However,  caster will not be able to use performance skills^000000
[Lv 1] : ^777777The attack and movement speed becomes 60% or normal^000000
[Lv 2] : ^777777The attack and movement speed becomes 70% or normal^000000
[Lv 3] : ^777777The attack and movement speed becomes 80% or normal^000000
[Lv 4] : ^777777The attack and movement speed becomes 90% or normal^000000
[Lv 5] : ^777777The attack and movement speed becomes 100% or normal^000000
#
CG_HERMODE#
Hermode's Wand
Description : ^777777Can only be used when there is a warp portal nearby during the Guild War.
In the area of effect,  all support magic except Berserk for the everyone except the caster,  will be canceled.
The casting of spells will not be available
The effect will be cancelled when the caster leave the area of effect. In this area of effect,
all character except the caster cannot use any skill.^000000
[Lv 1] : ^777777Active duration 10seconds^000000
[Lv 2] : ^777777Active duration 15seconds^000000
[Lv 3] : ^777777Active duration 20seconds^000000
[Lv 4] : ^777777Active duration 25seconds^000000
[Lv 5] : ^777777Active duration 30seconds^000000
#
CG_TAROTCARD#
Tarot Card of Fate
Description : ^777777When this skill is used on one enemy,  the skill will give 1 of the 14 effect towards the enemy
Success rate depends on the skill level. There is 3 seconds of after cast delay.^000000
[Lv 1] : ^777777Success rate  8%^000000
[Lv 2] : ^777777Success rate 16%^000000
[Lv 3] : ^777777Success rate 24%^000000
[Lv 4] : ^777777Success rate 32%^000000
[Lv 5] : ^777777Success rate 40%^000000
#
CR_ACIDDEMONSTRATION#
Acid Demonstration
Description : ^777777Throw Fire Bottle and Acid Bottle at enemies at the same time (Consumes Fire Bottle x1,  Acid Bottle x1)
Damage dealt towards enemies (Affected by INT of caster and VIT of enemies)
When the bottle is thrown towards a character,  it will deal 50% of damage.
There is a certain rate to damage the Armour and Weapon of target.
The damage dealt differs according to the level of skill.^000000
[Lv 1] ^777777Weapon and Armour damage rate 1%^000000
[Lv 2] ^777777Weapon and Armour damage rate 2%^000000
[Lv 3] ^777777Weapon and Armour damage rate 3%^000000
[Lv 4] ^777777Weapon and Armour damage rate 4%^000000
[Lv 5] ^777777Weapon and Armour damage rate 5%^000000
[Lv 6] ^777777Weapon and Armour damage rate 6%^000000
[Lv 7] ^777777Weapon and Armour damage rate 7%^000000
[Lv 8] ^777777Weapon and Armour damage rate 8%^000000
[Lv 9] ^777777Weapon and Armour damage rate 9%^000000
[Lv 10] ^777777Weapon and Armour damage rate 10%^000000
#
CR_CULTIVATION#
Plant Cultivation
Description : ^777777Uses Mushroom Spore and Tough Scalelike Stem to summon Spore and Plant.
The type of summoned Spore and Plant is random. There is 50% of success rate for summon.
Cannot be used in Guild War.^000000
[Lv 1] : ^777777Mushroom Cultivation (Requires Mushroom Spore)^000000
[Lv 2] : ^777777Plant Cultivation (Requires Tough Scalelike Stem)^000000
#

//-----Ep 10.2---------051109------
TK_RUN#
Run
Series : ^777777Move and passive^000000
Content :^777777When not equip with any weapon during level 7 running and suddenly break will obtains a 150 sec STR bonus increasing effect
When equipped weapon the explosion status will be cancel, the attack power of kick will increase by 10 by not equipping weapon every each level increasing the skill of running.^000000
 [Lv 1] ^777777Cast time: 6 seconds,  SP Consumption: 100^000000
 [Lv 2] ^777777Cast time: 5 seconds,  SP Consumption: 90^000000
 [Lv 3] ^777777Cast time: 4 seconds,  SP Consumption: 80^000000
 [Lv 4] ^777777Cast time: 3 seconds,  SP Consumption: 70^000000
 [Lv 5] ^777777Cast time: 2 seconds,  SP Consumption: 60^000000
 [Lv 6] ^777777Cast time: 1 seconds,  SP Consumption: 50^000000
 [Lv 7] ^777777Cast time: 0 seconds,  SP Consumption: 40^000000
 [Lv 8] ^777777Cast time: 0 seconds,  SP Consumption: 30^000000
 [Lv 9] ^777777Cast time: 0 seconds,  SP Consumption: 20^000000
 [Lv 10] ^777777Cast time: 0 seconds,  SP Consumption: 10^000000
#
TK_READYSTORM#
Ready Storm
Series : ^777777Preparation^000000
Explanation : ^777777When the attack hits the enemy,  there is a 15% rate to activate Ready Storm stance.
Cannot be used by Soullinker^000000
[Lv 1] ^777777Cast time 0second,  SP Consumption 1^000000
#
TK_STORMKICK#
Storm Kick
Series : ^777777Attack^000000
Explanation: ^777777Can only be used when you're in Ready Storm stance
Attack enemies withing the 5x5 cells around the caster.^000000
[Lv 1] ^777777SP Consumption: 14,  180%^000000
[Lv 2] ^777777SP Consumption: 12,  200%^000000
[Lv 3] ^777777SP Consumption: 10,  220%^000000
[Lv 4] ^777777SP Consumption: 8,  240%^000000
[Lv 5] ^777777SP Consumption: 6,  260%^000000
[Lv 6] ^777777SP Consumption: 4,  280%^000000
[Lv 7] ^777777SP Consumption: 2,  300%^000000
#
TK_READYDOWN#
Ready Down
Series : ^777777Preparation^000000
Explanation : ^777777When the attack hits the enemy,  there is a 15% rate to go into Ready Down stance.
Cannot be used by Soullinker^000000
[Lv 1] ^777777 Cast time: 0 second. SP Consumption: 1^000000
#
TK_DOWNKICK#
Down Kick
Series : ^777777Attack^000000
Explanation : ^777777Can only be used when caster is in Ready Down stance.
Deals damage and 3 seconds of stun effect on enemy^000000
[Lv 1] ^777777SP Consumption: 14,  180%^000000
[Lv 2] ^777777SP Consumption: 12,  200%^000000
[Lv 3] ^777777SP Consumption: 10,  220%^000000
[Lv 4] ^777777SP Consumption: 8,  240%^000000
[Lv 5] ^777777SP Consumption: 6,  260%^000000
[Lv 6] ^777777SP Consumption: 4,  280%^000000
[Lv 7] ^777777SP Consumption: 2,  300%^000000
#
TK_READYTURN#
Ready Turn
Series : ^777777Preparation^000000
Explanation: ^777777When the attack hits enemy,  there is 15% rate to go into Ready Turn stance.
Cannot be used by Soullinker^000000
[Lv 1] ^777777Cast time: 0 second. SP Consumption: 1^000000
#
TK_TURNKICK#
Turn Kick
Series : ^777777Attack^000000
Explanation : ^777777Can only be used when character is in Ready Turn stance
Damage single enemy, but will not damage other enemy nearby and will pushed them away.^000000
[Lv 1] ^777777SP Consumption: 14,  220%^000000
[Lv 2] ^777777SP Consumption: 12,  250%^000000
[Lv 3] ^777777SP Consumption: 10,  280%^000000
[Lv 4] ^777777SP Consumption: 8,  310%^000000
[Lv 5] ^777777SP Consumption: 6,  340%^000000
[Lv 6] ^777777SP Consumption: 4,  370%^000000
[Lv 7] ^777777SP Consumption: 2,  400%^000000
#
TK_READYCOUNTER#
Ready Counter
Series : ^777777Preparation^000000
Explanation : ^777777When the attack hits enemy,  there is 20% rate to go into Ready Counter stance.
Cannot be used by Soullinker^000000
[Lv 1] : ^777777Cast time 0 second,  SP Consumption: 1^000000
#
TK_COUNTER#
Counter Kick
Series : ^777777Attack^000000
Explanation : ^777777Can only be used when character is in Ready Counter stance.
Deals 100% damage on enemy^000000
[Lv 1] ^777777SP Consumption: 14,  220%^000000
[Lv 2] ^777777SP Consumption: 12,  250%^000000
[Lv 3] ^777777SP Consumption: 10,  280%^000000
[Lv 4] ^777777SP Consumption:  8,  310%^000000
[Lv 5] ^777777SP Consumption:  6,  340%^000000
[Lv 6] ^777777SP Consumption:  4,  370%^000000
[Lv 7] ^777777SP Consumption:  2,  400%^000000
#
TK_DODGE#
Dodge
Series : ^777777Preparation^000000
Explanation : ^777777Will be having a 20% chances to parry enemies' range attack perfectly. When in explosion status, it will also respond to melee attack.^000000
[Lv 1] ^777777Cast time: 0 second,  SP Consumption: 1^000000
#
TK_JUMPKICK#
Jump Kick
Series : ^777777Attack^000000
Explanation : ^777777Jumps and attacks enemy from a distant.
When this skill is used in Dodge status,  the damage dealt will increase according to the level of the character.
Can't be use by the class of Soul Linker, it will cancel most of enemies' Taekwondo skills status,  
(All Soul Status, One-Hand Quicken, all Anderline Rush, Kaahi, Kaite, Berserk Potion)
But it will not cancel when there is Auto-Protection on that character, when using Jump Kick during running,
 the damage will increases according to character's BLV, when using Jump Kick during running and explosion status, the damage will become even stronger.^000000
[Lv 1] ^777777SP Consumption: 70,  40%^000000
[Lv 2] ^777777SP Consumption: 60,  50%^000000
[Lv 3] ^777777SP Consumption: 50,  60%^000000
[Lv 4] ^777777SP Consumption: 40,  70%^000000
[Lv 5] ^777777SP Consumption: 30,  80%^000000
[Lv 6] ^777777SP Consumption: 20,  90%^000000
[Lv 7] ^777777SP Consumption: 10,  100%^000000
#
TK_HPTIME#
Peaceful Break
Series : ^777777Passive^000000
Explanation: ^777777When there is a Taekwondo character sitting beside, will receive HP regeneration even exceed 50% overweight, 
and it the regeneration rate will increases if you have higher VIT. 
If you key in 'dori/dori',  recovery amount +30^000000
 [Lv 1] ^777777HP Recovery amount : 30^000000
 [Lv 2] ^777777HP Recovery amount : 60^000000
 [Lv 3] ^777777HP Recovery amount : 90^000000
 [Lv 4] ^777777HP Recovery amount : 120^000000
 [Lv 5] ^777777HP Recovery amount : 150^000000
 [Lv 6] ^777777HP Recovery amount : 180^000000
 [Lv 7] ^777777HP Recovery amount : 210^000000
 [Lv 8] ^777777HP Recovery amount : 240^000000
 [Lv 9] ^777777HP Recovery amount : 270^000000
[Lv 10] ^777777HP Recovery amount : 300^000000
#
TK_SPTIME#
Happy Break
Series : ^777777Passive^000000
Explanation: ^777777When there is a Taekwondo series character sitting beside, will receive SP regeneration, and its base recovery rate is increased if you have higher INT.
Use /doridori to increase the regeneration rate during rest, and will receive 30 mins of Happy Status
If you key in 'dori/dori',  recovery amount +3
Consumes 10 SP. Earth Scroll will be obtained at a low rate. There's  10% drop rate for Earth Scroll at level 1 and 1% drop rate for Earth Scroll at level 10^000000
 [Lv 1] ^777777SP Recovery Rate: 3^000000
 [Lv 2] ^777777SP Recovery Rate: 6^000000
 [Lv 3] ^777777SP Recovery Rate: 9^000000
 [Lv 4] ^777777SP Recovery Rate: 12^000000
 [Lv 5] ^777777SP Recovery Rate: 15^000000
 [Lv 6] ^777777SP Recovery Rate: 18^000000
 [Lv 7] ^777777SP Recovery Rate: 21^000000
 [Lv 8] ^777777SP Recovery Rate: 24^000000
 [Lv 9] ^777777SP Recovery Rate: 27^000000
[Lv 10] ^777777SP Recovery Rate: 30^000000
#
TK_POWER#
Power
Series : ^777777Passive^000000
Explanation : ^777777Increases attack according to the number of members in the same map.
When character uses Normal Attack,  Damage = (100 x % of increment) + (100% Damage)
When character uses skill with 500% attack power,  damage = (100 x % of increment) + (500% damage)^000000
[Lv 1] ^777777Damage increment 2%^000000
[Lv 2] ^777777Damage increment 4%^000000
[Lv 3] ^777777Damage increment 6%^000000
[Lv 4] ^777777Damage increment 8%^000000
[Lv 5] ^777777Damage increment 10%^000000
#
TK_SEVENWIND#
Seven Wind
Series : ^777777Supportive^000000
Explanation : ^777777Changes the element of attack to certain element ^000000
[Lv 1] ^777777Earth (SP Consumption: 20)^000000
[Lv 2] ^777777Wind  (SP Consumption: 20)^000000
[Lv 3] ^777777Water (SP Consumption: 20)^000000
[Lv 4] ^777777Fire  (SP Consumption: 20)^000000
[Lv 5] ^777777Mind  (SP Consumption: 50)^000000
[Lv 6] ^777777Darkness (SP Consumption: 50)^000000
[Lv 7] ^777777Holy  (SP Consumption: 50)^000000
#
TK_HIGHJUMP#
High Jump
Series : ^777777Move using High Jump.^000000
If the landing point is not an enclosed area and is not occupied by other person, 
character will be able to move across the obstacles such as wall.
Cannot be used in guild war map and maps that forbid the use of Wing of Fly.
When using High Jump, the cooldown duration for Emergency Call will increase by two fold.^000000
[Lv 1] ^777777Cast time: 5 seconds. Movement range: 2 cells.^000000
[Lv 2] ^777777Cast time: 4 seconds. Movement range: 4 cells.^000000
[Lv 3] ^777777Cast time: 3 seconds. Movement range: 6 cells.^000000
[Lv 4] ^777777Cast time: 2 seconds. Movement range: 8 cells.^000000
[Lv 5] ^777777Cast time: 1 second. Movement range: 10 cells.^000000
#
TK_MISSION#
Mission
Series : ^777777Ranking (/taekwon)^000000
Explanation : ^777777Cannot be used when you change to Star Gladiator or Soullinker
When this skill is used,  the name of the target monster will be shown.
You will earn 1 point when 100 target monsters are captured.
Target monster will be randomly generated (Mini Boss and Boss are not included) 
When the experience is 0%,  there will be a lower rate to change the target.
If your ranking is 10 or above and you perform Storm Kick,  Turn Kick,  Down Kick or Counter Kick,
you will be able to combo it with other skills.
Example: Storm Kick>Turn Kick>Down Kick
There is LV 90's Taekwondo's champion, MAX HP and MAX SP will increase by 3 times greater, and allowed to use all skills of Taekwondo Boy/ Girl.^000000
#
SG_FEEL#
Feelings of Sun,  moon and Star
Series : ^777777Register^000000
Explanation : ^777777When this skill is used,  the map you're in will be registered.
The registered map will not be altered.
When you use this skill to register,  it will show  the location of the registered map.^000000
[Lv 1] ^777777Registers Sun's location^000000
[Lv 2] ^777777Registers Moon's location^000000
[Lv 3] ^777777Registers Star's location^000000
#
SG_SUN_WARM#
Warmth of Sun
Series : ^777777Attack^000000
Explanation : ^777777Can only use the skills of Sun's location
to deal damage and knock back enemies around the character.
Every attack consumes 2 SP and the status will be deactivated when the character does not have enough Sp.
No damage to humanoid monster, but will persisted consumes SP^000000
[Lv 1] ^777777Duration: 10 seconds,  SP Consumption: 20^000000
[Lv 2] ^777777Duration: 20 seconds,  SP Consumption: 20^000000
[Lv 3] ^777777Duration: 60 seconds,  SP Consumption: 20^000000
#
SG_MOON_WARM#
Warmth of Moon
Series : ^777777Attack^000000
Explanation : ^777777 Can only use the skills of Moon's location
to deal damage and knock back the monsters around the character.
Every attack consumes 2 SP and the status will be deactivated when the character does not have enough Sp.
No damage to humanoid monster, but will persisted consumes SP^000000
[Lv 1] ^777777Duration: 10 seconds,  SP Consumption: 20^000000
[Lv 2] ^777777Duration: 20 seconds,  SP Consumption: 20^000000
[Lv 3] ^777777Duration: 60 seconds,  SP Consumption: 20^000000
#
SG_STAR_WARM#
Warmth of Star
Series : ^777777Attack^000000
Explanation : ^777777 Can only use the skills of Star's location
to deal damage and knock back the monsters around the character.
Every attack consumes 2 SP and the status will be deactivated when the character does not have enough Sp.
No damage to humanoid monster, but will persisted consumes SP^000000
[Lv 1] ^777777Duration: 10 seconds,  SP Consumption: 10^000000
[Lv 2] ^777777Duration: 20 seconds,  SP Consumption: 10^000000
[Lv 3] ^777777Duration: 60 seconds,  SP Consumption: 10^000000
#
SG_HATE#
Hatred of Sun,  Moon and Star
Series : ^777777Register^000000
Explanation : ^777777When this skill is used,  only certain monster will be registered.
Registered monsters will not be changed.
After this skill is used,  the registered monsters will be shown.^000000
[Lv 1] ^777777Registered as hate of Sun (Can only assign to small monsters.)^000000
[Lv 2] ^777777Registered as hate of Moon (Can only assign to Medium monsters with 6000 HP and above)^000000
[Lv 3] ^777777Registered as hate of Star.(Can only assign to Large monsters with 20000 hp and above)^000000
^777777Register certain profession as hate. Size and amout of HP will not be considered when hate is assigned.^000000
#
SG_SUN_ANGER#
Wrath of Sun
Series : ^777777Passive^000000
Explanation : ^777777Your attack will increase when you fight against monsters of Sun.
Increment of attack is decided by the character's level,  skill level,  LUK and DEX value^000000
#
SG_MOON_ANGER#
Wrath of Moon
Series : ^777777Passive^000000
Explanation : ^777777Your attack will increase when you fight against monsters of Moon.
Increment of attack is decided by the character's level,  skill level and DEX value.^000000
#
SG_STAR_ANGER#
Wrath of Star
Series : ^777777Passive^000000
Explanation : ^777777Your attack will increase when you fight against monsters of Star.
Increment of attack is decided by the character's level,  skill level and DEX value.^000000
#
SG_SUN_COMFORT#
Comfort of Sun
Series : ^777777Supportive^000000
Explanation : ^777777Can only be used in the Sun's location on the day of Sun (even day)
Defense will increase according to character's level,  DEX and LUK value.
If the defense is altered during the active duration, the skill will be disabled.^000000
[Lv 1] ^777777SP consumption: 70,  Duration: 80 seconds^000000
[Lv 2] ^777777SP consumption: 60,  Duration: 160 seconds^000000
[Lv 3] ^777777SP consumption: 50,  Duration: 240 seconds^000000
[Lv 4] ^777777SP consumption: 40,  Duration: 320 seconds^000000
#
SG_MOON_COMFORT#
Comfort of Moon
Series : ^777777Supportive^000000
Explanation : ^777777Can only be used in the Moon's location on the day of Moon (odd day)
Dodge rate will increase according to character's level,  DEX and LUK value^000000
[Lv 1] ^777777SP consumption: 70,  Duration: 80 seconds^000000
[Lv 2] ^777777SP consumption: 60,  Duration: 160 seconds^000000
[Lv 3] ^777777SP consumption: 50,  Duration: 240 seconds^000000
[Lv 4] ^777777SP consumption: 40,  Duration: 320 seconds^000000
#
SG_STAR_COMFORT#
Comfort of Star
Series : ^777777Supportive^000000
Explanation : ^777777Can only be used in the Star's location on the day of Star (multiple of 5)
Attack speed will increase according to character's level,  DEX and LUK value^000000
[Lv 1] ^777777SP consumption: 70,  Duration: 80 seconds^000000
[Lv 2] ^777777SP consumption: 60,  Duration: 160 seconds^000000
[Lv 3] ^777777SP consumption: 50,  Duration: 240 seconds^000000
[Lv 4] ^777777SP consumption: 40,  Duration: 320 seconds^000000
#
SG_SUN_BLESS#
Blessing of Sun
Series : ^777777Passive^000000
Explanation : ^777777In the day of Sun (even day),  the experience obtained will increase when you defeated a monster of Sun^000000
[Lv 1] ^777777Experience Increment: 10%^000000
[Lv 2] ^777777Experience Increment: 20%^000000
[Lv 3] ^777777Experience Increment: 30%^000000
[Lv 4] ^777777Experience Increment: 40%^000000
[Lv 5] ^777777Experience Increment: 50%^000000
#
SG_MOON_BLESS#
Blessing of Moon
Series : ^777777Passive^000000
Explanation : ^777777In the day of Moon (odd day),  the experience obtained will increase when you defeated a monster of Moon^000000
[Lv 1] ^777777Experience Increment: 10%^000000
[Lv 2] ^777777Experience Increment: 20%^000000
[Lv 3] ^777777Experience Increment: 30%^000000
[Lv 4] ^777777Experience Increment: 40%^000000
[Lv 5] ^777777Experience Increment: 50%^000000
#
SG_STAR_BLESS#
Blessing of Moon
Series : ^777777Passive^000000
Explanation : ^777777In the day of Star (multiple of five),  the experience obtained will increase when you defeated a monster of Star^000000
[Lv 1] ^777777Experience Increment: 20%^000000
[Lv 2] ^777777Experience Increment: 40%^000000
[Lv 3] ^777777Experience Increment: 60%^000000
[Lv 4] ^777777Experience Increment: 80%^000000
[Lv 5] ^777777Experience Increment: 100%^000000
#
SG_DEVIL#
Devil of Sun,  Moon and Star
Series : ^777777Passive^000000
Explanation : ^777777The skill that can be active when JOB LV 50,
It will be discommode cause by the blind effect and can't see the surround, 
suggested not to choose it if possible^000000
 [Lv 1] ^777777Attack speed increment: 3%^000000
 [Lv 2] ^777777Attack speed increment: 6%^000000
 [Lv 3] ^777777Attack speed increment: 9%^000000
 [Lv 4] ^777777Attack speed increment: 12%^000000
 [Lv 5] ^777777Attack speed increment: 15% ^000000
 [Lv 6] ^777777Attack speed increment: 18% ^000000
 [Lv 7] ^777777Attack speed increment: 21% ^000000
 [Lv 8] ^777777Attack speed increment: 24% ^000000
 [Lv 9] ^777777Attack speed increment: 27% ^000000
[Lv 10] ^777777Attack speed increment: 30% ^000000
#
SG_FRIEND#
Friend of Sun,  Moon and Star
Series : ^777777Passive^000000
Explanation: ^777777When character uses Counter,  activation rate of Monk's (party member) Triple Blows increases
When a Monk in the party uses The Way of the Dragon,  activation rate of Star Gladiator's increases^000000
[Lv 1] ^777777Increment: 100%^000000
[Lv 2] ^777777Increment: 150%^000000
[Lv 3] ^777777Increment: 200%^000000
#
SG_KNOWLEDGE#
Knowledge of Sun,  Moon and Star
Series : ^777777Passive^000000
Explanation : ^777777Content : Weight capacity increases in the area of Sun, Moon, or Star, 
There are dictated area in Star Gladiator's skill, if player feel that the monsters dictated skill are complicated, 
can be more convenient by continuously select Taekwon boy/ girl's skill. When Star Gladiator sit down and use the Sun, Moon and Star will be able to see more far away.^000000
 [Lv 1] ^777777Weight Capacity increment:10%^000000
 [Lv 2] ^777777Weight Capacity increment:20%^000000
 [Lv 3] ^777777Weight Capacity increment:30%^000000
 [Lv 4] ^777777Weight Capacity increment:40%^000000
 [Lv 5] ^777777Weight Capacity increment:50%^000000
 [Lv 6] ^777777Weight Capacity increment:60%^000000
 [Lv 7] ^777777Weight Capacity increment:70%^000000
 [Lv 8] ^777777Weight Capacity increment:80%^000000
 [Lv 9] ^777777Weight Capacity increment:90%^000000
[Lv 10] ^777777Weight Capacity increment:100%^000000
#
SG_FUSION#
Fusion of Sun,  Moon and Star
Series : ^777777Awakening^000000
Explanation : ^777777There will be 10 min awaken to unleash the potential ability during the Soul Status, 
but will inflict negative effect by reducing 2% HP on every attack to enemy, 
and reduce 8% HP once attack enemy, if attack when HP is lower than 20% will immediately die.^000000
#
SL_ALCHEMIST#
Soul of Alchemist
Series : ^777777Supportive^000000
Explanation : ^777777Conjure the soul of the most powerful Alchemist and provides its power to your companion
Skill of Potion Pitcher will increase (affected by the character level)
Able to use Berserk Pitcher and Twilight^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150 seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200 seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250 seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300 seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350 seconds^000000
#
AM_BERSERKPITCHER#
Berserk Pitcher
Series : ^777777Supportive^000000
Explanation : ^777777Forcing all above BLV 85 professions to drink Berserk Potion, 
it will consume 2 Berserk Potions when using this skill, 
the ASPD will increase after using Berserk Pitcher but the duration will be half shorter compare to normally use.^000000
#
AM_TWILIGHT1#
Twilight
Series : ^777777Supportive^000000
Explanation : ^777777Consumes 200SP to create 200 White Potion by 0.005 second per potion.
This skill cannot be used if character does not have enough ingredients to create 200 White Potion.
The success rate is based on the level of Pharmacy skill and will not be affected by DEX value. Casting requires 3 seconds.
Please beware that it will have the possibility to fail in producing When carry more than 200 White Potions.^000000
#
AM_TWILIGHT2#
Twilight 
Series : ^777777Supportive^000000
Explanation : ^777777Skill that is obtained from the guardian angel of Super Novice
Consumes 200 SP to create 200 Slim White Potion by 0.005 second per potion.
This skill cannot be used if character does not have enough ingredients to create 200 White Potion.
The success rate is based on the level of Pharmacy skill and will not be affected by DEX value. Casting requires 3 seconds.
The position in the ranking board will increase as well.^000000
#
AM_TWILIGHT3#
Twilight
Series : ^777777Supportive^000000
Explanation : ^777777Skill that is obtained from the guardian angel of taekwon Series
Consumes 200 SP to create Alcol x100,  Fire Bottle x50 and Acid Bottle x50
You requires materials to create Alcol x100,  Acid bottle x50,
Transparent Cloth x50 + Empty Bottle x50 to use this skill^000000
#
SL_MONK#
Soul of Monk
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Monk and provides its power to your companion
When character uses The Way of the Dragon through combo skill,
the SP consumption for the combo skill will be reduced,
SP will be regenerate on Critic Explosion Status.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_STAR#
Soul of Star Gladiator
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Star Gladiator
and provides its power to your companion
The character will be able to use the Fusion of Sun,  Moon and Star.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_SAGE#
Soul of Sage
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Sage and provides its power to your companion
Able to use elment bolt of highest level when character uses Auto Spell.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_CRUSADER#
Soul of Crusader
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Crusader and provides its power to your companion
Damage become 2 times stronger, delay time will reduce by half^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_SUPERNOVICE#
Soul of Super Novice
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Super Novice and provides its power to your companion
When the character reaches level 90 and above,  he can equip headgear of all positions..
The angel will appear in a low rate to erase the record of death.
When the character reaches level 96 and above,   he will be able to equip weapons from class of 
Sword,  Dagger,  Axe,  Mace and Staff.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_KNIGHT#
Soul of Knight
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Knight and provides its power to your companion
When the skill level of Two Hand Quicken reaches level 10,  character will be able to use Sword Quicken.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_WIZARD#
Soul of Wizard
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Wizard and provides its power to your companion
Uses magic without consuming any magic gemstone.
When holding a Fragment Of Crystal during the Soul Status, it will evaporate the reflected magic from Kaite to the player by consuming a piece of Crystal Pieces. ^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_PRIEST#
Soul of Priest
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Priest
and provides its power to your companion
SP consumption for Holy Light increases by 500%.
Power of Holy Light increases by 500%^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_BARDDANCER#
Soul of Bard and Dancer
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Bard and Dancer and provides its power to your companion
Character will be affected by the performance skills too.
Movement speed will increases during the performance  Whistle and Humming,  Assassin Cross of Sunset and Forget Me Not,  
A Poem of Bragi and Fortune's Kiss,  The Apple of Idun and At Your Service can be linked.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_ROGUE#
Soul of Rogue
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of most powerful Rogue and provides its power to your companion
Activation rate of Double Attack increases by 100%
Status when casting can't be cancel, recovery effect will increases when using potion, When character uses Chase Walk, 
the duration of STR increment will be longer and movement speed will increases. ^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_ASSASIN#
Soul of Assassin
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of most powerful Assassin.
and provides its power to your companion
Attack of Sonic Blow increases by 100%. Delay time is reduced.
Sonic Blow damage increase by 25% during War of Emperium, the delay time will not be shorten.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_BLACKSMITH#
Soul of Blacksmith
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Blacksmith.
and provides its power to your companion
When the skill level of Adrenaline Rush reaches level 5,
All weapons will be allow to use the Anderline Rush except Bow,
the ASPD will not be overlap once there is Two-Handed Quicken, Anderline Rush, One-Hand Quicken, 
The Devil of the Sun, Moon and Star, Spear-Quicken, Comfort of Star, 
and Assassin Cross of Sunset ^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
BS_ADRENALINE2#
Adrenaline All
Series : ^777777Supportive^000000
Explanation : ^777777Gain Adrenaline Rush effect regardless of weapon type.
Duration: 150 seconds,  SP Consumption: 64^000000
#
SL_HUNTER#
Soul of Hunter
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Hunter
and provides its power to your companion
Gain effect of Beast Bane which increases according to the value of STR^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_SOULLINKER#
Soul of Soullinker
Series : ^777777Supportive^000000
Explanation : ^777777Conjures the soul of the most powerful Soullinker
and provides its power to your companion
'Ka'Series Magic that can only be used on Soullinker,  can be used on other professions too.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350seconds^000000
#
SL_KAIZEL#
kaizel
Series : ^777777Supportive^000000
Explanation : ^777777'Ka'Series Magic that can only be used on the Soullinker class
When the casting time is not effected by DEX, it will immediately resurrect after dead, and will be in Kyrie Eleipson status for 2 sec.
Duration of spell is 30 minutes and the effect wears off once the character is resurrected.This skill cannot be used during Guild War.^000000
[Lv 1] ^777777Cast time: 4.5 seconds. SP Consumption: 120,  Amount of HP after resurrection: 10%^000000
[Lv 2] ^777777Cast time: 4seconds,  SP Consumption:110,  Amount of HP after resurrection: HP20% ^000000
[Lv 3] ^777777Cast time: 3.5seconds,  SP Consumption:100,  Amount of HP after resurrection: HP30% ^000000
[Lv 4] ^777777ast time: 3seconds,  SP Consumption:90,  Amount of HP after resurrection: HP40%^000000
[Lv 5] ^777777ast time: 3.5seconds,  SP Consumption:80,  Amount of HP after resurrection: HP50% ^000000
[Lv 6] ^777777ast time: 3seconds,  SP Consumption:70,  Amount of HP after resurrection: HP60%^000000
[Lv 7] ^777777ast time: 2.5seconds,  SP Consumption:60,  Amount of HP after resurrection:HP70%^000000
#
SL_KAAHI#
Kaahi
Series : ^777777Supportive^000000
Explanation : ^777777'Ka'Series Magic that can only be used on the Soullinker class
When the character is attacked (except skill attack) during the spell's active duration,  SP is consumed to recover HP.
Will not be activate when HP is full.
SP Consumption per healing : 5 ~ 35
HP Recovery rate per healing: 200 ~ 1400^000000
#
SL_KAUPE#
Kaupe
Series : ^777777Supportive^000000
Explanation : ^777777'Ka'Series Magic that can only be used on the Soullinker class
Dodge the phsycal attack at certain rate.
Duration is 10 minutes and effect of spell wears off once the character dodge 1 attack.^000000
[Lv 1] ^777777Dodge Rate: 33% (SP Consumption: 20)^000000
[Lv 2] ^777777Dodge Rate: 66% (SP Consumption: 30)^000000
[Lv 3] ^777777Dodge Rate: 100% (SP Consumption:40)^000000
#
SL_KAITE#
Kaite
Series : ^777777Supportive^000000
Explanation : ^777777'Ka'Series Magic that can only be used on the Soullinker class
Reflect most magic attack and healing skill to the caster.
When character's Healing skill is reflected,  he will not be healed.
Will not reflect the magic that cast by High LV monster or Boss monster,  
but will reflect to all character's magic regardless of receiving party's BLV and will not overlap with the skill Assumption ^000000
[Lv 1] ^777777Cast time:6seconds,  No. of Reflect: 1time,  Duration: 1minute^000000
[Lv 2] ^777777Cast time:5.5seconds,  No. of Reflect: 1times,  Duration: 2minutes^000000
[Lv 3] ^777777Cast time:5seconds,  No. of Reflect: 1times,  Duration: 3minutes^000000
[Lv 4] ^777777Cast time:4.5seconds,  No. of Reflect: 1times,  Duration: 4minutes^000000
[Lv 5] ^777777Cast time:4seconds,  No. of Reflect: 2times,  Duration: 5minutes^000000
[Lv 6] ^777777Cast time:3.5seconds,  No. of Reflect: 2times,  Duration: 6minutes^000000
[Lv 7] ^777777Cast time:3seconds,  No. of Reflect: 2times,  Duration: 10minutes^000000
#
SL_KAINA#
Kaina
Series : ^777777Passive^000000
Explanation : ^777777Power of Happy Break and MSP increases. 
The Skill of Kaina will reduces 3% of SP consumption of Estin, Estern, Esma when character reached BLV 70, 
5% SP consumption reduce when BLV 80 and 7% SP consumption reduce when BLV 90.^000000
[Lv 1] ^777777Effect of Happy Break +40%,  MAX SP +30^000000
[Lv 2] ^777777Effect of Happy Break +50%,  MAX SP +60^000000
[Lv 3] ^777777Effect of Happy Break +60%,  MAX SP +90^000000
[Lv 4] ^777777Effect of Happy Break +70%,  MAX SP +120^000000
[Lv 5] ^777777Effect of Happy Break +80%,  MAX SP +150^000000
[Lv 6] ^777777Effect of Happy Break +90%,  MAX SP +180^000000
[Lv 7] ^777777Effect of Happy Break +100%,  MAX SP +210^000000
#
SL_STIN#
Estin
Series : ^777777Magic Attack^000000
Explanation : ^777777Uses 'Es'Series Magic on the monsters.
Damages small monsters and knock it back for 2 cells.
Does not deal damage to medium and large monsters but knock them back.
Skill of Seven Wind that possesses elemental effect.
When you use Estin,  you require 3 seconds of casting just like the casting of Esma^000000
[Lv 1] ^777777Damage 10% (SP Consumption:  18)^000000
[Lv 2] ^777777Damage 20% (SP Consumption:  20)^000000
[Lv 3] ^777777Damage 30% (SP Consumption:  22)^000000
[Lv 4] ^777777Damage 40% (SP Consumption:  24)^000000
[Lv 5] ^777777Damage 50% (SP Consumption:  26)^000000
[Lv 6] ^777777Damage 60% (SP Consumption:  28)^000000
[Lv 7] ^777777Damage 70% (SP Consumption:  30)^000000
#
SL_STUN#
Estun
Series : ^777777Magic Attack^000000
Explanation : ^777777Uses 'Es'Series Magic on the monsters.
Deals damage to medium monster and stun it for 2 seconds.
Only deals damage to small and large monsters.
Skill of Seven Wind that possesses elemental effect.
When you use Estin,  you require 3 seconds of casting just like the casting of Esma^000000
[Lv 1] ^777777Damage 5% (SP Consumption: 18)^000000
[Lv 2] ^777777Damage 10% (SP Consumption: 20)^000000
[Lv 3] ^777777Damage 15% (SP Consumption: 22)^000000
[Lv 4] ^777777Damage 20% (SP Consumption: 24)^000000
[Lv 5] ^777777Damage 25% (SP Consumption: 26)^000000
[Lv 6] ^777777Damage 30% (SP Consumption: 28)^000000
[Lv 7] ^777777Damage 35% (SP Consumption: 30)^000000
#
SL_SMA#
Esma
Series : ^777777Magic Attack^000000
Explanation : ^777777Uses 'Es'Series Magic on the monsters.
Skill of Seven Wind that possesses elemental effect.
Can be only use under status that allow to cast Esma. 
1 Hit Damage will be (40+Lv)%, 
LV is player's character LV,^000000
[Lv 1] ^777777Damage 100% (SP Consumption: 10)^000000
[Lv 2] ^777777Damage 200% (SP Consumption: 20)^000000
[Lv 3] ^777777Damage 300% (SP Consumption: 30)^000000
[Lv 4] ^777777Damage 400% (SP Consumption: 40)^000000
[Lv 5] ^777777Damage 500% (SP Consumption: 50)^000000
[Lv 6] ^777777Damage 600% (SP Consumption: 60)^000000
[Lv 7] ^777777Damage 700% (SP Consumption: 70)^000000
[Lv 8] ^777777Damage 800% (SP Consumption: 80)^000000
[Lv 9] ^777777Damage 900% (SP Consumption: 90)^000000
[Lv 10] ^777777Damage 1000% (SP Consumption: 100)^000000
#
SL_SWOO#
Eswoo
Series : ^777777Status Magic^000000
Explanation : ^777777Uses 'Es'Series Magic on the monsters.
Shrinks the size of the monsters and lowers its movement speed within the active duration.
When this skill is used on the Boss class monsters,  the duration is 1/5 of normal duration.
When using Eswoo to monsters which in Eswoo status, the Eswoo status of that particular monster will be cancel and stun it immediately. ^000000
[Lv 1] ^777777Duration:  1 second (SP Consumption: 75)^000000
[Lv 2] ^777777Duration:  2 seconds (SP Consumption: 65)^000000
[Lv 3] ^777777Duration:  3 seconds (SP Consumption: 55)^000000
[Lv 4] ^777777Duration:  4 seconds (SP Consumption: 45)^000000
[Lv 5] ^777777Duration:  5 seconds (SP Consumption: 35)^000000
[Lv 6] ^777777Duration:  6 seconds (SP Consumption: 25)^000000
[Lv 7] ^777777Duration:  7 seconds (SP Consumption: 15)^000000
#
SL_SKE#
Eske
Series : ^777777Status Magic^000000
Explanation : ^777777Uses 'Es'Series Magic on the monsters.
Increase the attack of monster by 400% and decrease the defense by 50%
Become status that allow to cast Esma in 3 min times.^000000
[Lv 1] ^777777Cast Time: 3 seconds,  Duration: 10 seconds (SP Consumption: 45)^000000
[Lv 2] ^777777Cast Time: 2 seconds,  Duration: 20 seconds (SP Consumption: 30)^000000
[Lv 3] ^777777Cast Time: 1 second,  Duration: 30 seconds (SP Consumption: 15)^000000
#
SL_SKA#
Eska
Series : ^777777Status Magic^000000
Explanation : ^777777Uses magic of 'Es' Series on monster,
and turn the monster into the status of Physical Immune^000000
[Lv 1] ^777777Cast time: 3 seconds. Duration: 10 seconds (SP Consumption: 100)^000000
[Lv 2] ^777777Cast time: 2 seconds. Duration: 20 seconds (SP Consumption: 80)^000000
[Lv 3] ^777777Cast time: 1 seconds. Duration: 30 seconds (SP Consumption: 60)^000000
#
SL_HIGH#
1st level professions' soul
Series : ^777777Supportive^000000
Explanation: ^777777Summon a soul of first class profession,  and obtain the ability of the first class profession.
The status will increase according to the level of the character and the maximum status is 50.^000000
[Lv 1] ^777777SP Consumption: 460,  Duration: 150 seconds^000000
[Lv 2] ^777777SP Consumption: 360,  Duration: 200 seconds^000000
[Lv 3] ^777777SP Consumption: 260,  Duration: 250 seconds^000000
[Lv 4] ^777777SP Consumption: 160,  Duration: 300 seconds^000000
[Lv 5] ^777777SP Consumption: 60,  Duration: 350 seconds^000000
#
KN_ONEHAND#
Sword Quicken
Series : ^777777Supportive^000000
Explanation: ^777777Increases the attack speed when character uses one hand sword.
ASPD will increases in a certain period of time when using One-Hand Sword,  
The skill effect will disappear when unequipped One-Hand Sword, 
ASPD potion effect will be cancel when using the skill because of reflection. 
there will be effect if drink another^000000
#
HT_POWER#
Beast Strafing
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Explanation : ^777777 Attack with Double strafing when the target is Brute class monster.
Damage dealt is based on STR value.^000000
#
HLIF_HEAL#
Touch of Heal
Explanation : ^777777 Recovers player HP.
Skill is similar to the Healing skill of Acolyte.
Consumes 1 Red slim potion Recovers HP of the targeted player. Recovery rate depends on the LV and INT of caster.^000000
 [Lv 1] ^777777SP Consumption : 13^000000
 [Lv 2] ^777777SP Consumption : 16^000000
 [Lv 3] ^777777SP Consumption : 19^000000
 [Lv 4] ^777777SP Consumption : 22^000000
 [Lv 5] ^777777SP Consumption : 25^000000
#
HLIF_AVOID#
Emergency Avoid
Explanation : ^777777 Increases the movement speed of Homunculus and player to avoid attack^000000
 [Lv 1] ^777777Speed increment: 10%,  Duration: 40 seconds^000000
 [Lv 2] ^777777Speed increment: 20%,  Duration: 35 seconds^000000
 [Lv 3] ^777777Speed increment: 30%,  Duration: 30 seconds^000000
 [Lv 4] ^777777Speed increment: 40%,  Duration: 25 seconds^000000
 [Lv 5] ^777777Speed increment: 50%,  Duration: 20 seconds^000000
#
HLIF_BRAIN#
Brain Surgery
Series : ^777777Passive^000000
Explanation : ^777777Performs surgery to increase MSP and SP recovery rate of Homunculus.
Increases the Touch of Heal recovery rate too.^000000
 [Lv 1] ^777777SP Increment : 1%,  SP Recovery rate increases by 3%,  Touch of Heal increases by 2%^000000
 [Lv 2] ^777777SP Increment : 2%,  SP Recovery rate increases by 6%,  Touch of Heal increases by 4%^000000
 [Lv 3] ^777777SP Increment : 3%,  SP Recovery rate increases by 9%,  Touch of Heal increases by 6%^000000
 [Lv 4] ^777777SP Increment : 4%,  SP Recovery rate increases by 12%,  Touch of Heal increases by 8%^000000
 [Lv 5] ^777777SP Increment : 5%,  SP Recovery rate increases by 15%,  Touch of Heal increases by 10%^000000
#
HLIF_CHANGE#
Mental Change
Explanation : ^777777Switches the Homunculus' MSP and MHP for at most 5 minutes.
The HP will be totally recovered after it is switched.
Damage from normal attack will be based on the Matk value.
The condition will only be active for at most 5 minutes Value of HP/SP will become 10 ^000000
 [Lv 1] ^777777Duration: 1 minute,  Delay: 10minute ^000000
 [Lv 2] ^777777Duration: 3 minutes,  Delay: 15 minutes^000000
 [Lv 3] ^777777Duration: 5 minutes,  Delay: 20 minutes^000000
#
HAMI_CASTLE#
Castling
Explanation: ^777777Exchanges the position of player and the homunculus.
The monster that attacks player will attack the homunculus.^000000
 [Lv 1] ^777777Success rate : 20%^000000
 [Lv 2] ^777777Success rate : 40%^000000
 [Lv 3] ^777777Success rate : 60%^000000
 [Lv 4] ^777777Success rate : 80%^000000
 [Lv 5] ^777777Success rate : 100%^000000
#
HAMI_DEFENCE#
Deffence
Explanation : ^777777Increases the defense of player and homunculus temporarily^000000
 [Lv 1] ^777777DEF Increment : 2,  Duration : 40 seconds^000000
 [Lv 2] ^777777DEF Increment : 4,  Duration : 35 seconds^000000
 [Lv 3] ^777777DEF Increment : 6,  Duration : 30 seconds^000000
 [Lv 4] ^777777DEF Increment : 8,  Duration : 25 seconds^000000
 [Lv 5] ^777777DEF Increment : 10,  Duration : 20 seconds^000000
#
HAMI_SKIN#
Adamantium Skin
Series : ^777777Passive^000000
Explanation : ^777777Increases the Def of homunculus permanently.
Increases MHP and HP Recovery rate.^000000
 [Lv 1] ^777777MHP Increment : 2%,  Recovery rate Increment : 5%,  DEF Increment : 4^000000
 [Lv 2] ^777777MHP Increment : 4%,  Recovery rate Increment : 10%,  DEF Increment : 8^000000
 [Lv 3] ^777777MHP Increment : 6%,  Recovery rate Increment : 15%,  DEF Increment : 12^000000
 [Lv 4] ^777777MHP Increment : 8%,  Recovery rate Increment : 20%,  DEF Increment : 16^000000
 [Lv 5] ^777777MHP Increment : 10%,  Recovery rate Increment : 25%,  DEF Increment : 20^000000
#
HAMI_BLOODLUST#
Blood Lust
Explanation : ^777777Increases the attack of homunculus to 1.5x normal attack,  for 5 minutes.
There is a certain rate where 20% of the damage dealt towards the enemy 
will be used to recover the homunculus' HP.^000000
 [Lv 1] ^777777Duration : 1 minute,  Damage increment : 130%,  Recovery rate: 3%,  Delay: 5 minutes^000000
 [Lv 2] ^777777Duration : 3 minutes,  Damage increment : 140%,  Recovery rate: 6%,  Delay: 10 minutes^000000
 [Lv 3] ^777777Duration : 5 minutes,  Damage increment : 150%,  Recovery rate: 9%,  Delay: 15 minutes^000000
#
HFLI_MOON#
Moonlight
Explanation : ^777777Deals continuous tail attacks  to a nearby target^000000
 [Lv 1] ^777777No. of attacks: 1,  Damage increment rate: 220%^000000
 [Lv 2] ^777777No. of attacks: 2,  Damage increment rate: 330%^000000
 [Lv 3] ^777777No. of attacks: 2,  Damage increment rate: 440%^000000
 [Lv 4] ^777777No. of attacks: 2,  Damage increment rate: 550%^000000
 [Lv 5] ^777777No. of attacks: 3,  Damage increment rate: 660%^000000
#
HFLI_FLEET#
Fleet Move
Explanation : ^777777Increases the attack and attack speed of Homunculus Lif temporarily.^000000
 [Lv 1] ^777777Attack Speed Increment:3,  Attack Increment rate: 110%,  Duration: 60 seconds,  Delay: 60 seconds^000000
 [Lv 2] ^777777Attack Speed Increment: 6,  Attack Increment rate: 115%,  Duration: 55 seconds,  Delay: 70 seconds^000000
 [Lv 3] ^777777Attack Speed Increment: 9,  Attack Increment rate: 120%,  Duration: 50 seconds,  Delay: 80 seconds^000000
 [Lv 4] ^777777Attack Speed Increment:12,  Attack Increment rate: 125%,  Duration: 45 seconds,  Delay: 90 seconds^000000
 [Lv 5] ^777777Attack Speed Increment:15,  Attack Increment rate: 130%,  Duration: 40 seconds,  Delay: 120 seconds^000000
#
HFLI_SPEED#
Overed Speed
Explanation : ^777777Increases the dodge rate of the Homunculus temporarily^000000
 [Lv 1] ^777777Dodge Rate Increment: 20,  Duration: 60 seconds,  Cast Delay: 60 seconds^000000
 [Lv 2] ^777777Dodge Rate Increment: 30,  Duration: 55 seconds,  Cast Delay: 70 seconds^000000
 [Lv 3] ^777777Dodge Rate Increment: 40,  Duration: 50 seconds,  Cast Delay: 80 seconds^000000
 [Lv 4] ^777777Dodge Rate Increment: 50,  Duration: 45 seconds,  Cast Delay: 90 seconds^000000
 [Lv 5] ^777777Dodge Rate Increment: 60,  Duration: 40 seconds,  Cast Delay: 120 seconds^000000
#
HFLI_SBR44#
S.B.R.44
Explanation : ^777777Sacrifices the bond between master and homunculus to deals greater damage on the enemies^000000
 [Lv 1] ^777777Bond x 100%^000000
 [Lv 2] ^777777Bond x 150%^000000
 [Lv 3] ^777777Bond x 200%^000000

#
HVAN_CAPRICE#
Caprice
Explanation : ^777777Randomly activate elemental bolts. The activated elemental bolts cannot be predicted.
Level of elemental bolt used is affected by the skill level of Caprice^000000
 [Lv 1] ^777777Activates level 1 elemental bolt attack^000000
 [Lv 2] ^777777Activates level 2 elemental bolt attack^000000
 [Lv 3] ^777777Activates level 3 elemental bolt attack^000000
 [Lv 4] ^777777Activates level 4 elemental bolt attack^000000
 [Lv 5] ^777777Activates level 5 elemental bolt attack^000000
#
HVAN_CHAOTIC#
Chaotic Venediction
Explanation : ^777777Enemy,  Homunculus,  Master,  Chooses 1 from 3 targets mentioned above to use Healing skill at a certain rate.^000000
 [Lv 1] ^777777Uses Healing Lv : 1,  Enemy : 50%,  Homunculus : 20%,  Master : 30%^000000
 [Lv 2] ^777777Uses Healing Lv : 1~2,  Enemy : 40%,  Homunculus : 50%,  Master : 10%^000000
 [Lv 3] ^777777Uses Healing Lv : 1~3,  Enemy : 25%,  Homunculus : 25%,  Master : 50%^000000
 [Lv 4] ^777777Uses Healing Lv : 1~4,  Enemy : 36%,  Homunculus : 60%,  Master : 4%^000000
 [Lv 5] ^777777Uses Healing Lv : 1~5,  Enemy : 33%,  Homunculus: 34%,  Master : 33%^000000
#
HVAN_INSTRUCT#
Change Instruction
Series : ^777777Passive^000000
Explanation : ^777777Increases the INT and STR value of the homunculus^000000
 [Lv 1] ^777777INT Increment : 1,  STR Increment : 1^000000
 [Lv 2] ^777777INT Increment : 2,  STR Increment : 1^000000
 [Lv 3] ^777777INT Increment : 2,  STR Increment : 3^000000
 [Lv 4] ^777777INT Increment : 4,  STR Increment : 4^000000
 [Lv 5] ^777777INT Increment : 5,  STR Increment : 4^000000
#
HVAN_EXPLOSION#
Bio Explosion
Explanation : ^777777Deals damage to target in 9x9 cells radius around the homunculus through self explosion of homunculus.
The damage dealt pierces all defense and the amount of damage is based on the MHP of the homunculus. 
When this skill is used,  the degree of bond with the homunculus becomes 1^000000
 [Lv 1] ^777777Damage = MHP x1^000000
 [Lv 2] ^777777Damage = MHP x1.5^000000
 [Lv 3] ^777777Damage = MHP x2^000000
#
KN_CHARGEATK#
Charge Attack(Charge Attack)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Charge up to an enemy enemy at range in a split second and attack
The further the distance away from the enemy, the stronger attack power, but the longer casting time^000000
#
CR_SHRINK#
Shrink(Shrink)
Series : ^777777Supportive^000000
Content : ^777777When using auto-guard skill, enemy will be pushed back 2 cells from you for 5 minutes, effect will be cancelled if Shrink skill is used again when it is still active
When Auto-Guard skill is 5% for one level and every skill level is raised every 5% to 10 level, there is a 50% chance to make enemy move back^000000
#
AS_SONICACCEL#
Sonic Acceleration(Sonic Acceleration)
Series : ^000099Passive^000000
Content : ^777777Increase accuracy of Sonic Blow by 50%, and increase its attack power by 10% ^000000
#
AS_VENOMKNIFE#
Venom Knife(Venom Knife)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Can only be used when equipped with 'Venom Knife'.
When using this skill, 1 'Venom Knife' will be used up to attack an enemy at range, the targeted enemy has a higher chance to be afflicted by poison^000000
#
RG_CLOSECONFINE#
Close Confine(Close Confine)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Grab targeted single enemy for 15 seconds so that he cannot move, the grabber will also not be able to move.
You will get FLEE+10 bonus when you grab someone. If either one person should die or teleport away, the skill effect will be removed immediately^000000
#
WZ_SIGHTBLASTER#
Sight Blaster(Sight Blaster)
Series : ^777777Attack^000000
Target : ^777777Yourself^000000
Content : ^777777A fire glow will surround the caster protecting him for 2 minutes.
When enemy approaches the caster, it will be knockback by the magic attack. The effect of the skill will disappear when the target receives damage again.
This skill cannot be used during War of Emperium.^000000
#
SA_CREATECON#
Create Converter(Create Converter)
Series : ^777777Supportive^000000
Content : ^777777Create a 'Converter' item based on either Fire, Earth, Wind or Water element.
Fire-Elemental Converter: 3 Scorpion's Tail + 1 Scroll
Earth-Elemental Converter: 3 Horn + 1 Scroll
Wind-Elemental Converter: 3 Colorful Shell + 1 Scroll
Water-Elemental Converter: 3 Snail's Shell + 1 Scroll^000000
#
SA_ELEMENTWATER#
Water-Elemental Change(Elemental Change Water)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Change target monster's elemental property to Water type^000000
#
SA_ELEMENTGROUND#
Earth-Elemental Change(Elemental Change Ground)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Change target monster's elemental property to Earth type^000000
#
SA_ELEMENTFIRE#
Fire-Elemental Change(Elemental Change Fire)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Change target monster's elemental property to Fire type^000000
#
SA_ELEMENTWIND#
Wind-Elemental Change(Elemental Change Wind)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Change target monster's elemental property to Wind type^000000
#
HT_PHANTASMIC#
Phantasmic Arrow(Phantasmic Arrow)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777This skill allows you to launch arrows of illusion when you do not have arrows equipped
Has 150% of attack power, when hits enemy pushes them back by 3 cells^000000
#
BA_PANGVOICE#
Pang Voice(Pang Voice)
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Screams at single target, causes Confuse, not effective against Boss Series : monsters ^000000
#
DC_WINKCHARM#
Wink of Charm(Wink of Charm)
Series : ^777777Supportive^000000
Target : ^777777Enemy^000000
Content : ^777777Charm single target with a wink, targeted monster will not attack for 10 seconds
The higher the player's level is compared to the monster, the higher success rate, has lower chance of causing Confuse if used against another player.
Only works on Demi-humans, Angels, and Demon-Series : monsters, does not work on Boss-Series : monsters^000000
#
BS_UNFAIRLYTRICK#
Unfair Trick(Unfairly Trick)
Series : ^000099Passive^000000
Content : ^777777Reduces the Zeny consumed by Mammonite by 10%^000000
#
BS_GREED#
Greed(Greed)
Series : ^777777Supportive^000000
Target : ^777777Surrounding 2 Cells^000000
Content : ^777777When this skill used, all items within 2 cells of player will go straight into his inventory
Cannot be used in Town Mode, Guild War Mode or PvP Mode^000000
#
PR_REDEMPTIO#
Redemptio(Redemptio)
Series : ^777777Supportive^000000
Target : ^777777All Party Members^000000
Content : ^777777Sacrifice yourself to revive all dead party members inside play screen, revived players gets 50% of their HP
The more party members you revive, the less EXP penalty you get for dying when using this skill
Will not be activated if used when EXP is below 1%^000000
#
MO_KITRANSLATION#
Ki Translation
Series : ^777777Supportive^000000
Target : ^777777One Party Member^000000
Content : ^777777Gives own spirit ball to party member. One spirit ball will be transferred whenever this skill is activated.^000000
#
MO_BALKYOUNG#
Ki Explosion
Series : ^777777Attack^000000
Target : ^777777Enemy^000000
Content : ^777777Attack enemy with energy focused in the palm and blast away nearby enemies.
The targeted enemy receives 300% damage, nearby monsters will be pushed away by 2 cells and Stun for 2 seconds, using this skill consumes a little HP^000000
#

//----------------  10.4 update skilldesctable ----------------
NJ_TOBIDOUGU#
Tobidougu
Series : ^777777Passive^000000
Explanation : ^777777Increase damage caused by Ninja's Shuriken class attack^000000
[Level 1] : ^777777Attack +3^000000
[Level 2] : ^777777Attack +6^000000
[Level 3] : ^777777Attack +9^000000
[Level 4] : ^777777Attack +12^000000
[Level 5] : ^777777Attack +15^000000
[Level 6] : ^777777Attack +18^000000
[Level 7] : ^777777Attack +21^000000
[Level 8] : ^777777Attack +24^000000
[Level 9] : ^777777Attack +27^000000
[Level 10] : ^777777Attack +30^000000
#
NJ_SYURIKEN#
Syuriken Throw
Series : ^777777Attack^000000
Explanation : ^777777This skill can only be used when a shuriken is equipped
Launch shuriken attacks on enemy. Basic attack range is 9 cells^000000
[Level 1] : ^777777Damage +4^000000
[Level 2] : ^777777Damage +8^000000
[Level 3] : ^777777Damage +12^000000
[Level 4] : ^777777Damage +16^000000
[Level 5] : ^777777Damage +20^000000
[Level 6] : ^777777Damage +24^000000
[Level 7] : ^777777Damage +28^000000
[Level 8] : ^777777Damage +32^000000
[Level 9] : ^777777Damage +36^000000
[Level 10] : ^777777Damage +40^000000
#
NJ_KUNAI#
Kunai Throw
Series : ^777777Attack^000000
Explanation : ^777777This skill can only be used when a Kunai is equipped.
Deals 3 times of attack after the Kunai is thrown. Effect varies according to type of Kunai used^000000
#
NJ_HUUMA#
Huuma Throw
Series : ^777777Attack^000000
Explanation : ^777777Throw a large Humma to deals damage to target and enemies around the target. Number of attacks will increase according to type of skill used.
Damage done will be distributed among the enemies which receive the damage^000000
[Level 1] : ^777777Attack 300%^000000
[Level 2] : ^777777Attack 450%^000000
[Level 3] : ^777777Attack 600%^000000
[Level 4] : ^777777Attack 750%^000000
[Level 5] : ^777777Attack 900%^000000
#
NJ_ZENYNAGE#
Zenynage
Series : ^777777Attack^000000
Explanation : ^777777Throw money at target to deal damage that pierce the defense of target
However, the damage dealt will be reduced when this skill is used against Boss class monsters and in PvP mode. There is a 5 seconds delay after the skill is cast^000000
[Level 1] : ^777777Money Consumption 500~1000zeny^000000
[Level 2] : ^777777Money Consumption 1000~2000zeny^000000
[Level 3] : ^777777Money Consumption 1500~3000zeny^000000
[Level 4] : ^777777Money Consumption 2000~4000zeny^000000
[Level 5] : ^777777Money Consumption 2500~5000zeny^000000
[Level 6] : ^777777Money Consumption 3000~6000zeny^000000
[Level 7] : ^777777Money Consumption 3500~7000zeny^000000
[Level 8] : ^777777Money Consumption 4000~8000zeny^000000
[Level 9] : ^777777Money Consumption 4500~9000zeny^000000
[Level 10] : ^777777Money Consumption 5000~10000zeny^000000
#
NJ_TATAMIGAESHI#
Tatamigaeshi
Series : ^777777Attack^000000
Explanation : ^777777Flips the tatami around caster and use it to attack the enemies. Enemies will be knock back for 3 cells. 
The cells where the tatami is flipped will ignore the effect of range attack for 3 seconds. There is a 3 seconds delay after the skill is cast^000000
[Level 1] : ^777777Attack Range 1 cell, Attack 110%^000000
[Level 2] : ^777777Attack Range 2 cells, Attack 120%^000000
[Level 3] : ^777777Attack Range 2 cells, Attack 130%^000000
[Level 4] : ^777777Attack Range 3 cells, Attack 140%^000000
[Level 5] : ^777777Attack Range 3 cells, Attack 150%^000000
#
NJ_SHADOWJUMP#
Shandow Jump
Series : ^777777Support^000000
Explanation : ^777777Move to destination under 'Hiding' mode. Character can move to the destination as long as the destination is available for attack^000000
[Level 1] : ^777777Movement Distance 5 cells^000000
[Level 2] : ^777777Movement Distance 6 cells^000000
[Level 3] : ^777777Movement Distance 7 cells^000000
[Level 4] : ^777777Movement Distance 8 cells^000000
[Level 5] : ^777777Movement Distance 9 cells^000000
#
NJ_KASUMIKIRI#
Kasumikiri
Series : ^777777Attack^000000
Explanation : ^777777Change to 'Hiding' mode when attacking enemy^000000
[Level 1] : ^777777Attack 110%^000000
[Level 2] : ^777777Attack 120%^000000
[Level 3] : ^777777Attack 130%^000000
[Level 4] : ^777777Attack 140%^000000
[Level 5] : ^777777Attack 150%^000000
[Level 6] : ^777777Attack 160%^000000
[Level 7] : ^777777Attack 170%^000000
[Level 8] : ^777777Attack 180%^000000
[Level 9] : ^777777Attack 190%^000000
[Level 10] : ^777777Attack 200%^000000
#
NJ_KIRIKAGE#
Kirikage
Series : ^777777Attack^000000
Explanation : ^777777Attack target during 'Hiding' mode. Range of attack is similar to Shadow Jump skill
'Hiding' will be automatically deactivated when character attacks^000000
[Level 1] : ^777777Attack 100%, Critical +30%^000000
[Level 2] : ^777777Attack 200%, Critical +35%^000000
[Level 3] : ^777777Attack 300%, Critical +40%^000000
[Level 4] : ^777777Attack 400%, Critical +45%^000000
[Level 5] : ^777777Attack 500%, Critical +50%^000000
#
NJ_UTSUSEMI#
Utsusemi
Series : ^777777Support^000000
Explanation : ^777777Enter 'Utsusemi' state when this skill is activated. During this state, character will automatically dodge attack and move backwards for 7 cells when being attacked.
After receiving certain amount of attacks, the state of 'Utsusemi' will be deactivated^000000
[Level 1] : ^777777Duration 20seconds,1 time^000000
[Level 2] : ^777777Duration 30seconds, 1 time^000000
[Level 3] : ^777777Duration 40seconds, 2 times^000000
[Level 4] : ^777777Duration 50seconds, 2 times^000000
[Level 5] : ^777777Duration 60seconds, 3 times^000000
#
NJ_BUNSINJYUTSU#
Bunsinjyutsu
Series : ^777777Support^000000
Explanation : ^777777Create a replica of ownself. Character will auto dodge certain amount of attacks;
Defend against melee and range physical attack. Cannot defend against magic attack.
This skill can only be used when 'Nen' is active. Consume on Shadow Orb^000000
[Level 1] : ^777777Number of Dodge: 1 time. Duration 60seconds^000000
[Level 2] : ^777777Number of Dodge: 1 time. Duration 80seconds^000000
[Level 3] : ^777777Number of Dodge: 2 times. Duration 100seconds^000000
[Level 4] : ^777777Number of Dodge: 2 times. Duration 120seconds^000000
[Level 5] : ^777777Number of Dodge: 3 times, Duration 140seconds^000000
[Level 6] : ^777777Number of Dodge: 3 times. Duration 160seconds^000000
[Level 7] : ^777777Number of Dodge: 4 times. Duration 180seconds^000000
[Level 8] : ^777777Number of Dodge: 4 times. Duration 200seconds^000000
[Level 9] : ^777777Number of Dodge: 5 times. Duration 220seconds^000000
[Level 10] : ^777777Number of Dodge: 5 times. Duration 240seconds^000000
#
NJ_NINPOU#
Ninpou
Series : ^777777Passive^000000
Explanation : ^777777Increases SP recovery rate through Ninjitsu. SP recovery rate increases as MAXSP increases.^000000
[Level 1] : ^777777SP +3 every 10 seconds^000000
[Level 2] : ^777777SP +6 every 10 seconds^000000
[Level 3] : ^777777SP +9 every 10 seconds^000000
[Level 4] : ^777777SP +12 every 10 seconds^000000
[Level 5] : ^777777SP +15 every 10 seconds^000000
[Level 6] : ^777777SP +18 every 10 seconds^000000
[Level 7] : ^777777SP +21 every 10 seconds^000000
[Level 8] : ^777777SP +24 every 10 seconds^000000
[Level 9] : ^777777SP +27 every 10 seconds^000000
[Level 10] : ^777777SP +30 every 10 seconds^000000
#
NJ_KOUENKA#
Koienka
Series : ^777777Attack^bb0000(Fire)^000000
Explanation : ^777777Fires flora that looks like fireworks to deal fire elemental attack on targets. Damage dealt will differ according to level of skill. Every attack will deal 90% damage of MATK value.^000000
#
NJ_KAENSIN#
Kaensin
Series : ^777777Attack^bb0000(Fire)^000000
Explanation : ^777777Trigger a fire storm in 5*5 cells around character to deal continuous attacks on enemy within the area of effect.
Skill lasts for 20 seconds and vanishes after performing the maximum number of hits. Consumes Flame Stone x1^000000
[Level 1] : ^7777775 hits^000000
[Level 2] : ^7777775hits^000000
[Level 3] : ^7777776hits^000000
[Level 4] : ^7777776hits^000000
[Level 5] : ^7777777hits^000000
[Level 6] : ^7777777hits^000000
[Level 7] : ^7777778hits^000000
[Level 8] : ^7777778hits^000000
[Level 9] : ^7777779hits^000000
[Level 10] : ^7777779hits^000000
#
NJ_BAKUENRYU#
Bakuenryu
Series : ^777777Attack^bb0000(Fire)^000000
Explanation : ^777777Summons a fire dragon that emerges from the ground to deal 3 times damage on enemies within the 5*5 cells area of effect. Consumes Flame Stone x1^000000
[Level 1] : ^777777MATK +300%^000000
[Level 2] : ^777777MATK +450%^000000
[Level 3] : ^777777MATK +600%^000000
[Level 4] : ^777777MATK +750%^000000
[Level 5] : ^777777MATK +900%^000000
#
NJ_HYOUSENSOU#
Hyousensou
Series : ^777777Attack^0000bb(Ice)^000000
Explanation : ^777777Forms an ice lance on the ground to launch attacks on enemy. The number of attacks increases as the skill level increases. 
Level 1 skill launches 3 attacks and level 10 skill will deal 12 attacks. Every attacks deal 70% of MATK damage^000000
#
NJ_SUITON#
Suiton
Series : ^777777Support^0000bb(Ice)^000000
Explanation : ^777777Form a water puddle on the ground to reduce the movement speed of enemies in the area of effect by half. AGI of target will be reduced too.
Player can use Water Ball and Aqua Benedicto skill in the this skill area of effect. Ice Lance will deals addition damage in the area of effect too. 
This skill consumes Ice Stone x1
The AGI and movement speed of the caster and other ninjas in the skill's area of effect will not be affected^000000
[Level 1] : ^777777Area of effect : 3*3 cells, Duration : 15seconds^000000
[Level 2] : ^777777Area of Effect : 3*3cells, Duration : 20seconds, AGI - 3^000000
[Level 3] : ^777777Area of Effect : 3*3cells, Duration : 25seconds, AGI - 3^000000
[Level 4] : ^777777Area of Effect : 5*5cells, Duration : 30seconds, AGI - 3^000000
[Level 5] : ^777777Area of Effect : 5*5cells, Duration : 35seconds, AGI - 5^000000
[Level 6] : ^777777Area of Effect : 5*5cells, Duration : 40seconds, AGI - 5^000000
[Level 7] : ^777777Area of Effect : 7*7cells, Duration : 45seconds, AGI - 5^000000
[Level 8] : ^777777Area of Effect : 7*7cells, Duration : 50seconds, AGI - 8^000000
[Level 9] : ^777777Area of Effect : 7*7cells, Duration : 55seconds, AGI - 8^000000
[Level 10] : ^777777Area of Effect : 9*9cells, Duration : 60seconds, AGI - 8^000000
#
NJ_HYOUSYOURAKU#
Hyousyouraku
Series : ^777777Attack^0000bb(Ice)^000000
Explanation : ^777777Summon large ice blocks from sky to attack enemies in the area of 7*7cells
Consumes Ice Stone x1^000000
[Level 1] : ^777777MATK +150%,Freeze rate 20%^000000
[Level 2] : ^777777MATK +200%,Freeze rate 30%^000000
[Level 3] : ^777777MATK +250%,Freeze rate 40%^000000
[Level 4] : ^777777MATK +300%,Freeze rate 50%^000000
[Level 5] : ^777777MATK +350%,Freeze rate 60%^000000
#
NJ_HUUJIN#
Huujin
Series : ^777777Attack^bbbb00(Wind)^000000
Explanation : ^777777Summons wind blade to deals wind elemental damage^000000
[Level 1] : ^7777771hit^000000
[Level 2] : ^7777772hits^000000
[Level 3] : ^7777772hits^000000
[Level 4] : ^7777773hits^000000
[Level 5] : ^7777773hits^000000
[Level 6] : ^7777774hits^000000
[Level 7] : ^7777774hits^000000
[Level 8] : ^7777775hits^000000
[Level 9] : ^7777775hits^000000
[Level 10] : ^7777776hits^000000
#
NJ_RAIGEKISAI#
Raigekisai
Series : ^777777Attack^bbbb00(Wind)^000000
Explanation : ^777777Call lightning to deals damage to enemies around caster. Consumes Wind Stone x1^000000
[Level 1] : ^777777MATK +200%, Area of Effect 5*5cells^000000
[Level 2] : ^777777MATK +240%, Area of Effect 5*5cells^000000
[Level 3] : ^777777MATK +280%, Area of Effect 7*7cells^000000
[Level 4] : ^777777MATK +320%, Area of Effect 7*7cells^000000
[Level 5] : ^777777MATK +360%, Area of Effect 9*9cells^000000
#
NJ_KAMAITACHI#
Kamaitachi 
Series : ^777777Attack^bbbb00(Wind)^000000
Explanation : ^777777Summons wind blade to destroy all enemies between the caster and target.
Consumes Wind Stone x1^000000
[Level 1] : ^777777MATK +200%, attack range: 5cells^000000
[Level 2] : ^777777MATK +300%, attack range: 6cells^000000
[Level 3] : ^777777MATK +400%, attack range: 7cells^000000
[Level 4] : ^777777MATK +500%, attack range: 8cells^000000
[Level 5] : ^777777MATK +600%, attack range: 9cells^000000
#
NJ_NEN#
Nen
Series : ^777777Support^bb00bb(Psychic energy)^000000
Explanation : ^777777Body of caster turns red after gathering Nen energy. During Nen state, INT and STR will increase.
Character muse be in Nen state if character wishes to use Bunsinjyutsu skill and Issen skill. It will be deactivated 
when character uses Bunsinjyutsu skill and Issen skill^000000
[Level 1] : ^777777STR, INT +1, Duration 30seconds^000000
[Level 2] : ^777777STR, INT +2, Duration 45seconds^000000
[Level 3] : ^777777STR, INT +3, Duration 60seconds^000000
[Level 4] : ^777777STR, INT +4, Duration 75seconds^000000
[Level 5] : ^777777STR, INT +5, Duration 90seconds^000000
#
NJ_ISSEN#
Issen
Series : ^777777Attack^000000
Explanation : ^777777Consume own HP to deal critical damage. The damage done is relative to the amount of HP. Caster's HP will become 1 after using this skill^000000
#
GS_GLITTERING#
Filp the Coin
Series : ^777777Support^000000
Explanation : ^777777If you get 'Head' after flipping the coin, you will obtain a golden coin. Else, you will lose one.
You can obtain at most 10 coins. The success rate increases as your skill level gets higher. Using this skill consumes 1 gold coin^000000
#
GS_FLING#
Fling
Series : ^777777Attack^000000
Explanation : ^777777Launches coin attack and lower the defense of enemy. Using this skill can consumes at most 5 coins. 
More defense is reduced when more coins are used.^000000
#
GS_TRIPLEACTION#
Triple Action
Series : ^777777Attack^000000
Explanation : ^777777Consumes 1 coins to deal 3 continuous attacks^000000
#
GS_BULLSEYE#
Bull's Eye
Series : ^777777Attack^000000
Explanation : ^777777Deals critical damage on 1 enemy of demi human or brute class. Consumes 1 coin and deals 500% of damage. 
There is 0.1% rate of inflicting instant death status
This skill will not inflict instant death status on Boss class monsters^000000
#
GS_MADNESSCANCEL#
Madness Canceler
Series : ^777777Support^000000
Explanation : ^777777When character consumes 4 coins to activate a skill, ATK +100, Aspd +20%. However, character will be immobilized for 15 seconds. 
This skill cannot be used together with Adjustment.^000000
#
GS_ADJUSTMENT#
Adjustment
Series : ^777777Support^000000
Explanation : ^777777When character consumes 2 coins to activate a skill, character will gain the effect of Hit -30, Dodge +30 for 30 seconds. 
Damage received from range physical attack will be reduced for 20% too. This skill cannot be used together with Madness Canceler.^000000
#
GS_INCREASING#
Increasing Accuracy
Series : ^777777Support^000000
Explanation : ^777777Consumes 4 coins and gain the effect of Hit +20, DEX +4, AGI +4 for 1 minute.^000000
#
GS_MAGICALBULLET#
Magicial Bullet
Series : ^777777Support^000000
Explanation : ^777777Consumes 1 coin to fire a magic bullet that will not consumes any ammunition. 
Magic bullet deals mind element attack where the damage is calculated according to the value of ATK and MATK.^000000
#
GS_CRACKER#
Cracker
Series : ^777777Support^000000
Explanation : ^777777Fires gunshots that frighten and stun the enemies. Consumes 1 coin. 
The stun success rate is higher when the distant between target and caster is closer.^000000
#
GS_SINGLEACTION#
Single Action
Series : ^777777Passive^000000
Explanation : ^777777A basic skill that increases the accuracy and attack speed when character equips weapon of rifle class. 
The hit rate and attack speed increases when the skill level increases.^000000
[Level 1] : ^777777Hit Rate +2, Attack Speed + 1%^000000
[Level 2] : ^777777Hit Rate +4, Attack Speed + 1%^000000
[Level 3] : ^777777Hit Rate +6, Attack Speed + 2%^000000
[Level 4] : ^777777Hit Rate +8, Attack Speed + 2%^000000
[Level 5] : ^777777Hit Rate +10, Attack Speed + 3%^000000
[Level 6] : ^777777Hit Rate +12, Attack Speed + 3%^000000
[Level 7] : ^777777Hit Rate +14, Attack Speed + 4%^000000
[Level 8] : ^777777Hit Rate +16, Attack Speed + 4%^000000
[Level 9] : ^777777Hit Rate +18, Attack Speed + 5%^000000
[Level 10] : ^777777Hit Rate +20, Attack Speed + 5%^000000
#
GS_SNAKEEYE#
Snake Eye
Series : ^777777Passive^000000
Explanation : ^777777Increases the attack range and hit rate of rifle class weapon^000000
[Level 1] : ^777777Hit Rate +1, attack range +1^000000
[Level 2] : ^777777Hit Rate +2, attack range +2^000000
[Level 3] : ^777777Hit Rate +3, attack range +3^000000
[Level 4] : ^777777Hit Rate +4, attack range +4^000000
[Level 5] : ^777777Hit Rate +5, attack range +5^000000
[Level 6] : ^777777Hit Rate +6, attack range +6^000000
[Level 7] : ^777777Hit Rate +7, attack range +7^000000
[Level 8] : ^777777Hit Rate +8, attack range +8^000000
[Level 9] : ^777777Hit Rate +9, attack range +9^000000
[Level 10] : ^777777Hit Rate +10, attack range +10^000000
#
GS_CHAINACTION#
Chain Action
Series : ^777777Passive^000000
Explanation : ^777777There is certain rate to fire 2 bullets in an attack. The rate of firing two bullets increases as the skill level increases.^000000
#
GS_TRACKING#
Tracking
Series : ^777777Attack^000000
Explanation : ^777777Aims at the enemy carefully to deal extreme damage. Cast time and damage dealt increase as the skill level increases.
This skill can only be used when character equips a rifle or pistol^000000
[Level 1] : ^777777Attack 300%, Cast Time 1.2seconds^000000
[Level 2] : ^777777Attack 400%, Cast Time 1.4seconds^000000
[Level 3] : ^777777Attack 500%, Cast Time 1.6seconds^000000
[Level 4] : ^777777Attack 600%, Cast Time 1.8seconds^000000
[Level 5] : ^777777Attack 700%, Cast Time 2seconds^000000
[Level 6] : ^777777Attack 800%, Cast Time 2.2seconds^000000
[Level 7] : ^777777Attack 900%, Cast Time 2.4seconds^000000
[Level 8] : ^777777Attack 1000%, Cast Time 2.6seconds^000000
[Level 9] : ^777777Attack 1100%, Cast Time 2.8seconds^000000
[Level 10] : ^777777Attack 1200%, Cast Time 3seconds^000000
#
GS_DISARM#
Disarm
Series : ^777777Attack^000000
Explanation : ^777777Aims at target's hand from the distant of 7 cells and hit its weapon away.
When this skill is used against monsters, there is a ATK-25% effect. The success rate of disarm increases as the skill level increases.
This skill can only be used when character equips a pistol or rifle.
This skill has no effect against boss class monster.^000000
#
GS_PIERCINGSHOT#
Piercing Shot
Series : ^777777Attack^000000
Explanation : ^777777Fires a bullet that pierces enemy's defense. There is certain rate for the victim of this skill to suffer wounded status.
This skill can only be used when character equips pistol or rifle^000000
[Level 1] : ^777777Attack 120%, Wounded rate 3%^000000
[Level 2] : ^777777Attack 140%, Wounded Rate 6%^000000
[Level 3] : ^777777Attack 160%, Wounded Rate 9%^000000
[Level 4] : ^777777Attack 180%, Wounded Rate 12%^000000
[Level 5] : ^777777Attack 200%, Wounded Rate 15%^000000
#
GS_RAPIDSHOWER#
Rapid Shower
Series : ^777777Attack^000000
Explanation : ^777777Launches 5 continuous attack on single enemy. This skill can only be used when character equips pistol class weapon.
5 ammunition will be consumed when character uses this skill^000000
[Level 1] : ^777777Attack 550%^000000
[Level 2] : ^777777Attack 600%^000000
[Level 3] : ^777777Attack 650%^000000
[Level 4] : ^777777Attack 700%^000000
[Level 5] : ^777777Attack 750%^000000
[Level 6] : ^777777Attack 800%^000000
[Level 7] : ^777777Attack 850%^000000
[Level 8] : ^777777Attack 900%^000000
[Level 9] : ^777777Attack 950%^000000
[Level 10] : ^777777Attack 1000%^000000
#
GS_DESPERADO#
Desperado
Series : ^777777Attack^000000
Explanation : ^777777Launches random attacks on enemies within 7 cells around caster. Launches at most 10 attacks on enemies within the area of effect.
This skill can only be used when character equips a pistol class weapon. Using this skill consumes 10 ammunition.^000000
[Level 1] : ^777777Attack 100%^000000
[Level 2] : ^777777Attack 150%^000000
[Level 3] : ^777777Attack 200%^000000
[Level 4] : ^777777Attack 250%^000000
[Level 5] : ^777777Attack 300%^000000
[Level 6] : ^777777Attack 350%^000000
[Level 7] : ^777777Attack 400%^000000
[Level 8] : ^777777Attack 450%^000000
[Level 9] : ^777777Attack 500%^000000
[Level 10] : ^777777Attack 550%^000000
#
GS_GATLINGFEVER#
Gatling Fever
Series : ^777777Support^000000
Explanation : ^777777Increases attack speed and damage but reduces dodge rate and movement speed during active duration. 
If character activate the skill again during active duration, the effect of this skill will be cancelled. 
This skill can only be used when character equips a Galting Gun.^000000
[Level 1] : ^777777Damage +30, Attack Speed +2%, Dodge rate -5%, Duration 30seconds^000000
[Level 2] : ^777777Damage +40, Attack Speed +4%, Dodge rate -10%, Duration 45seconds^000000
[Level 3] : ^777777Damage +50, Attack Speed +6%, Dodge rate -15%, Duration 60seconds^000000
[Level 4] : ^777777Damage +60, Attack Speed +8%, Dodge rate -20%, Duration 75seconds^000000
[Level 5] : ^777777Damage +70, Attack Speed +10%, Dodge rate -25%, Duration 90seconds^000000
[Level 6] : ^777777Damage +80, Attack Speed +12%, Dodge rate -30%, Duration 105seconds^000000
[Level 7] : ^777777Damage +90, Attack Speed +14%, Dodge rate -35%, Duration 120seconds^000000
[Level 8] : ^777777Damage +100, Attack Speed +16%, Dodge rate -40%, Duration 135seconds^000000
[Level 9] : ^777777Damage +110, Attack Speed +18%, Dodge rate -45%, Duration 150seconds^000000
[Level 10] : ^777777Damage +120, Attack Speed +20%, Dodge rate -50%, Duration 165seconds^000000
#
GS_DUST#
Dust
Series : ^777777Attack^000000
Explanation : ^777777Fires scatter bullet to attack nearby enemies and deals critical damage. Target hit by this skill will be knockback for 5 cells.
Can only be used when character equips Shotgun ^000000
[Level 1] : ^777777Attack 150%^000000
[Level 2] : ^777777Attack 200%^000000
[Level 3] : ^777777Attack 250%^000000
[Level 4] : ^777777Attack 300%^000000
[Level 5] : ^777777Attack 350%^000000
[Level 6] : ^777777Attack 400%^000000
[Level 7] : ^777777Attack 450%^000000
[Level 8] : ^777777Attack 500%^000000
[Level 9] : ^777777Attack 550%^000000
[Level 10] : ^777777Attack 600%^000000
#
GS_FULLBUSTER#
Full Buster
Series : ^777777Attack^000000
Explanation : ^777777Fires all ammunition in one attack to deal heavy damage. However, caster will suffer darkness status after using the skill.
Can only be used when character equips Shotgun. Activating this skill consumes 10 ammunitions.^000000
[Level 1] : ^777777Attack 400%, Number of bullets consumed: 2^000000
[Level 2] : ^777777Attack 500%, Number of bullets consumed: 2^000000
[Level 3] : ^777777Attack 600%, Number of bullets consumed: 4^000000
[Level 4] : ^777777Attack 700%, Number of bullets consumed: 4^000000
[Level 5] : ^777777Attack 800%, Number of bullets consumed: 6^000000
[Level 6] : ^777777Attack 900%, Number of bullets consumed: 6^000000
[Level 7] : ^777777Attack 1000%, Number of bullets consumed: 8^000000
[Level 8] : ^777777Attack 1100%, Number of bullets consumed: 8^000000
[Level 9] : ^777777Attack 1200%, Number of bullets consumed: 10^000000
[Level 10] : ^777777Attack 1300%, Number of bullets consumed: 10^000000
#
GS_SPREADATTACK#
Spread Attack
Series : ^777777Attack^000000
Explanation : ^777777Uses shot gun to expand the attack range of the bullet. This skill can only be used when character equips a shotgun.
Using this skill consumes 5 ammunition^000000
[Level 1] : ^777777Attack 100%, range 3*3cells^000000
[Level 2] : ^777777Attack 120%, range 3*3cells^000000
[Level 3] : ^777777Attack 140%, range 3*3cells^000000
[Level 4] : ^777777Attack 160%, range 5*5cells^000000
[Level 5] : ^777777Attack 180%, range 5*5cells^000000
[Level 6] : ^777777Attack 200%, range 5*5cells^000000
[Level 7] : ^777777Attack 220%, range 7*7cells^000000
[Level 8] : ^777777Attack 240%, range 7*7cells^000000
[Level 9] : ^777777Attack 260%, range 7*7cells^000000
[Level 10] : ^777777Attack 280%, range 9*9cells^000000
#
GS_GROUNDDRIFT#
Ground Drift
Series : ^777777Attack^000000
Explanation : ^777777Uses grenade launcher to bury a grenade in the ground. Grenade will explode to deal damage on enemies who approach it. 
Effect of explosion varies according to the type of grenade used.
This skill can only be used when character equips a grenade launcher^000000
[Level 1] : ^777777Damage +50, Duration 3seconds^000000
[Level 2] : ^777777Damage +100, Duration 6seconds^000000
[Level 3] : ^777777Damage +150, Duration 9seconds^000000
[Level 4] : ^777777Damage +200, Duration 12seconds^000000
[Level 5] : ^777777Damage +250, Duration 15seconds^000000
[Level 6] : ^777777Damage +300, Duration 18seconds^000000
[Level 7] : ^777777Damage +350, Duration 21seconds^000000
[Level 8] : ^777777Damage +400, Duration 24seconds^000000
[Level 9] : ^777777Damage +450, Duration 27seconds^000000
[Level 10] : ^777777Damage +500, Duration 30seconds^000000
#
ALL_INCCARRY#
Enlarge Weight Limit R
Skill Form : ^000099Passive^000000
Contents : ^777777Improve Maximum Weight Limit.^000000
[Level 1] : ^777777Enlarge Weight +200^000000
[Level 2] : ^777777Enlarge Weight +400^000000
[Level 3] : ^777777Enlarge Weight +600^000000
[Level 4] : ^777777Enlarge Weight +800^000000
[Level 5] : ^777777Enlarge Weight +1000^000000
[Level 6] : ^777777Enlarge Weight +1200^000000
[Level 7] : ^777777Enlarge Weight +1400^000000
[Level 8] : ^777777Enlarge Weight +1600^000000
[Level 9] : ^777777Enlarge Weight +1800^000000
[Level 10] : ^777777Enlarge Weight +2000^000000
#
MER_QUICKEN#
Weapon Quicken
Skill Form: ^777777Supportive^000000
Description: ^777777Temporarily increase Attack Speed.
[Lv.1]: ^77777730 Sec^000000
[Lv.2]: ^77777760 Sec^000000
[Lv.3]: ^7777771 Min 30 Sec^000000
[Lv.4]: ^7777772 Min^000000
[Lv.5]: ^7777772 Min 30 Sec^000000
[Lv.6]: ^7777773 Min^000000
[Lv.7]: ^7777773 Min 30 Sec^000000
[Lv.8]: ^7777774 Min^000000
[Lv.9]: ^7777774 Min 30 Sec^000000
[Lv.10]: ^7777775 Min^000000
#
MER_REGAIN#
Regain
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Nullify Stun and Sleep status for the target.^000000
#
MER_TENDER#
Tender
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Nullify Freeze and Stone status for the target.^000000
#
MER_BENEDICTION#
Benediction
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Nullify Curse and Blind status for the target.^000000
#
MER_RECUPERATE#
Recuperate
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Nullify Silence and Poison status for the target.^000000
#
MER_MENTALCURE#
Mental Cure
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Nullify Confusion and Poison status for the target.^000000
#
MER_COMPRESS#
Compress
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Nullify Bleeding status for the target.^000000
#
MER_MAGNIFICAT#
Magnificat
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Double the caster and party members' SP Recovery Rate for the duration of the skill.^000000
#
MER_CRASH#
Crash
Skill Form: ^777777Supportive^000000
Target: ^777777Player, Mercenary^000000
Description: ^777777Increase attack damage, and add the chance of stunning enemies.^000000 
[Lv.1]: ^777777Atk 110%, 6% Stun Rate^000000
[Lv.2]: ^777777Atk 120%, 12% Stun Rate^000000
[Lv.3]: ^777777Atk 130%, 18% Stun Rate^000000
[Lv.4]: ^777777Atk 140%, 24% Stun Rate^000000
[Lv.5]: ^777777Atk 150%, 30% Stun Rate^000000
#
MER_SCAPEGOAT#
Scapegoat
Skill Form: ^777777Supportive^000000
Description: ^777777Mercenary will sacrifice himself to give his remaining HP to his summoner.^000000
#
MER_PROVOKE#
Provoke
Skill Form: ^777777Supportive^000000
Target: ^777777Enemy^000000
Description: ^777777Enrage a target
to decrease its Defense while increasing its Attack Strength. Ineffective against the Undead.^000000
Effect of Provoke on
Enemies by Skill's Level
[Lv.1]: ^777777+5% Atk, -10% DEF^000000
[Lv.2]: ^777777+8% Atk, -15% DEF^000000
[Lv.3]: ^777777+11% Atk, -20% DEF^000000
[Lv.4]: ^777777+14% Atk, -25% DEF^000000
[Lv.5]: ^777777+17% Atk, -30% DEF^000000
[Lv.6]: ^777777+20% Atk, -35% DEF^000000
[Lv.7]: ^777777+23% Atk, -40% DEF^000000
[Lv.8]: ^777777+26% Atk, -45% DEF^000000
[Lv.9]: ^777777+29% Atk, -50% DEF^000000
[Lv.10]: ^777777+32% Atk, -55% DEF^000000
#
MER_SIGHT#
Sight
Skill Form: ^777777Supportive^bb0000(Fire)^000000
Description: ^777777Detects enemies hidden in the caster's vicinity.^000000
#
MS_BASH#
Bash
Skill Form: ^777777Offensive^000000
Target: ^777777Enemy^000000
Description: ^777777Hit an enemy
with crushing force. If the
Fatal Blow skill is learned,
Bash will have an added Stun effect at levels 5 and higher.^000000
[Lv.1]: ^777777Atk 130%^000000
[Lv.2]: ^777777Atk 160%^000000
[Lv.3]: ^777777Atk 190%^000000
[Lv.4]: ^777777Atk 220%^000000
[Lv.5]: ^777777Atk 250%^000000
[Lv.6]: ^777777Atk 280%^000000
[Lv.7]: ^777777Atk 310%^000000
[Lv.8]: ^777777Atk 340%^000000
[Lv.9]: ^777777Atk 370%^000000
[Lv.10]: ^777777Atk 400%^000000
#
MER_AUTOBERSERK#
Berserk
Skill Form: ^000099Passive^000000
Description: ^777777Empowered
by rage, character enters
condition that is equivalent
to Level 10 Provoke status
when HP is reduced to less
than 25% of Max HP. Provoked
status lasts until character
HP is restored to more than
25% of Max HP or if Provoke
effect is nullified.^000000
#
MER_LEXDIVINA#
Lex Divina
Skill Form: ^777777Exorcism^000000
Target: ^777777Enemy^000000 
Description: ^777777Silence an enemy, temporarily disabling its use
of skills, for a set duration.^000000
#
MER_DECAGI#
Decrease AGI
Skill Form: ^777777Supportive^000000
Target: ^777777Enemy^000000
Description: ^777777Decrease
target's Movement and
Attack Speeds for the
skill's duration.^000000
#
MER_ESTIMATION#
Sense
Skill Form: ^777777Supportive^000000
Target: ^777777Monster^000000
Description: ^777777Provide
the targeted monster's
information to the caster
and all party members.^000000
#
MS_MAGNUM#
Magnum Break
Skill Form: ^777777Offensive^bb0000(Fire)^000000
Description: ^777777Drain a small
amount of the caster's HP
to inflict Fire property area effect damage on enemies
in the caster's vicinity and
force them backward. For 10
seconds after Magnum Break,
caster's weapon will receive
a 20% Fire property strength
enhancement.^000000
[Lv.1]: ^777777Atk 120%^000000
[Lv.2]: ^777777Atk 140%^000000
[Lv.3]: ^777777Atk 160%^000000
[Lv.4]: ^777777Atk 180%^000000
[Lv.5]: ^777777Atk 200%^000000
[Lv.6]: ^777777Atk 220%^000000
[Lv.7]: ^777777Atk 240%^000000
[Lv.8]: ^777777Atk 260%^000000
[Lv.9]: ^777777Atk 280%^000000
[Lv.10]: ^777777Atk 300%^000000
#
MS_BOWLINGBASH#
Bowling Bash
Skill Form: ^777777Offensive^000000
Target: ^777777Enemy^000000 
Description: ^777777Strike an
enemy with massive force,
causing it to tumble away
and damage other enemies^000000
#
MS_PARRYING# 
Parry
Skill Form: ^777777Supportive^000000
Description: ^777777Block
an attack using a Two
Handed Sword while
battling. When a block is
successful, damage from
the enemy is canceled,
as well as one of the
caster's physical attacks.^000000
[Lv.1]: ^777777Block +23%^000000
[Lv.2]: ^777777Block +26%^000000
[Lv.3]: ^777777Block +29%^000000
[Lv.4]: ^777777Block +32%^000000
[Lv.5]: ^777777Block +35%^000000
[Lv.6]: ^777777Block +38%^000000
[Lv.7]: ^777777Block +41%^000000
[Lv.8]: ^777777Block +44%^000000
[Lv.9]: ^777777Block +47%^000000
[Lv.10]: ^777777Block +50%^000000
#
MS_BERSERK#
Frenzy
Skill Form: ^777777Supportive^000000
Description: ^777777Use the power
of rage to increase Max HP,
Movement Speed and Attack
Power. However, this skill
will decrease the caster's
Flee Rate and will inhibit
actions including moving,
attacking, item use or
receiving support from
healing skills. The Frenzy
status will drain a certain
amount of HP per second
and disables natural HP
and SP restoration for 5
minutes after the Frenzy
status has worn off.^000000
#
MS_REFLECTSHIELD#
Shield Reflect
Skill Form: ^777777Supportive^000000
Description: ^777777Reflect a
certain amount of damage
back to the enemy after they
inflict damage with short
ranged physical attacks.
^00BB00Requires Shield.^000000
#
MA_SHOWER#
Arrow Shower
Skill Form: ^777777Offensive^000000
Target: ^777777Enemy^000000
Description: ^777777Shoot a volley of arrows at an enemy to damage
a target and other enemies in the target's vicinity.^000000
#
ML_DEVOTION#
Sacrifice
Skill Form: ^777777Supportive^000000
Target: ^7777771 Party Member^000000
Description: ^777777Protect
a party member by
receiving all damage
intended for targeted ally.
Sacrifice only works when
level difference between
caster and party member
is less than 10. The skill's
effect is canceled when the
party member moves out of
the skill's range or dies.
Sacrifice cannot be used for
other Crusaders or Paladins.^000000
#
MA_SHARPSHOOTING#
Focused Arrow Strike
Skill Form: ^777777Offensive^000000
Description: ^777777Shoot an
arrow with incredible
might directly towards
a targeted spot, greatly
damaging any enemies in
its path. This is a Critical
Attack that is calculated
as the caster's Critical
Attack Rate +20.^000000
[Lv.1]: ^777777Atk +150%^000000
[Lv.2]: ^777777Atk +200%^000000
[Lv.3]: ^777777Atk +250%^000000
[Lv.4]: ^777777Atk +300%^000000
[Lv.5]: ^777777Atk +350%^000000
#
ML_SPIRALPIERCE#
Clashing Spiral
Skill Form: ^777777Offensive^000000
Description: ^777777Hit an enemy
with spiraling strikes that
immobilize it for a second
and inflict an amount of
damage determined by the
skill's level and the weight
of the equipped weapon.
This skill's level also affects its cast time and delay.^000000
#
MA_DOUBLE#
Double Strafe
Skill Form: ^777777Offensive^000000
Target: ^777777Enemy^000000
Description: ^777777Inflict double
damage on a target by firing
two arrows in one attack.^000000
#
MA_SKIDTRAP#
Skid Trap
Skill Form: ^000099Hidden trap^000000
Target: ^777777Ground^000000
Description: ^777777Set a trap
which will make an enemy
slide in the direction that
the caster was facing at the
moment the trap was set.
^00bb00Each cast requires 1 Trap.^000000
[Lv.1]: ^7777776 cells, 300 Sec^000000
[Lv.2]: ^7777777 cells, 240 Sec^000000
[Lv.3]: ^7777778 cells, 180 Sec^000000
[Lv.4]: ^7777779 cells, 120 Sec^000000
[Lv.5]: ^77777710 cells, 60 Sec^000000
#
MA_LANDMINE#
Land Mine
Skill Form: ^000099Hidden trap^000000
Target: ^777777Ground^000000
Description: ^777777Set a trap
which will explode once
an enemy steps on it.
^00BB00Each cast requires 1 Trap.^000000
^FFFFFF_^000000
Damage & Duration
of Trap by Skill Level
[Lv.1]: ^777777Atk 50%, 65 Sec^000000
[Lv.2]: ^777777Atk 75%, 50 Sec^000000
[Lv.3]: ^777777Atk 100%, 35 Sec^000000
[Lv.4]: ^777777Atk 125%, 20 Sec^000000
[Lv.5]: ^777777Atk 150%, 5 Sec^000000
#
MA_SANDMAN#
Sandman
Skill Form: ^000099Hidden Trap^000000
Target: ^777777Ground^000000
Description: ^777777Set a trap
that will cause the enemy
that steps on it, as well as
enemies within the trap's
range, to fall asleep.
^00BB00Each cast requires 1 Trap.^000000
[Lv.1]: ^777777150 Sec^000000
[Lv.2]: ^777777120 Sec^000000
[Lv.3]: ^77777790 Sec^000000
[Lv.4]: ^77777760 Sec^000000
[Lv.5]: ^77777730 Sec^000000
#
MA_FREEZINGTRAP#
Freezing Trap
Skill Form: ^000099Hidden trap^000000
Target: ^777777Ground^000000
Description: ^777777Set a trap
which will freeze an enemy
once it has been triggered.
^00BB00Each cast requires 2 Traps.^000000
[Lv.1]: ^777777150 Sec^000000
[Lv.2]: ^777777120 Sec^000000
[Lv.3]: ^77777790 Sec^000000
[Lv.4]: ^77777760 Sec^000000
[Lv.5]: ^77777730 Sec^000000
#
MA_REMOVETRAP#
Remove Trap
Skill Form: ^000099Supportive^000000
Target: ^777777Trap^000000
Description: ^777777Remove a
trap that has been set
on the ground, as well
as regain that Trap item.^000000
#
MA_CHARGEARROW#
Arrow Repel
Skill Form: ^777777Offensive^000000
Target: ^777777Enemy^000000
Description: ^777777Draw the
bowstring to its limit
to fire a volley of arrows
with enough force to push
the target 4 cells back.^000000
#
ML_PIERCE#
Pierce
Skill Form: ^777777Offensive^000000
Target: ^777777Enemy^000000 
Description: ^777777Attack an enemy
using a thrusting stab with a number of additional hits that
will depend on monster's size. ^00BB00Requires Spear Class Weapon^777777.^000000
[Small Monsters]: ^7777771 hit^000000
[Medium Monsters]: ^7777772 hits^000000
[Large Monsters]: ^7777773 hits^000000
#
ML_BRANDISH#
Brandish Spear
Skill Form: ^777777Offensive^000000
Target: ^777777Enemy^000000 
Description: ^777777A powerful
lancing strike made while
riding a Peco Peco. ^00BB00Requires
Spear Class Weapon^777777 and
can only be performed while
mounted on a Peco Peco.^000000
#
ML_DEFENDER#
Defending Aura
Skill Form: ^777777Supportive^000000
Description: ^Reduce
damage inflicted from
long ranged physical
attacks at the cost of
decreasing caster's
attack and movement
speeds for the skill's
duration. Casting this
skill again cancels the
Defending Aura status.^000000
#
ML_AUTOGUARD#
Guard
Skill Form: ^777777Supportive^000000
Guard status which has
a chance of blocking long
and short range physical
attacks for the duration of
the skill. When this skill
blocks an attack, caster is
immobilized for 0.3 seconds,
but this time can be reduced    by increasing the skill's level.
Casting this skill again cancels Guard status. ^00BB00Requires Shield.^000000
#

ALL_WEWISH#
Oh, Holy Night!
^777777A sing to bless the day that everybody await.
You'd better not sing this song for a single.^000000
#

GM_SANDMAN#
Sleep well, my baby. (LULLABY)
Skill Form : ^777777Supportive^000000
Contents : ^777777Lullaby a baby to fall asleep for a set duration.^000000
#
ALL_CATCRY#
Roar of Beast.
Contents : ^777777The cat's screaming to shoo a mouse away.^000000
#

ALL_PARTYFLEE#
A warm flower wind, blow softly here!!
Detail : ^777777Flower^000000
#

















